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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/AvoidPlayerGoal.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/AvoidPlayerGoal.cpp')
-rw-r--r--Minecraft.World/AvoidPlayerGoal.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/AvoidPlayerGoal.cpp b/Minecraft.World/AvoidPlayerGoal.cpp
index c94d5cb1..56202028 100644
--- a/Minecraft.World/AvoidPlayerGoal.cpp
+++ b/Minecraft.World/AvoidPlayerGoal.cpp
@@ -33,14 +33,14 @@ bool AvoidPlayerGoal::canUse()
{
if (avoidType == typeid(Player))
{
- shared_ptr<TamableAnimal> tamableAnimal = dynamic_pointer_cast<TamableAnimal>(mob->shared_from_this());
+ std::shared_ptr<TamableAnimal> tamableAnimal = dynamic_pointer_cast<TamableAnimal>(mob->shared_from_this());
if (tamableAnimal != NULL && tamableAnimal->isTame()) return false;
toAvoid = weak_ptr<Entity>(mob->level->getNearestPlayer(mob->shared_from_this(), maxDist));
if (toAvoid.lock() == NULL) return false;
}
else
{
- vector<shared_ptr<Entity> > *entities = mob->level->getEntitiesOfClass(avoidType, mob->bb->grow(maxDist, 3, maxDist));
+ vector<std::shared_ptr<Entity> > *entities = mob->level->getEntitiesOfClass(avoidType, mob->bb->grow(maxDist, 3, maxDist));
if (entities->empty())
{
delete entities;