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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/AttributeModifier.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/AttributeModifier.h')
-rw-r--r--Minecraft.World/AttributeModifier.h69
1 files changed, 69 insertions, 0 deletions
diff --git a/Minecraft.World/AttributeModifier.h b/Minecraft.World/AttributeModifier.h
new file mode 100644
index 00000000..c67fda1d
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+++ b/Minecraft.World/AttributeModifier.h
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+#pragma once
+
+/*
+4J - Both modifier uuid and name have been replaced by an id enum. Note that we have special value
+"eModifierId_ANONYMOUS" for attribute modifiers that previously didn't have a fixed UUID and are never removed.
+
+To all intents and purposes anonymous modifiers don't have an ID and so are handled differently in some cases, for instance:
+ 1. You can have multiple modifiers with the anonymous ID on a single attribute instance
+ 2. Anonymous modifiers can't be removed from attribute instance by ID
+
+IMPORTANT: Saved out to file so don't change order. All new values should be added at the end.
+*/
+
+class HtmlString;
+
+enum eMODIFIER_ID
+{
+ eModifierId_ANONYMOUS = 0,
+
+ eModifierId_ITEM_BASEDAMAGE,
+
+ eModifierId_MOB_FLEEING,
+ eModifierId_MOB_SPRINTING,
+
+ eModifierId_MOB_ENDERMAN_ATTACKSPEED,
+ eModifierId_MOB_PIG_ATTACKSPEED,
+ eModifierId_MOB_WITCH_DRINKSPEED,
+ eModifierId_MOB_ZOMBIE_BABYSPEED,
+
+ eModifierId_POTION_DAMAGEBOOST,
+ eModifierId_POTION_HEALTHBOOST,
+ eModifierId_POTION_MOVESPEED,
+ eModifierId_POTION_MOVESLOWDOWN,
+ eModifierId_POTION_WEAKNESS,
+
+ eModifierId_COUNT,
+};
+
+class AttributeModifier
+{
+public:
+ static const int OPERATION_ADDITION = 0;
+ static const int OPERATION_MULTIPLY_BASE = 1;
+ static const int OPERATION_MULTIPLY_TOTAL = 2;
+ static const int TOTAL_OPERATIONS = 3;
+
+private:
+ double amount;
+ int operation;
+ wstring name;
+ eMODIFIER_ID id;
+ bool serialize;
+
+ void _init(eMODIFIER_ID id, const wstring name, double amount, int operation);
+
+public:
+ AttributeModifier(double amount, int operation);
+ AttributeModifier(eMODIFIER_ID id, double amount, int operation);
+
+ eMODIFIER_ID getId();
+ wstring getName();
+ int getOperation();
+ double getAmount();
+ bool isSerializable();
+ AttributeModifier *setSerialize(bool serialize);
+ bool equals(AttributeModifier *modifier);
+ wstring toString();
+ HtmlString getHoverText(eATTRIBUTE_ID attribute); // 4J: Added to keep modifier readable string creation in one place
+}; \ No newline at end of file