diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-08 19:08:36 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 18:08:36 -0500 |
| commit | 28614b922fb77149a54da1a87bebfbc98736f296 (patch) | |
| tree | 7f828ba86a4ee18d0a80d29de64f6199a5412512 /Minecraft.World/ArmorSlot.cpp | |
| parent | 88798b501d0cf6287b6f87acb2592676e3cec58d (diff) | |
Modernize project codebase (#906)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
* Add safety checks and fix a issue with vector going OOR
Diffstat (limited to 'Minecraft.World/ArmorSlot.cpp')
| -rw-r--r-- | Minecraft.World/ArmorSlot.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/ArmorSlot.cpp b/Minecraft.World/ArmorSlot.cpp index 7707635a..2e85fed3 100644 --- a/Minecraft.World/ArmorSlot.cpp +++ b/Minecraft.World/ArmorSlot.cpp @@ -19,11 +19,11 @@ int ArmorSlot::getMaxStackSize() const bool ArmorSlot::mayPlace(shared_ptr<ItemInstance> item) { - if (item == NULL) + if (item == nullptr) { return false; } - if ( dynamic_cast<ArmorItem *>( item->getItem() ) != NULL) + if ( dynamic_cast<ArmorItem *>( item->getItem() ) != nullptr) { return dynamic_cast<ArmorItem *>( item->getItem() )->slot == slotNum; } @@ -43,7 +43,7 @@ Icon *ArmorSlot::getNoItemIcon() //bool ArmorSlot::mayCombine(shared_ptr<ItemInstance> item) //{ // shared_ptr<ItemInstance> thisItemI = getItem(); -// if(thisItemI == NULL || item == NULL) return false; +// if(thisItemI == nullptr || item == nullptr) return false; // // ArmorItem *thisItem = (ArmorItem *)thisItemI->getItem(); // bool thisIsDyableArmor = thisItem->getMaterial() == ArmorItem::ArmorMaterial::CLOTH; @@ -53,7 +53,7 @@ Icon *ArmorSlot::getNoItemIcon() // //shared_ptr<ItemInstance> ArmorSlot::combine(shared_ptr<ItemInstance> item) //{ -// shared_ptr<CraftingContainer> craftSlots = shared_ptr<CraftingContainer>( new CraftingContainer(NULL, 2, 2) ); +// shared_ptr<CraftingContainer> craftSlots = shared_ptr<CraftingContainer>( new CraftingContainer(nullptr, 2, 2) ); // craftSlots->setItem(0, item); // craftSlots->setItem(1, getItem()); // Armour item needs to go second // shared_ptr<ItemInstance> result = ArmorDyeRecipe::assembleDyedArmor(craftSlots); |
