aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/ArmorItem.h
diff options
context:
space:
mode:
authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/ArmorItem.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/ArmorItem.h')
-rw-r--r--Minecraft.World/ArmorItem.h35
1 files changed, 18 insertions, 17 deletions
diff --git a/Minecraft.World/ArmorItem.h b/Minecraft.World/ArmorItem.h
index c711e2f9..92a40aea 100644
--- a/Minecraft.World/ArmorItem.h
+++ b/Minecraft.World/ArmorItem.h
@@ -1,6 +1,7 @@
#pragma once
#include "Item.h"
+#include "DefaultDispenseItemBehavior.h"
class ArmorItem : public Item
{
@@ -18,6 +19,13 @@ private:
public:
static const wstring TEXTURE_EMPTY_SLOTS[];
+private:
+ class ArmorDispenseItemBehavior : public DefaultDispenseItemBehavior
+ {
+ protected:
+ virtual shared_ptr<ItemInstance> execute(BlockSource *source, shared_ptr<ItemInstance> dispensed, eOUTCOME &outcome);
+ };
+
public:
class ArmorMaterial
{
@@ -64,27 +72,20 @@ private:
public:
ArmorItem(int id, const ArmorMaterial *armorType, int icon, int slot);
- //@Override
- int getColor(shared_ptr<ItemInstance> item, int spriteLayer);
-
- //@Override
- bool hasMultipleSpriteLayers();
+ virtual int getColor(shared_ptr<ItemInstance> item, int spriteLayer);
+ virtual bool hasMultipleSpriteLayers();
virtual int getEnchantmentValue();
+ virtual const ArmorMaterial *getMaterial();
+ virtual bool hasCustomColor(shared_ptr<ItemInstance> item);
+ virtual int getColor(shared_ptr<ItemInstance> item);
- const ArmorMaterial *getMaterial();
- bool hasCustomColor(shared_ptr<ItemInstance> item);
- int getColor(shared_ptr<ItemInstance> item);
-
- //@Override
- Icon *getLayerIcon(int auxValue, int spriteLayer);
- void clearColor(shared_ptr<ItemInstance> item);
- void setColor(shared_ptr<ItemInstance> item, int color);
-
- bool isValidRepairItem(shared_ptr<ItemInstance> source, shared_ptr<ItemInstance> repairItem);
+ virtual Icon *getLayerIcon(int auxValue, int spriteLayer);
+ virtual void clearColor(shared_ptr<ItemInstance> item);
+ virtual void setColor(shared_ptr<ItemInstance> item, int color);
- //@Override
- void registerIcons(IconRegister *iconRegister);
+ virtual bool isValidRepairItem(shared_ptr<ItemInstance> source, shared_ptr<ItemInstance> repairItem);
+ virtual void registerIcons(IconRegister *iconRegister);
static Icon *getEmptyIcon(int slot);
}; \ No newline at end of file