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authorLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-04 03:56:03 -0600
commit42aec6dac53dffa6afe072560a7e1d4986112538 (patch)
tree0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.World/ArmorItem.cpp
parentc9d58eeac7c72f0b3038e084667b4d89a6249fce (diff)
parentef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff)
Merge branch 'main' into pr/win64-world-saves
# Conflicts: # Minecraft.Client/MinecraftServer.cpp # README.md
Diffstat (limited to 'Minecraft.World/ArmorItem.cpp')
-rw-r--r--Minecraft.World/ArmorItem.cpp43
1 files changed, 40 insertions, 3 deletions
diff --git a/Minecraft.World/ArmorItem.cpp b/Minecraft.World/ArmorItem.cpp
index 0b2c24e4..114b200b 100644
--- a/Minecraft.World/ArmorItem.cpp
+++ b/Minecraft.World/ArmorItem.cpp
@@ -1,7 +1,11 @@
#include "stdafx.h"
#include "..\Minecraft.Client\Minecraft.h"
#include "net.minecraft.world.h"
+#include "net.minecraft.world.level.tile.h"
#include "net.minecraft.world.entity.player.h"
+#include "net.minecraft.world.entity.h"
+#include "net.minecraft.world.phys.h"
+#include "net.minecraft.world.level.h"
#include "com.mojang.nbt.h"
#include "ArmorItem.h"
@@ -17,6 +21,41 @@ const wstring ArmorItem::TEXTURE_EMPTY_SLOTS[] = {
L"slot_empty_helmet", L"slot_empty_chestplate", L"slot_empty_leggings", L"slot_empty_boots"
};
+
+shared_ptr<ItemInstance> ArmorItem::ArmorDispenseItemBehavior::execute(BlockSource *source, shared_ptr<ItemInstance> dispensed, eOUTCOME &outcome)
+{
+ FacingEnum *facing = DispenserTile::getFacing(source->getData());
+ int x = source->getBlockX() + facing->getStepX();
+ int y = source->getBlockY() + facing->getStepY();
+ int z = source->getBlockZ() + facing->getStepZ();
+ AABB *bb = AABB::newTemp(x, y, z, x + 1, y + 1, z + 1);
+ EntitySelector *selector = new MobCanWearArmourEntitySelector(dispensed);
+ vector<shared_ptr<Entity> > *entities = source->getWorld()->getEntitiesOfClass(typeid(LivingEntity), bb, selector);
+ delete selector;
+
+ if (entities->size() > 0)
+ {
+ shared_ptr<LivingEntity> target = dynamic_pointer_cast<LivingEntity>( entities->at(0) );
+ int offset = target->instanceof(eTYPE_PLAYER) ? 1 : 0;
+ int slot = Mob::getEquipmentSlotForItem(dispensed);
+ shared_ptr<ItemInstance> equip = dispensed->copy();
+ equip->count = 1;
+ target->setEquippedSlot(slot - offset, equip);
+ if (target->instanceof(eTYPE_MOB)) dynamic_pointer_cast<Mob>(target)->setDropChance(slot, 2);
+ dispensed->count--;
+
+ outcome = ACTIVATED_ITEM;
+
+ delete entities;
+ return dispensed;
+ }
+ else
+ {
+ delete entities;
+ return DefaultDispenseItemBehavior::execute(source, dispensed, outcome);
+ }
+}
+
typedef ArmorItem::ArmorMaterial _ArmorMaterial;
const int _ArmorMaterial::clothArray[] = {1,3,2,1};
@@ -86,6 +125,7 @@ ArmorItem::ArmorItem(int id, const ArmorMaterial *armorType, int icon, int slot)
{
setMaxDamage(armorType->getHealthForSlot(slot));
maxStackSize = 1;
+ DispenserTile::REGISTRY.add(this, new ArmorDispenseItemBehavior());
}
int ArmorItem::getColor(shared_ptr<ItemInstance> item, int spriteLayer)
@@ -100,7 +140,6 @@ int ArmorItem::getColor(shared_ptr<ItemInstance> item, int spriteLayer)
return color;
}
-//@Override
bool ArmorItem::hasMultipleSpriteLayers()
{
return armorType == ArmorMaterial::CLOTH;
@@ -145,7 +184,6 @@ int ArmorItem::getColor(shared_ptr<ItemInstance> item)
}
}
-//@Override
Icon *ArmorItem::getLayerIcon(int auxValue, int spriteLayer)
{
if (spriteLayer == 1)
@@ -198,7 +236,6 @@ bool ArmorItem::isValidRepairItem(shared_ptr<ItemInstance> source, shared_ptr<It
return Item::isValidRepairItem(source, repairItem);
}
-//@Override
void ArmorItem::registerIcons(IconRegister *iconRegister)
{
Item::registerIcons(iconRegister);