diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/ArmorItem.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/ArmorItem.cpp')
| -rw-r--r-- | Minecraft.World/ArmorItem.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/ArmorItem.cpp b/Minecraft.World/ArmorItem.cpp index 93d58cdd..114b200b 100644 --- a/Minecraft.World/ArmorItem.cpp +++ b/Minecraft.World/ArmorItem.cpp @@ -170,9 +170,9 @@ int ArmorItem::getColor(shared_ptr<ItemInstance> item) if (armorType != ArmorMaterial::CLOTH) return -1; CompoundTag *tag = item->getTag(); - if (tag == nullptr) return Minecraft::GetInstance()->getColourTable()->getColor( DEFAULT_LEATHER_COLOR ); + if (tag == NULL) return Minecraft::GetInstance()->getColourTable()->getColor( DEFAULT_LEATHER_COLOR ); CompoundTag *display = tag->getCompound(L"display"); - if (display == nullptr) return Minecraft::GetInstance()->getColourTable()->getColor( DEFAULT_LEATHER_COLOR ); + if (display == NULL) return Minecraft::GetInstance()->getColourTable()->getColor( DEFAULT_LEATHER_COLOR ); if (display->contains(L"color")) { @@ -197,7 +197,7 @@ void ArmorItem::clearColor(shared_ptr<ItemInstance> item) { if (armorType != ArmorMaterial::CLOTH) return; CompoundTag *tag = item->getTag(); - if (tag == nullptr) return; + if (tag == NULL) return; CompoundTag *display = tag->getCompound(L"display"); if (display->contains(L"color")) display->remove(L"color"); } @@ -215,7 +215,7 @@ void ArmorItem::setColor(shared_ptr<ItemInstance> item, int color) CompoundTag *tag = item->getTag(); - if (tag == nullptr) + if (tag == NULL) { tag = new CompoundTag(); item->setTag(tag); @@ -262,5 +262,5 @@ Icon *ArmorItem::getEmptyIcon(int slot) return Item::boots_diamond->iconEmpty; } - return nullptr; + return NULL; }
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