aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.World/ArmorItem.cpp
diff options
context:
space:
mode:
authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/ArmorItem.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/ArmorItem.cpp')
-rw-r--r--Minecraft.World/ArmorItem.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.World/ArmorItem.cpp b/Minecraft.World/ArmorItem.cpp
index 93d58cdd..114b200b 100644
--- a/Minecraft.World/ArmorItem.cpp
+++ b/Minecraft.World/ArmorItem.cpp
@@ -170,9 +170,9 @@ int ArmorItem::getColor(shared_ptr<ItemInstance> item)
if (armorType != ArmorMaterial::CLOTH) return -1;
CompoundTag *tag = item->getTag();
- if (tag == nullptr) return Minecraft::GetInstance()->getColourTable()->getColor( DEFAULT_LEATHER_COLOR );
+ if (tag == NULL) return Minecraft::GetInstance()->getColourTable()->getColor( DEFAULT_LEATHER_COLOR );
CompoundTag *display = tag->getCompound(L"display");
- if (display == nullptr) return Minecraft::GetInstance()->getColourTable()->getColor( DEFAULT_LEATHER_COLOR );
+ if (display == NULL) return Minecraft::GetInstance()->getColourTable()->getColor( DEFAULT_LEATHER_COLOR );
if (display->contains(L"color"))
{
@@ -197,7 +197,7 @@ void ArmorItem::clearColor(shared_ptr<ItemInstance> item)
{
if (armorType != ArmorMaterial::CLOTH) return;
CompoundTag *tag = item->getTag();
- if (tag == nullptr) return;
+ if (tag == NULL) return;
CompoundTag *display = tag->getCompound(L"display");
if (display->contains(L"color")) display->remove(L"color");
}
@@ -215,7 +215,7 @@ void ArmorItem::setColor(shared_ptr<ItemInstance> item, int color)
CompoundTag *tag = item->getTag();
- if (tag == nullptr)
+ if (tag == NULL)
{
tag = new CompoundTag();
item->setTag(tag);
@@ -262,5 +262,5 @@ Icon *ArmorItem::getEmptyIcon(int slot)
return Item::boots_diamond->iconEmpty;
}
- return nullptr;
+ return NULL;
} \ No newline at end of file