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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/ArmorDyeRecipe.cpp
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/ArmorDyeRecipe.cpp')
-rw-r--r--Minecraft.World/ArmorDyeRecipe.cpp8
1 files changed, 3 insertions, 5 deletions
diff --git a/Minecraft.World/ArmorDyeRecipe.cpp b/Minecraft.World/ArmorDyeRecipe.cpp
index 3b74a8bb..0f9c8955 100644
--- a/Minecraft.World/ArmorDyeRecipe.cpp
+++ b/Minecraft.World/ArmorDyeRecipe.cpp
@@ -43,10 +43,7 @@ bool ArmorDyeRecipe::matches(shared_ptr<CraftingContainer> craftSlots, Level *le
shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingContainer> craftSlots)
{
shared_ptr<ItemInstance> target = nullptr;
- int colorTotals[3];
- colorTotals[0] = 0;
- colorTotals[1] = 0;
- colorTotals[2] = 0;
+ int colorTotals[3] = {0,0,0};
int intensityTotal = 0;
int colourCounts = 0;
ArmorItem *armor = NULL;
@@ -64,6 +61,7 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo
if (armor->getMaterial() == ArmorItem::ArmorMaterial::CLOTH && target == NULL)
{
target = item->copy();
+ target->count = 1;
if (armor->hasCustomColor(item))
{
@@ -87,7 +85,7 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo
}
else if (item->id == Item::dye_powder_Id)
{
- int tileData = ClothTile::getTileDataForItemAuxValue(item->getAuxValue());
+ int tileData = ColoredTile::getTileDataForItemAuxValue(item->getAuxValue());
int red = (int) (Sheep::COLOR[tileData][0] * 0xFF);
int green = (int) (Sheep::COLOR[tileData][1] * 0xFF);
int blue = (int) (Sheep::COLOR[tileData][2] * 0xFF);