diff options
| author | daoge <3523206925@qq.com> | 2026-03-03 03:04:10 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-03 03:04:10 +0800 |
| commit | b3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch) | |
| tree | 267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/ArmorDyeRecipe.cpp | |
| parent | 84c31a2331f7a0ec85b9d438992e244f60e5020f (diff) | |
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict
* feat: TU19 (Dec 2014) Features & Content (#32)
* December 2014 files
* Working release build
* Fix compilation issues
* Add sound to Windows64Media
* Add DLC content and force Tutorial DLC
* Revert "Add DLC content and force Tutorial DLC"
This reverts commit 97a43994725008e35fceb984d5549df9c8cea470.
* Disable broken light packing
* Disable breakpoint during DLC texture map load
Allows DLC loading but the DLC textures are still broken
* Fix post build not working
* ...
* fix vs2022 build
* fix cmake build
---------
Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/ArmorDyeRecipe.cpp')
| -rw-r--r-- | Minecraft.World/ArmorDyeRecipe.cpp | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/Minecraft.World/ArmorDyeRecipe.cpp b/Minecraft.World/ArmorDyeRecipe.cpp index 3b74a8bb..0f9c8955 100644 --- a/Minecraft.World/ArmorDyeRecipe.cpp +++ b/Minecraft.World/ArmorDyeRecipe.cpp @@ -43,10 +43,7 @@ bool ArmorDyeRecipe::matches(shared_ptr<CraftingContainer> craftSlots, Level *le shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingContainer> craftSlots) { shared_ptr<ItemInstance> target = nullptr; - int colorTotals[3]; - colorTotals[0] = 0; - colorTotals[1] = 0; - colorTotals[2] = 0; + int colorTotals[3] = {0,0,0}; int intensityTotal = 0; int colourCounts = 0; ArmorItem *armor = NULL; @@ -64,6 +61,7 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo if (armor->getMaterial() == ArmorItem::ArmorMaterial::CLOTH && target == NULL) { target = item->copy(); + target->count = 1; if (armor->hasCustomColor(item)) { @@ -87,7 +85,7 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo } else if (item->id == Item::dye_powder_Id) { - int tileData = ClothTile::getTileDataForItemAuxValue(item->getAuxValue()); + int tileData = ColoredTile::getTileDataForItemAuxValue(item->getAuxValue()); int red = (int) (Sheep::COLOR[tileData][0] * 0xFF); int green = (int) (Sheep::COLOR[tileData][1] * 0xFF); int blue = (int) (Sheep::COLOR[tileData][2] * 0xFF); |
