diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/ArmorDyeRecipe.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/ArmorDyeRecipe.cpp')
| -rw-r--r-- | Minecraft.World/ArmorDyeRecipe.cpp | 42 |
1 files changed, 21 insertions, 21 deletions
diff --git a/Minecraft.World/ArmorDyeRecipe.cpp b/Minecraft.World/ArmorDyeRecipe.cpp index d4581182..46d43868 100644 --- a/Minecraft.World/ArmorDyeRecipe.cpp +++ b/Minecraft.World/ArmorDyeRecipe.cpp @@ -13,12 +13,12 @@ bool ArmorDyeRecipe::matches(shared_ptr<CraftingContainer> craftSlots, Level *le for (int slot = 0; slot < craftSlots->getContainerSize(); slot++) { shared_ptr<ItemInstance> item = craftSlots->getItem(slot); - if (item == nullptr) continue; + if (item == NULL) continue; ArmorItem *armor = dynamic_cast<ArmorItem *>(item->getItem()); if (armor) { - if (armor->getMaterial() == ArmorItem::ArmorMaterial::CLOTH && target == nullptr) + if (armor->getMaterial() == ArmorItem::ArmorMaterial::CLOTH && target == NULL) { target = item; } @@ -37,7 +37,7 @@ bool ArmorDyeRecipe::matches(shared_ptr<CraftingContainer> craftSlots, Level *le } } - return target != nullptr && !dyes.empty(); + return target != NULL && !dyes.empty(); } shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingContainer> craftSlots) @@ -46,19 +46,19 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo int colorTotals[3] = {0,0,0}; int intensityTotal = 0; int colourCounts = 0; - ArmorItem *armor = nullptr; + ArmorItem *armor = NULL; - if(craftSlots != nullptr) + if(craftSlots != NULL) { for (int slot = 0; slot < craftSlots->getContainerSize(); slot++) { shared_ptr<ItemInstance> item = craftSlots->getItem(slot); - if (item == nullptr) continue; + if (item == NULL) continue; armor = dynamic_cast<ArmorItem *>(item->getItem()); if (armor) { - if (armor->getMaterial() == ArmorItem::ArmorMaterial::CLOTH && target == nullptr) + if (armor->getMaterial() == ArmorItem::ArmorMaterial::CLOTH && target == NULL) { target = item->copy(); target->count = 1; @@ -66,9 +66,9 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo if (armor->hasCustomColor(item)) { int color = armor->getColor(target); - float red = static_cast<float>((color >> 16) & 0xFF) / 0xFF; - float green = static_cast<float>((color >> 8) & 0xFF) / 0xFF; - float blue = static_cast<float>(color & 0xFF) / 0xFF; + float red = (float) ((color >> 16) & 0xFF) / 0xFF; + float green = (float) ((color >> 8) & 0xFF) / 0xFF; + float blue = (float) (color & 0xFF) / 0xFF; intensityTotal += max(red, max(green, blue)) * 0xFF; @@ -86,9 +86,9 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo else if (item->id == Item::dye_powder_Id) { int tileData = ColoredTile::getTileDataForItemAuxValue(item->getAuxValue()); - int red = static_cast<int>(Sheep::COLOR[tileData][0] * 0xFF); - int green = static_cast<int>(Sheep::COLOR[tileData][1] * 0xFF); - int blue = static_cast<int>(Sheep::COLOR[tileData][2] * 0xFF); + int red = (int) (Sheep::COLOR[tileData][0] * 0xFF); + int green = (int) (Sheep::COLOR[tileData][1] * 0xFF); + int blue = (int) (Sheep::COLOR[tileData][2] * 0xFF); intensityTotal += max(red, max(green, blue)); @@ -104,19 +104,19 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo } } - if (armor == nullptr) return nullptr; + if (armor == NULL) return nullptr; int red = (colorTotals[0] / colourCounts); int green = (colorTotals[1] / colourCounts); int blue = (colorTotals[2] / colourCounts); - float averageIntensity = static_cast<float>(intensityTotal) / colourCounts; - float resultIntensity = static_cast<float>(max(red, max(green, blue))); + float averageIntensity = (float) intensityTotal / colourCounts; + float resultIntensity = (float) max(red, max(green, blue)); // System.out.println(averageIntensity + ", " + resultIntensity); - red = static_cast<int>((float)red * averageIntensity / resultIntensity); - green = static_cast<int>((float)green * averageIntensity / resultIntensity); - blue = static_cast<int>((float)blue * averageIntensity / resultIntensity); + red = (int) ((float) red * averageIntensity / resultIntensity); + green = (int) ((float) green * averageIntensity / resultIntensity); + blue = (int) ((float) blue * averageIntensity / resultIntensity); int rgb = red; rgb = (rgb << 8) + green; @@ -138,7 +138,7 @@ int ArmorDyeRecipe::size() const ItemInstance *ArmorDyeRecipe::getResultItem() { - return nullptr; + return NULL; } const int ArmorDyeRecipe::getGroup() @@ -175,7 +175,7 @@ void ArmorDyeRecipe::reqs(INGREDIENTS_REQUIRED *pIngReq) #if 0 for ( ItemInstance *expected : *ingredients ) { - if (expected!=nullptr) + if (expected!=NULL) { int iAuxVal = expected->getAuxValue(); TempIngReq.uiGridA[iCount++]=expected->id | iAuxVal<<24; |
