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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/ArmorDyeRecipe.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/ArmorDyeRecipe.cpp')
-rw-r--r--Minecraft.World/ArmorDyeRecipe.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/Minecraft.World/ArmorDyeRecipe.cpp b/Minecraft.World/ArmorDyeRecipe.cpp
index d4581182..46d43868 100644
--- a/Minecraft.World/ArmorDyeRecipe.cpp
+++ b/Minecraft.World/ArmorDyeRecipe.cpp
@@ -13,12 +13,12 @@ bool ArmorDyeRecipe::matches(shared_ptr<CraftingContainer> craftSlots, Level *le
for (int slot = 0; slot < craftSlots->getContainerSize(); slot++)
{
shared_ptr<ItemInstance> item = craftSlots->getItem(slot);
- if (item == nullptr) continue;
+ if (item == NULL) continue;
ArmorItem *armor = dynamic_cast<ArmorItem *>(item->getItem());
if (armor)
{
- if (armor->getMaterial() == ArmorItem::ArmorMaterial::CLOTH && target == nullptr)
+ if (armor->getMaterial() == ArmorItem::ArmorMaterial::CLOTH && target == NULL)
{
target = item;
}
@@ -37,7 +37,7 @@ bool ArmorDyeRecipe::matches(shared_ptr<CraftingContainer> craftSlots, Level *le
}
}
- return target != nullptr && !dyes.empty();
+ return target != NULL && !dyes.empty();
}
shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingContainer> craftSlots)
@@ -46,19 +46,19 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo
int colorTotals[3] = {0,0,0};
int intensityTotal = 0;
int colourCounts = 0;
- ArmorItem *armor = nullptr;
+ ArmorItem *armor = NULL;
- if(craftSlots != nullptr)
+ if(craftSlots != NULL)
{
for (int slot = 0; slot < craftSlots->getContainerSize(); slot++)
{
shared_ptr<ItemInstance> item = craftSlots->getItem(slot);
- if (item == nullptr) continue;
+ if (item == NULL) continue;
armor = dynamic_cast<ArmorItem *>(item->getItem());
if (armor)
{
- if (armor->getMaterial() == ArmorItem::ArmorMaterial::CLOTH && target == nullptr)
+ if (armor->getMaterial() == ArmorItem::ArmorMaterial::CLOTH && target == NULL)
{
target = item->copy();
target->count = 1;
@@ -66,9 +66,9 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo
if (armor->hasCustomColor(item))
{
int color = armor->getColor(target);
- float red = static_cast<float>((color >> 16) & 0xFF) / 0xFF;
- float green = static_cast<float>((color >> 8) & 0xFF) / 0xFF;
- float blue = static_cast<float>(color & 0xFF) / 0xFF;
+ float red = (float) ((color >> 16) & 0xFF) / 0xFF;
+ float green = (float) ((color >> 8) & 0xFF) / 0xFF;
+ float blue = (float) (color & 0xFF) / 0xFF;
intensityTotal += max(red, max(green, blue)) * 0xFF;
@@ -86,9 +86,9 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo
else if (item->id == Item::dye_powder_Id)
{
int tileData = ColoredTile::getTileDataForItemAuxValue(item->getAuxValue());
- int red = static_cast<int>(Sheep::COLOR[tileData][0] * 0xFF);
- int green = static_cast<int>(Sheep::COLOR[tileData][1] * 0xFF);
- int blue = static_cast<int>(Sheep::COLOR[tileData][2] * 0xFF);
+ int red = (int) (Sheep::COLOR[tileData][0] * 0xFF);
+ int green = (int) (Sheep::COLOR[tileData][1] * 0xFF);
+ int blue = (int) (Sheep::COLOR[tileData][2] * 0xFF);
intensityTotal += max(red, max(green, blue));
@@ -104,19 +104,19 @@ shared_ptr<ItemInstance> ArmorDyeRecipe::assembleDyedArmor(shared_ptr<CraftingCo
}
}
- if (armor == nullptr) return nullptr;
+ if (armor == NULL) return nullptr;
int red = (colorTotals[0] / colourCounts);
int green = (colorTotals[1] / colourCounts);
int blue = (colorTotals[2] / colourCounts);
- float averageIntensity = static_cast<float>(intensityTotal) / colourCounts;
- float resultIntensity = static_cast<float>(max(red, max(green, blue)));
+ float averageIntensity = (float) intensityTotal / colourCounts;
+ float resultIntensity = (float) max(red, max(green, blue));
// System.out.println(averageIntensity + ", " + resultIntensity);
- red = static_cast<int>((float)red * averageIntensity / resultIntensity);
- green = static_cast<int>((float)green * averageIntensity / resultIntensity);
- blue = static_cast<int>((float)blue * averageIntensity / resultIntensity);
+ red = (int) ((float) red * averageIntensity / resultIntensity);
+ green = (int) ((float) green * averageIntensity / resultIntensity);
+ blue = (int) ((float) blue * averageIntensity / resultIntensity);
int rgb = red;
rgb = (rgb << 8) + green;
@@ -138,7 +138,7 @@ int ArmorDyeRecipe::size()
const ItemInstance *ArmorDyeRecipe::getResultItem()
{
- return nullptr;
+ return NULL;
}
const int ArmorDyeRecipe::getGroup()
@@ -175,7 +175,7 @@ void ArmorDyeRecipe::reqs(INGREDIENTS_REQUIRED *pIngReq)
#if 0
for ( ItemInstance *expected : *ingredients )
{
- if (expected!=nullptr)
+ if (expected!=NULL)
{
int iAuxVal = expected->getAuxValue();
TempIngReq.uiGridA[iCount++]=expected->id | iAuxVal<<24;