diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:37:16 +0700 |
| commit | 119bff351450ea16ffda550b6e0f67379b29f708 (patch) | |
| tree | d9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/AnvilTile.cpp | |
| parent | 8a2a62ea1d47364f802cf9aae97668bc4a7007b5 (diff) | |
Revert "shared_ptr -> std::shared_ptr"
This reverts commit 7074f35e4ba831e358117842b99ee35b87f85ae5.
Diffstat (limited to 'Minecraft.World/AnvilTile.cpp')
| -rw-r--r-- | Minecraft.World/AnvilTile.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.World/AnvilTile.cpp b/Minecraft.World/AnvilTile.cpp index f0a6d2a7..e5fd736d 100644 --- a/Minecraft.World/AnvilTile.cpp +++ b/Minecraft.World/AnvilTile.cpp @@ -55,7 +55,7 @@ void AnvilTile::registerIcons(IconRegister *iconRegister) } } -void AnvilTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<Mob> by) +void AnvilTile::setPlacedBy(Level *level, int x, int y, int z, shared_ptr<Mob> by) { int dir = (Mth::floor(by->yRot * 4 / (360) + 0.5)) & 3; int dmg = level->getData(x, y, z) >> 2; @@ -67,7 +67,7 @@ void AnvilTile::setPlacedBy(Level *level, int x, int y, int z, std::shared_ptr<M if (dir == 3) level->setData(x, y, z, Direction::WEST | (dmg << 2)); } -bool AnvilTile::use(Level *level, int x, int y, int z, std::shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly) +bool AnvilTile::use(Level *level, int x, int y, int z, shared_ptr<Player> player, int clickedFace, float clickX, float clickY, float clickZ, bool soundOnly) { if (level->isClientSide) { @@ -87,7 +87,7 @@ int AnvilTile::getSpawnResourcesAuxValue(int data) return data >> 2; } -void AnvilTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, std::shared_ptr<TileEntity> forceEntity) +void AnvilTile::updateShape(LevelSource *level, int x, int y, int z, int forceData, shared_ptr<TileEntity> forceEntity) { int dir = level->getData(x, y, z) & 3; @@ -101,7 +101,7 @@ void AnvilTile::updateShape(LevelSource *level, int x, int y, int z, int forceDa } } -void AnvilTile::falling(std::shared_ptr<FallingTile> entity) +void AnvilTile::falling(shared_ptr<FallingTile> entity) { entity->setHurtsEntities(true); } |
