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authorvoid_17 <61356189+void2012@users.noreply.github.com>2026-03-06 02:11:18 +0700
committerGitHub <noreply@github.com>2026-03-06 02:11:18 +0700
commit55231bb8d3e1a4e2752ac3d444c4287eb0ca4e8b (patch)
tree953c537a5c66e328e9f4ab29626cf738112d53c0 /Minecraft.World/AnvilMenu.cpp
parent7d6658fe5b3095f35093701b5ab669ffc291e875 (diff)
Remove AUTO_VAR macro and _toString function (#592)
Diffstat (limited to 'Minecraft.World/AnvilMenu.cpp')
-rw-r--r--Minecraft.World/AnvilMenu.cpp103
1 files changed, 53 insertions, 50 deletions
diff --git a/Minecraft.World/AnvilMenu.cpp b/Minecraft.World/AnvilMenu.cpp
index 2ef00e3e..83d38142 100644
--- a/Minecraft.World/AnvilMenu.cpp
+++ b/Minecraft.World/AnvilMenu.cpp
@@ -134,64 +134,67 @@ void AnvilMenu::createResult()
unordered_map<int, int> *additionalEnchantments = EnchantmentHelper::getEnchantments(addition);
- for(AUTO_VAR(it, additionalEnchantments->begin()); it != additionalEnchantments->end(); ++it)
+ if ( additionalEnchantments )
{
- int id = it->first;
- Enchantment *enchantment = Enchantment::enchantments[id];
- AUTO_VAR(localIt, enchantments->find(id));
- int current = localIt != enchantments->end() ? localIt->second : 0;
- int level = it->second;
- level = (current == level) ? level += 1 : max(level, current);
- int extra = level - current;
- bool compatible = enchantment->canEnchant(input);
-
- if (player->abilities.instabuild || input->id == EnchantedBookItem::enchantedBook_Id) compatible = true;
-
- for(AUTO_VAR(it2, enchantments->begin()); it2 != enchantments->end(); ++it2)
+ for (const auto& it : *additionalEnchantments)
{
- int other = it2->first;
- if (other != id && !enchantment->isCompatibleWith(Enchantment::enchantments[other]))
+ int id = it.first;
+ Enchantment* enchantment = Enchantment::enchantments[id];
+ auto localIt = enchantments->find(id);
+ int current = localIt != enchantments->end() ? localIt->second : 0;
+ int level = it.second;
+ level = (current == level) ? level += 1 : std::max<int>(level, current);
+ int extra = level - current;
+ bool compatible = enchantment->canEnchant(input);
+
+ if (player->abilities.instabuild || input->id == EnchantedBookItem::enchantedBook_Id) compatible = true;
+
+ for (auto& it2 : *enchantments)
{
- compatible = false;
-
- price += extra;
- if (DEBUG_COST)
+ int other = it2.first;
+ if (other != id && !enchantment->isCompatibleWith(Enchantment::enchantments[other]))
{
- app.DebugPrintf("Enchantment incompatibility fee; price is now %d (went up by %d)\n", price, extra);
+ compatible = false;
+
+ price += extra;
+ if (DEBUG_COST)
+ {
+ app.DebugPrintf("Enchantment incompatibility fee; price is now %d (went up by %d)\n", price, extra);
+ }
}
}
- }
- if (!compatible) continue;
- if (level > enchantment->getMaxLevel()) level = enchantment->getMaxLevel();
- (*enchantments)[id] = level;
- int fee = 0;
+ if (!compatible) continue;
+ if (level > enchantment->getMaxLevel()) level = enchantment->getMaxLevel();
+ (*enchantments)[id] = level;
+ int fee = 0;
- switch (enchantment->getFrequency())
- {
- case Enchantment::FREQ_COMMON:
- fee = 1;
- break;
- case Enchantment::FREQ_UNCOMMON:
- fee = 2;
- break;
- case Enchantment::FREQ_RARE:
- fee = 4;
- break;
- case Enchantment::FREQ_VERY_RARE:
- fee = 8;
- break;
- }
+ switch (enchantment->getFrequency())
+ {
+ case Enchantment::FREQ_COMMON:
+ fee = 1;
+ break;
+ case Enchantment::FREQ_UNCOMMON:
+ fee = 2;
+ break;
+ case Enchantment::FREQ_RARE:
+ fee = 4;
+ break;
+ case Enchantment::FREQ_VERY_RARE:
+ fee = 8;
+ break;
+ }
- if (usingBook) fee = max(1, fee / 2);
+ if (usingBook) fee = max(1, fee / 2);
- price += fee * extra;
- if (DEBUG_COST)
- {
- app.DebugPrintf("Enchantment increase fee; price is now %d (went up by %d)\n", price, fee*extra);
+ price += fee * extra;
+ if (DEBUG_COST)
+ {
+ app.DebugPrintf("Enchantment increase fee; price is now %d (went up by %d)\n", price, fee * extra);
+ }
}
+ delete additionalEnchantments;
}
- delete additionalEnchantments;
}
}
@@ -233,11 +236,11 @@ void AnvilMenu::createResult()
}
int count = 0;
- for(AUTO_VAR(it, enchantments->begin()); it != enchantments->end(); ++it)
+ for( const auto& it : *enchantments )
{
- int id = it->first;
+ int id = it.first;
Enchantment *enchantment = Enchantment::enchantments[id];
- int level = it->second;
+ int level = it.second;
int fee = 0;
count++;
@@ -258,7 +261,7 @@ void AnvilMenu::createResult()
break;
}
- if (usingBook) fee = max(1, fee / 2);
+ if (usingBook) fee = std::max<int>(1, fee / 2);
tax += count + level * fee;
if (DEBUG_COST)