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authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.World/Animal.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.World/Animal.h')
-rw-r--r--Minecraft.World/Animal.h6
1 files changed, 4 insertions, 2 deletions
diff --git a/Minecraft.World/Animal.h b/Minecraft.World/Animal.h
index 8c0cda8e..85a20439 100644
--- a/Minecraft.World/Animal.h
+++ b/Minecraft.World/Animal.h
@@ -35,7 +35,7 @@ public:
virtual float getWalkTargetValue(int x, int y, int z);
public:
- virtual bool hurt(DamageSource *source, int dmg);
+ virtual bool hurt(DamageSource *source, float dmg);
virtual void addAdditonalSaveData(CompoundTag *tag);
virtual void readAdditionalSaveData(CompoundTag *tag);
@@ -52,7 +52,7 @@ protected:
public:
virtual bool isFood(shared_ptr<ItemInstance> itemInstance);
- virtual bool interact(shared_ptr<Player> player);
+ virtual bool mobInteract(shared_ptr<Player> player);
protected:
int getInLoveValue(); // 4J added
@@ -60,10 +60,12 @@ protected:
public:
void setInLoveValue(int value); // 4J added
void setInLove(shared_ptr<Player> player); // 4J added, then modified to match latest Java for XboxOne achievements
+ virtual void setInLove();
shared_ptr<Player> getLoveCause();
bool isInLove();
void resetLove();
virtual bool canMate(shared_ptr<Animal> partner);
+ virtual void handleEntityEvent(byte id);
// 4J added for determining whether animals are enclosed or not
private: