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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.World/Animal.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.World/Animal.cpp')
-rw-r--r--Minecraft.World/Animal.cpp56
1 files changed, 28 insertions, 28 deletions
diff --git a/Minecraft.World/Animal.cpp b/Minecraft.World/Animal.cpp
index 45fc304f..36cdbe37 100644
--- a/Minecraft.World/Animal.cpp
+++ b/Minecraft.World/Animal.cpp
@@ -18,7 +18,7 @@ Animal::Animal(Level *level) : AgableMob( level )
{
// inLove = 0; // 4J removed - now synched data
loveTime = 0;
- loveCause = shared_ptr<Player>();
+ loveCause = std::shared_ptr<Player>();
setDespawnProtected();
}
@@ -62,7 +62,7 @@ void Animal::aiStep()
updateDespawnProtectedState(); // 4J added
}
-void Animal::checkHurtTarget(shared_ptr<Entity> target, float d)
+void Animal::checkHurtTarget(std::shared_ptr<Entity> target, float d)
{
if (dynamic_pointer_cast<Player>(target) != NULL)
{
@@ -75,7 +75,7 @@ void Animal::checkHurtTarget(shared_ptr<Entity> target, float d)
holdGround = true;
}
- shared_ptr<Player> p = dynamic_pointer_cast<Player>(target);
+ std::shared_ptr<Player> p = dynamic_pointer_cast<Player>(target);
if (p->getSelectedItem() != NULL && this->isFood(p->getSelectedItem()))
{
}
@@ -87,7 +87,7 @@ void Animal::checkHurtTarget(shared_ptr<Entity> target, float d)
}
else if (dynamic_pointer_cast<Animal>(target) != NULL)
{
- shared_ptr<Animal> a = dynamic_pointer_cast<Animal>(target);
+ std::shared_ptr<Animal> a = dynamic_pointer_cast<Animal>(target);
if (getAge() > 0 && a->getAge() < 0)
{
if (d < 2.5)
@@ -123,9 +123,9 @@ void Animal::checkHurtTarget(shared_ptr<Entity> target, float d)
}
-void Animal::breedWith(shared_ptr<Animal> target)
+void Animal::breedWith(std::shared_ptr<Animal> target)
{
- shared_ptr<AgableMob> offspring = getBreedOffspring(target);
+ std::shared_ptr<AgableMob> offspring = getBreedOffspring(target);
setInLoveValue(0);
loveTime = 0;
@@ -154,7 +154,7 @@ void Animal::breedWith(shared_ptr<Animal> target)
}
level->addEntity(offspring);
- level->addEntity( shared_ptr<ExperienceOrb>( new ExperienceOrb(level, x, y, z, random->nextInt(4) + 1) ) );
+ level->addEntity( std::shared_ptr<ExperienceOrb>( new ExperienceOrb(level, x, y, z, random->nextInt(4) + 1) ) );
}
setDespawnProtected();
@@ -170,7 +170,7 @@ bool Animal::hurt(DamageSource *dmgSource, int dmg)
{
if (dynamic_cast<EntityDamageSource *>(dmgSource) != NULL)
{
- shared_ptr<Entity> source = dmgSource->getDirectEntity();
+ std::shared_ptr<Entity> source = dmgSource->getDirectEntity();
if (dynamic_pointer_cast<Player>(source) != NULL && !dynamic_pointer_cast<Player>(source)->isAllowedToAttackAnimals() )
{
@@ -179,7 +179,7 @@ bool Animal::hurt(DamageSource *dmgSource, int dmg)
if (source != NULL && source->GetType() == eTYPE_ARROW)
{
- shared_ptr<Arrow> arrow = dynamic_pointer_cast<Arrow>(source);
+ std::shared_ptr<Arrow> arrow = dynamic_pointer_cast<Arrow>(source);
if (dynamic_pointer_cast<Player>(arrow->owner) != NULL && ! dynamic_pointer_cast<Player>(arrow->owner)->isAllowedToAttackAnimals() )
{
return false;
@@ -207,18 +207,18 @@ void Animal::readAdditionalSaveData(CompoundTag *tag)
setDespawnProtected();
}
-shared_ptr<Entity> Animal::findAttackTarget()
+std::shared_ptr<Entity> Animal::findAttackTarget()
{
if (fleeTime > 0) return nullptr;
float r = 8;
if (getInLoveValue() > 0)
{
- vector<shared_ptr<Entity> > *others = level->getEntitiesOfClass(typeid(*this), bb->grow(r, r, r));
+ vector<std::shared_ptr<Entity> > *others = level->getEntitiesOfClass(typeid(*this), bb->grow(r, r, r));
//for (int i = 0; i < others->size(); i++)
for(AUTO_VAR(it, others->begin()); it != others->end(); ++it)
{
- shared_ptr<Animal> p = dynamic_pointer_cast<Animal>(*it);
+ std::shared_ptr<Animal> p = dynamic_pointer_cast<Animal>(*it);
if (p != shared_from_this() && p->getInLoveValue() > 0)
{
delete others;
@@ -231,13 +231,13 @@ shared_ptr<Entity> Animal::findAttackTarget()
{
if (getAge() == 0)
{
- vector<shared_ptr<Entity> > *players = level->getEntitiesOfClass(typeid(Player), bb->grow(r, r, r));
+ vector<std::shared_ptr<Entity> > *players = level->getEntitiesOfClass(typeid(Player), bb->grow(r, r, r));
//for (int i = 0; i < players.size(); i++)
for(AUTO_VAR(it, players->begin()); it != players->end(); ++it)
{
setDespawnProtected();
- shared_ptr<Player> p = dynamic_pointer_cast<Player>(*it);
+ std::shared_ptr<Player> p = dynamic_pointer_cast<Player>(*it);
if (p->getSelectedItem() != NULL && this->isFood(p->getSelectedItem()))
{
delete players;
@@ -248,11 +248,11 @@ shared_ptr<Entity> Animal::findAttackTarget()
}
else if (getAge() > 0)
{
- vector<shared_ptr<Entity> > *others = level->getEntitiesOfClass(typeid(*this), bb->grow(r, r, r));
- //for (int i = 0; i < others.size(); i++)
+ vector<std::shared_ptr<Entity> > *others = level->getEntitiesOfClass(typeid(*this), bb->grow(r, r, r));
+ //for (int i = 0; i < others.size(); i++)
for(AUTO_VAR(it, others->begin()); it != others->end(); ++it)
{
- shared_ptr<Animal> p = dynamic_pointer_cast<Animal>(*it);
+ std::shared_ptr<Animal> p = dynamic_pointer_cast<Animal>(*it);
if (p != shared_from_this() && p->getAge() < 0)
{
delete others;
@@ -283,19 +283,19 @@ bool Animal::removeWhenFarAway()
return !isDespawnProtected(); // 4J changed - was false
}
-int Animal::getExperienceReward(shared_ptr<Player> killedBy)
+int Animal::getExperienceReward(std::shared_ptr<Player> killedBy)
{
return 1 + level->random->nextInt(3);
}
-bool Animal::isFood(shared_ptr<ItemInstance> itemInstance)
+bool Animal::isFood(std::shared_ptr<ItemInstance> itemInstance)
{
return itemInstance->id == Item::wheat_Id;
}
-bool Animal::interact(shared_ptr<Player> player)
+bool Animal::interact(std::shared_ptr<Player> player)
{
- shared_ptr<ItemInstance> item = player->inventory->getSelected();
+ std::shared_ptr<ItemInstance> item = player->inventory->getSelected();
if (item != NULL && isFood(item) && getAge() == 0)
{
if (!player->abilities.instabuild)
@@ -306,7 +306,7 @@ bool Animal::interact(shared_ptr<Player> player)
player->inventory->setItem(player->inventory->selected, nullptr);
}
}
-
+
// 4J-PB - If we can't produce another animal through breeding because of the spawn limits, display a message here
if(!level->isClientSide)
@@ -318,21 +318,21 @@ bool Animal::interact(shared_ptr<Player> player)
{
player->displayClientMessage(IDS_MAX_CHICKENS_BRED );
return false;
- }
+ }
break;
case eTYPE_WOLF:
if( !level->canCreateMore(eTYPE_WOLF, Level::eSpawnType_Breed) )
{
player->displayClientMessage(IDS_MAX_WOLVES_BRED );
return false;
- }
+ }
break;
case eTYPE_MUSHROOMCOW:
if( !level->canCreateMore(eTYPE_MUSHROOMCOW, Level::eSpawnType_Breed) )
{
player->displayClientMessage(IDS_MAX_MUSHROOMCOWS_BRED );
return false;
- }
+ }
break;
default:
if((GetType() & eTYPE_ANIMALS_SPAWN_LIMIT_CHECK) == eTYPE_ANIMALS_SPAWN_LIMIT_CHECK)
@@ -380,13 +380,13 @@ void Animal::setInLoveValue(int value)
}
// 4J added
-void Animal::setInLove(shared_ptr<Player> player)
+void Animal::setInLove(std::shared_ptr<Player> player)
{
loveCause = player;
setInLoveValue(20*30);
}
-shared_ptr<Player> Animal::getLoveCause()
+std::shared_ptr<Player> Animal::getLoveCause()
{
return loveCause.lock();
}
@@ -400,7 +400,7 @@ void Animal::resetLove() {
entityData->set(DATA_IN_LOVE, 0);
}
-bool Animal::canMate(shared_ptr<Animal> partner)
+bool Animal::canMate(std::shared_ptr<Animal> partner)
{
if (partner == shared_from_this()) return false;
if (typeid(*partner) != typeid(*this)) return false;