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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:53:32 +0700
commitd63f79325f85e014361eb8cf1e41eaebedb1ae71 (patch)
treed9f28714afd516bc2450f33b0a77c5e05ff4de90 /Minecraft.World/AddIslandLayer.cpp
parentd6ec138710461294c3ffd2723bc8a9f212d3471f (diff)
Get rid of MSVC's __int64
Use either int64_t, uint64_t or long long and unsigned long long, defined as per C++11 standard
Diffstat (limited to 'Minecraft.World/AddIslandLayer.cpp')
-rw-r--r--Minecraft.World/AddIslandLayer.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.World/AddIslandLayer.cpp b/Minecraft.World/AddIslandLayer.cpp
index 21e9a96d..a8842936 100644
--- a/Minecraft.World/AddIslandLayer.cpp
+++ b/Minecraft.World/AddIslandLayer.cpp
@@ -2,7 +2,7 @@
#include "net.minecraft.world.level.newbiome.layer.h"
#include "net.minecraft.world.level.biome.h"
-AddIslandLayer::AddIslandLayer(__int64 seedMixup, shared_ptr<Layer>parent) : Layer(seedMixup)
+AddIslandLayer::AddIslandLayer(int64_t seedMixup, shared_ptr<Layer>parent) : Layer(seedMixup)
{
this->parent = parent;
}