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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.World/AbstractContainerMenu.h | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.World/AbstractContainerMenu.h')
| -rw-r--r-- | Minecraft.World/AbstractContainerMenu.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.World/AbstractContainerMenu.h b/Minecraft.World/AbstractContainerMenu.h index 9c7600ce..5ac115de 100644 --- a/Minecraft.World/AbstractContainerMenu.h +++ b/Minecraft.World/AbstractContainerMenu.h @@ -35,7 +35,7 @@ public: static const int CONTAINER_ID_INVENTORY = 0; static const int CONTAINER_ID_CREATIVE = -2; - vector<shared_ptr<ItemInstance>> lastSlots; + vector<shared_ptr<ItemInstance> > lastSlots; vector<Slot *> slots; int containerId; @@ -95,7 +95,7 @@ public: virtual bool stillValid(shared_ptr<Player> player) = 0; // 4J Stu Added for UI - unsigned int getSize() { return static_cast<unsigned int>(slots.size()); } + unsigned int getSize() { return (unsigned int)slots.size(); } protected: |
