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authorkuwa <kuwa.com3@gmail.com>2026-03-15 16:32:50 +0900
committerGitHub <noreply@github.com>2026-03-15 02:32:50 -0500
commitf483074cd2ff2cc9e9c3ef1df4430d4a65d1fb2a (patch)
tree9cd094e38b2259ea913fecb7d6fde16046277182 /Minecraft.Server/vendor/linenoise
parent4d200a589dd3d0a8424eaef6c0d6fd454d16e411 (diff)
Dedicated Server Software - Minecraft.Server.exe (#498)
* add: Dedicated Server implementation - Introduced `ServerMain.cpp` for the dedicated server logic, handling command-line arguments, server initialization, and network management. - Created `postbuild_server.ps1` script for post-build tasks, including copying necessary resources and DLLs for the dedicated server. - Added `CopyServerAssets.cmake` to manage the copying of server assets during the build process, ensuring required files are available for the dedicated server. - Defined project filters in `Minecraft.Server.vcxproj.filters` for better organization of server-related files. * add: refactor world loader & add server properties - Introduced ServerLogger for logging startup steps and world I/O operations. - Implemented ServerProperties for loading and saving server configuration from `server.properties`. - Added WorldManager to handle world loading and creation based on server properties. - Updated ServerMain to integrate server properties loading and world management. - Enhanced project files to include new source and header files for the server components. * update: implement enhanced logging functionality with configurable log levels * update: update keyboard and mouse input initialization 1dc8a005ed111463c22c17b487e5ec8a3e2d30f3 * fix: change virtual screen resolution to 1920x1080(HD) Since 31881af56936aeef38ff322b975fd0 , `skinHud.swf` for 720 is not included in `MediaWindows64.arc`, the app crashes unless the virtual screen is set to HD. * fix: dedicated server build settings for miniaudio migration and missing sources - remove stale Windows64 Miles (mss64) link/copy references from server build - add Common/Filesystem/Filesystem.cpp to Minecraft.Server.vcxproj - add Windows64/PostProcesser.cpp to Minecraft.Server.vcxproj - fix unresolved externals (PostProcesser::*, FileExists) in dedicated server build * update: changed the virtual screen to 720p Since the crash caused by the 720p `skinHud.swf` not being included in `MediaWindows64.arc` has been resolved, switching back to 720p to reduce resource usage. * add: add Docker support for Dedicated Server add with entrypoint and build scripts * fix: add initial save for newly created worlds in dedicated server on the server side, I fixed the behavior introduced after commit aadb511, where newly created worlds are intentionally not saved to disk immediately. * update: add basically all configuration options that are implemented in the classes to `server.properties` * update: add LAN advertising configuration for server.properties LAN-Discovery, which isn’t needed in server mode and could potentially be a security risk, has also been disabled(only server mode). * add: add implementing interactive command line using linenoise - Integrated linenoise library for line editing and completion in the server console. - Updated ServerLogger to handle external writes safely during logging. - Modified ServerMain to initialize and manage the ServerCli for command input. - The implementation is separate from everything else, so it doesn't affect anything else. - The command input section and execution section are separated into threads. * update: enhance command line completion with predictive hints Like most command line tools, it highlights predictions in gray. * add: implement `StringUtils` for string manipulation and refactor usages Unified the scattered utility functions. * fix: send DisconnectPacket on shutdown and fix Win64 recv-thread teardown race Before this change, server/host shutdown closed sockets directly in ServerConnection::stop(), which bypassed the normal disconnect flow. As a result, clients could be dropped without receiving a proper DisconnectPacket during stop/kill/world-close paths. Also, WinsockNetLayer::Shutdown() could destroy synchronization objects while host-side recv threads were still exiting, causing a crash in RecvThreadProc (access violation on world close in host mode). * fix: return client to menus when Win64 host connection drops - Add client-side host disconnect handling in CPlatformNetworkManagerStub::DoWork() for _WINDOWS64. - When in QNET_STATE_GAME_PLAY as a non-host and WinsockNetLayer::IsConnected() becomes false, trigger g_NetworkManager.HandleDisconnect(false) to enter the normal disconnect/UI flow. - Use m_bLeaveGameOnTick as a one-shot guard to prevent repeated disconnect handling while the link remains down. - Reset m_bLeaveGameOnTick on LeaveGame(), HostGame(), and JoinGame() to avoid stale state across sessions. * update: converted Japanese comments to English * add: create `Minecraft.Server` developer guide in English and Japanese * update: add note about issue * add: add `nlohmann/json` json lib * add: add FileUtils Moved file operations to `utils`. * add: Dedicated Server BAN access manager with persistent player and IP bans - add Access frontend that publishes thread-safe ban manager snapshots for dedicated server use - add BanManager storage for banned-players.json and banned-ips.json with load/save/update flows - add persistent player and IP ban checks during dedicated server connection handling - add UTF-8 BOM-safe JSON parsing and shared file helpers backed by nlohmann/json - add Unicode-safe ban file read/write and safer atomic replacement behavior on Windows - add active-ban snapshot APIs and expiry-aware filtering for expires metadata - add RAII-based dedicated access shutdown handling during server startup and teardown * update: changed file read/write operations to use `FileUtils`. - As a side effect, saving has become faster! * fix: Re-added the source that had somehow disappeared. * add: significantly improved the dedicated server logging system - add ServerLogManager to Minecraft.Server as the single entry point for dedicated-server log output - forward CMinecraftApp logger output to the server logger when running with g_Win64DedicatedServer - add named network logs for incoming, accepted, rejected, and disconnected connections - cache connection metadata by smallId so player name and remote IP remain available for disconnect logs - keep Minecraft.Client changes minimal by using lightweight hook points and handling log orchestration on the server side * fix: added the updated library source * add: add `ban` and `pardon` commands for Player and IP * fix: fix stop command shutdown process add dedicated server shutdown request handling * fix: fixed the save logic during server shutdown Removed redundant repeated saves and eliminated the risks of async writes. * update: added new sever files to Docker entrypoint * fix: replace shutdown flag with atomic variable for thread safety * update: update Dedicated Server developer guide English is machine translated. Please forgive me. * update: check for the existence of `GameHDD` and create * add: add Whitelist to Dedicated Server * refactor: clean up and refactor the code - unify duplicated implementations that were copied repeatedly - update outdated patterns to more modern ones * fix: include UI header (new update fix) * fix: fix the detection range for excessive logging `getHighestNonEmptyY()` returning `-1` occurs normally when the chunk is entirely air. The caller (`Minecraft.World/LevelChunk.cpp:2400`) normalizes `-1` to `0`. * update: add world size config to dedicated server properties * update: update README add explanation of `server.properties` & launch arguments * update: add nightly release workflow for dedicated server and client builds to Actions * fix: update name for workflow * add random seed generation * add: add Docker nightly workflow for Dedicated Server publish to GitHub Container Registry * fix: ghost player when clients disconnect out of order #4 * fix: fix 7zip option * fix: fix Docker workflow for Dedicated Server artifact handling * add: add no build Dedicated Server startup scripts and Docker Compose * update: add README for Docker Dedicated Server setup with no local build * refactor: refactor command path structure As the number of commands has increased and become harder to navigate, each command has been organized into separate folders. * update: support stream(file stdin) input mode for server CLI Support for the stream (file stdin) required when attaching a tty to a Docker container on Linux. * add: add new CLI Console Commands for Dedicated Server Most of these commands are executed using the command dispatcher implemented on the `Minecraft.World` side. When registering them with the dispatcher, the sender uses a permission-enabled configuration that treats the CLI as a player. - default game. - enchant - experience. - give - kill(currently, getting a permission error for some reason) - time - weather. - update tp & gamemode command * fix: change player map icon to random select * update: increase the player limit * add: restore the basic anti-cheat implementation and add spawn protection Added the following anti-cheat measures and add spawn protection to `server.properties`. - instant break - speed - reach * fix: fix Docker image tag --------- Co-authored-by: sylvessa <225480449+sylvessa@users.noreply.github.com>
Diffstat (limited to 'Minecraft.Server/vendor/linenoise')
-rw-r--r--Minecraft.Server/vendor/linenoise/LICENSE25
-rw-r--r--Minecraft.Server/vendor/linenoise/linenoise.c649
-rw-r--r--Minecraft.Server/vendor/linenoise/linenoise.h37
3 files changed, 711 insertions, 0 deletions
diff --git a/Minecraft.Server/vendor/linenoise/LICENSE b/Minecraft.Server/vendor/linenoise/LICENSE
new file mode 100644
index 00000000..d7391566
--- /dev/null
+++ b/Minecraft.Server/vendor/linenoise/LICENSE
@@ -0,0 +1,25 @@
+This vendored component is based on the linenoise project idea/API.
+
+Copyright (c) 2010-2014, Salvatore Sanfilippo <antirez at gmail dot com>
+All rights reserved.
+
+Redistribution and use in source and binary forms, with or without
+modification, are permitted provided that the following conditions are met:
+
+1. Redistributions of source code must retain the above copyright notice,
+ this list of conditions and the following disclaimer.
+
+2. Redistributions in binary form must reproduce the above copyright notice,
+ this list of conditions and the following disclaimer in the documentation
+ and/or other materials provided with the distribution.
+
+THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR
+ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
diff --git a/Minecraft.Server/vendor/linenoise/linenoise.c b/Minecraft.Server/vendor/linenoise/linenoise.c
new file mode 100644
index 00000000..a5b8ac5f
--- /dev/null
+++ b/Minecraft.Server/vendor/linenoise/linenoise.c
@@ -0,0 +1,649 @@
+#include "linenoise.h"
+
+#include <conio.h>
+#include <ctype.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <windows.h>
+
+#define LINENOISE_MAX_LINE 4096
+#define LINENOISE_MAX_PROMPT 128
+
+typedef struct linenoiseHistory {
+ char **items;
+ int len;
+ int cap;
+ int maxLen;
+} linenoiseHistory;
+
+static linenoiseCompletionCallback *g_completionCallback = NULL;
+static volatile LONG g_stopRequested = 0;
+static linenoiseHistory g_history = { NULL, 0, 0, 128 };
+/* Guards redraw/log interleaving so prompt and log lines do not overlap. */
+static CRITICAL_SECTION g_ioLock;
+static volatile LONG g_ioLockState = 0; /* 0=not init, 1=init in progress, 2=ready */
+/* Snapshot of current editor line used to restore prompt after external output. */
+static volatile LONG g_editorActive = 0;
+static char g_editorPrompt[LINENOISE_MAX_PROMPT] = { 0 };
+static char g_editorBuf[LINENOISE_MAX_LINE] = { 0 };
+static int g_editorLen = 0;
+static int g_editorPos = 0;
+static int g_editorPrevLen = 0;
+
+/**
+ * Lazily initialize the console I/O critical section.
+ * This avoids static init order issues and keeps startup cost minimal.
+ */
+static void linenoiseEnsureIoLockInit(void)
+{
+ LONG state = InterlockedCompareExchange(&g_ioLockState, 0, 0);
+ if (state == 2)
+ return;
+
+ if (state == 0 && InterlockedCompareExchange(&g_ioLockState, 1, 0) == 0)
+ {
+ InitializeCriticalSection(&g_ioLock);
+ InterlockedExchange(&g_ioLockState, 2);
+ return;
+ }
+
+ while (InterlockedCompareExchange(&g_ioLockState, 0, 0) != 2)
+ {
+ Sleep(0);
+ }
+}
+
+static void linenoiseLockIo(void)
+{
+ linenoiseEnsureIoLockInit();
+ EnterCriticalSection(&g_ioLock);
+}
+
+static void linenoiseUnlockIo(void)
+{
+ LeaveCriticalSection(&g_ioLock);
+}
+
+/**
+ * Save current prompt/buffer/cursor state for later redraw.
+ * Called after each redraw while editor is active.
+ */
+static void linenoiseUpdateEditorState(const char *prompt, const char *buf, int len, int pos, int prevLen)
+{
+ if (prompt == NULL)
+ prompt = "";
+ if (buf == NULL)
+ buf = "";
+
+ strncpy_s(g_editorPrompt, sizeof(g_editorPrompt), prompt, _TRUNCATE);
+ strncpy_s(g_editorBuf, sizeof(g_editorBuf), buf, _TRUNCATE);
+ g_editorLen = len;
+ g_editorPos = pos;
+ g_editorPrevLen = prevLen;
+ InterlockedExchange(&g_editorActive, 1);
+}
+
+static void linenoiseDeactivateEditorState(void)
+{
+ InterlockedExchange(&g_editorActive, 0);
+ g_editorPrompt[0] = 0;
+ g_editorBuf[0] = 0;
+ g_editorLen = 0;
+ g_editorPos = 0;
+ g_editorPrevLen = 0;
+}
+
+static char *linenoiseStrdup(const char *src)
+{
+ size_t n = strlen(src) + 1;
+ char *out = (char *)malloc(n);
+ if (out == NULL)
+ return NULL;
+ memcpy(out, src, n);
+ return out;
+}
+
+static void linenoiseEnsureHistoryCapacity(int wanted)
+{
+ if (wanted <= g_history.cap)
+ return;
+
+ int newCap = g_history.cap == 0 ? 32 : g_history.cap;
+ while (newCap < wanted)
+ newCap *= 2;
+
+ char **newItems = (char **)realloc(g_history.items, sizeof(char *) * (size_t)newCap);
+ if (newItems == NULL)
+ return;
+
+ g_history.items = newItems;
+ g_history.cap = newCap;
+}
+
+static void linenoiseClearCompletions(linenoiseCompletions *lc)
+{
+ size_t i = 0;
+ for (i = 0; i < lc->len; ++i)
+ {
+ free(lc->cvec[i]);
+ }
+ free(lc->cvec);
+ lc->cvec = NULL;
+ lc->len = 0;
+}
+
+void linenoiseAddCompletion(linenoiseCompletions *lc, const char *str)
+{
+ char **newVec = (char **)realloc(lc->cvec, sizeof(char *) * (lc->len + 1));
+ if (newVec == NULL)
+ return;
+
+ lc->cvec = newVec;
+ lc->cvec[lc->len] = linenoiseStrdup(str);
+ if (lc->cvec[lc->len] == NULL)
+ return;
+
+ lc->len += 1;
+}
+
+void linenoiseSetCompletionCallback(linenoiseCompletionCallback *fn)
+{
+ g_completionCallback = fn;
+}
+
+void linenoiseFree(void *ptr)
+{
+ free(ptr);
+}
+
+int linenoiseHistorySetMaxLen(int len)
+{
+ if (len <= 0)
+ return 0;
+
+ g_history.maxLen = len;
+ while (g_history.len > g_history.maxLen)
+ {
+ free(g_history.items[0]);
+ memmove(g_history.items, g_history.items + 1, sizeof(char *) * (size_t)(g_history.len - 1));
+ g_history.len -= 1;
+ }
+
+ return 1;
+}
+
+int linenoiseHistoryAdd(const char *line)
+{
+ if (line == NULL || line[0] == 0)
+ return 0;
+
+ if (g_history.len > 0)
+ {
+ const char *last = g_history.items[g_history.len - 1];
+ if (last != NULL && strcmp(last, line) == 0)
+ return 1;
+ }
+
+ linenoiseEnsureHistoryCapacity(g_history.len + 1);
+ if (g_history.cap <= g_history.len)
+ return 0;
+
+ g_history.items[g_history.len] = linenoiseStrdup(line);
+ if (g_history.items[g_history.len] == NULL)
+ return 0;
+
+ g_history.len += 1;
+
+ while (g_history.len > g_history.maxLen)
+ {
+ free(g_history.items[0]);
+ memmove(g_history.items, g_history.items + 1, sizeof(char *) * (size_t)(g_history.len - 1));
+ g_history.len -= 1;
+ }
+
+ return 1;
+}
+
+void linenoiseRequestStop(void)
+{
+ InterlockedExchange(&g_stopRequested, 1);
+}
+
+void linenoiseResetStop(void)
+{
+ InterlockedExchange(&g_stopRequested, 0);
+}
+
+static int linenoiseIsStopRequested(void)
+{
+ return InterlockedCompareExchange(&g_stopRequested, 0, 0) != 0;
+}
+
+static void linenoiseWriteHint(const char *hint, size_t hintLen)
+{
+ HANDLE stdoutHandle;
+ CONSOLE_SCREEN_BUFFER_INFO originalInfo;
+ int hasColorConsole = 0;
+
+ if (hint == NULL || hintLen == 0)
+ {
+ return;
+ }
+
+ stdoutHandle = GetStdHandle(STD_OUTPUT_HANDLE);
+ if (stdoutHandle != INVALID_HANDLE_VALUE && stdoutHandle != NULL)
+ {
+ if (GetConsoleScreenBufferInfo(stdoutHandle, &originalInfo))
+ {
+ hasColorConsole = 1;
+ /* Draw predictive tail in dim gray, then restore original console colors. */
+ SetConsoleTextAttribute(stdoutHandle, FOREGROUND_INTENSITY);
+ }
+ }
+
+ fwrite(hint, 1, hintLen, stdout);
+
+ if (hasColorConsole)
+ {
+ SetConsoleTextAttribute(stdoutHandle, originalInfo.wAttributes);
+ }
+}
+
+static int linenoiseStartsWithIgnoreCase(const char *full, const char *prefix)
+{
+ while (*prefix != 0)
+ {
+ if (tolower((unsigned char)*full) != tolower((unsigned char)*prefix))
+ {
+ return 0;
+ }
+ ++full;
+ ++prefix;
+ }
+ return 1;
+}
+
+static size_t linenoiseBuildHint(const char *buf, char *hint, size_t hintSize)
+{
+ linenoiseCompletions lc;
+ size_t inputLen = 0;
+ size_t i = 0;
+
+ if (hint == NULL || hintSize == 0)
+ {
+ return 0;
+ }
+ hint[0] = 0;
+
+ if (buf == NULL || buf[0] == 0 || g_completionCallback == NULL)
+ {
+ return 0;
+ }
+
+ lc.len = 0;
+ lc.cvec = NULL;
+ /* Reuse the completion callback and derive a "ghost text" suffix from the first extending match. */
+ g_completionCallback(buf, &lc);
+
+ inputLen = strlen(buf);
+ for (i = 0; i < lc.len; ++i)
+ {
+ const char *candidate = lc.cvec[i];
+ if (candidate == NULL)
+ {
+ continue;
+ }
+ if (strlen(candidate) <= inputLen)
+ {
+ continue;
+ }
+ if (!linenoiseStartsWithIgnoreCase(candidate, buf))
+ {
+ continue;
+ }
+
+ /* Keep only the part not yet typed by the user (rendered as hint text). */
+ strncpy_s(hint, hintSize, candidate + inputLen, _TRUNCATE);
+ break;
+ }
+
+ linenoiseClearCompletions(&lc);
+ return strlen(hint);
+}
+
+static void linenoiseRedrawUnsafe(const char *prompt, const char *buf, int len, int pos, int *prevLen)
+{
+ int i;
+ char hint[LINENOISE_MAX_LINE] = {0};
+ int renderedLen = len;
+ /* Hint length contributes to the rendered width so stale tail characters can be cleared correctly. */
+ int hintLen = (int)linenoiseBuildHint(buf, hint, sizeof(hint));
+ if (hintLen > 0)
+ {
+ renderedLen += hintLen;
+ }
+
+ fputc('\r', stdout);
+ fputs(prompt, stdout);
+ if (len > 0)
+ {
+ fwrite(buf, 1, (size_t)len, stdout);
+ }
+ if (hintLen > 0)
+ {
+ linenoiseWriteHint(hint, (size_t)hintLen);
+ }
+
+ if (*prevLen > renderedLen)
+ {
+ for (i = renderedLen; i < *prevLen; ++i)
+ {
+ fputc(' ', stdout);
+ }
+ }
+
+ fputc('\r', stdout);
+ fputs(prompt, stdout);
+ if (pos > 0)
+ {
+ /* Cursor positioning reflects only real user input, not the ghost hint suffix. */
+ fwrite(buf, 1, (size_t)pos, stdout);
+ }
+
+ fflush(stdout);
+ *prevLen = renderedLen;
+ linenoiseUpdateEditorState(prompt, buf, len, pos, *prevLen);
+}
+
+static void linenoiseRedraw(const char *prompt, const char *buf, int len, int pos, int *prevLen)
+{
+ linenoiseLockIo();
+ linenoiseRedrawUnsafe(prompt, buf, len, pos, prevLen);
+ linenoiseUnlockIo();
+}
+
+static int linenoiseStartsWith(const char *full, const char *prefix)
+{
+ while (*prefix != 0)
+ {
+ if (*full != *prefix)
+ return 0;
+ ++full;
+ ++prefix;
+ }
+ return 1;
+}
+
+static int linenoiseComputeCommonPrefix(const linenoiseCompletions *lc, const char *seed, char *out, size_t outSize)
+{
+ size_t commonLen = 0;
+ size_t i;
+
+ if (lc->len == 0 || outSize == 0)
+ return 0;
+
+ strncpy_s(out, outSize, lc->cvec[0], _TRUNCATE);
+ commonLen = strlen(out);
+
+ for (i = 1; i < lc->len; ++i)
+ {
+ const char *candidate = lc->cvec[i];
+ size_t j = 0;
+
+ while (j < commonLen && out[j] != 0 && candidate[j] != 0 && out[j] == candidate[j])
+ ++j;
+
+ commonLen = j;
+ out[commonLen] = 0;
+
+ if (commonLen == 0)
+ break;
+ }
+
+ if (strlen(out) <= strlen(seed))
+ return 0;
+
+ return linenoiseStartsWith(out, seed);
+}
+
+static void linenoiseApplyCompletion(const char *prompt, char *buf, int *len, int *pos, int *prevLen)
+{
+ linenoiseCompletions lc;
+ int i;
+
+ if (g_completionCallback == NULL)
+ {
+ Beep(750, 15);
+ return;
+ }
+
+ lc.len = 0;
+ lc.cvec = NULL;
+ g_completionCallback(buf, &lc);
+
+ if (lc.len == 0)
+ {
+ Beep(750, 15);
+ linenoiseClearCompletions(&lc);
+ return;
+ }
+
+ if (lc.len == 1)
+ {
+ strncpy_s(buf, LINENOISE_MAX_LINE, lc.cvec[0], _TRUNCATE);
+ *len = (int)strlen(buf);
+ *pos = *len;
+ linenoiseRedraw(prompt, buf, *len, *pos, prevLen);
+ linenoiseClearCompletions(&lc);
+ return;
+ }
+
+ {
+ char common[LINENOISE_MAX_LINE] = { 0 };
+ if (linenoiseComputeCommonPrefix(&lc, buf, common, sizeof(common)))
+ {
+ strncpy_s(buf, LINENOISE_MAX_LINE, common, _TRUNCATE);
+ *len = (int)strlen(buf);
+ *pos = *len;
+ linenoiseRedraw(prompt, buf, *len, *pos, prevLen);
+ }
+ }
+
+ linenoiseLockIo();
+ fputc('\n', stdout);
+ for (i = 0; i < (int)lc.len; ++i)
+ {
+ fputs(lc.cvec[i], stdout);
+ fputs(" ", stdout);
+ }
+ fputc('\n', stdout);
+ linenoiseRedrawUnsafe(prompt, buf, *len, *pos, prevLen);
+ linenoiseUnlockIo();
+ linenoiseClearCompletions(&lc);
+}
+
+char *linenoise(const char *prompt)
+{
+ char buf[LINENOISE_MAX_LINE];
+ int len = 0;
+ int pos = 0;
+ int prevLen = 0;
+ int historyIndex = g_history.len;
+
+ if (prompt == NULL)
+ prompt = "";
+
+ buf[0] = 0;
+ linenoiseLockIo();
+ linenoiseUpdateEditorState(prompt, buf, len, pos, prevLen);
+ fputs(prompt, stdout);
+ fflush(stdout);
+ linenoiseUnlockIo();
+
+ while (!linenoiseIsStopRequested())
+ {
+ if (!_kbhit())
+ {
+ Sleep(10);
+ continue;
+ }
+
+ {
+ int c = _getwch();
+
+ if (c == 0 || c == 224)
+ {
+ int ext = _getwch();
+ if (ext == 72)
+ {
+ if (g_history.len > 0 && historyIndex > 0)
+ {
+ historyIndex -= 1;
+ strncpy_s(buf, sizeof(buf), g_history.items[historyIndex], _TRUNCATE);
+ len = (int)strlen(buf);
+ pos = len;
+ linenoiseRedraw(prompt, buf, len, pos, &prevLen);
+ }
+ }
+ else if (ext == 80)
+ {
+ if (g_history.len > 0 && historyIndex < g_history.len)
+ {
+ historyIndex += 1;
+ if (historyIndex == g_history.len)
+ buf[0] = 0;
+ else
+ strncpy_s(buf, sizeof(buf), g_history.items[historyIndex], _TRUNCATE);
+
+ len = (int)strlen(buf);
+ pos = len;
+ linenoiseRedraw(prompt, buf, len, pos, &prevLen);
+ }
+ }
+ else if (ext == 75)
+ {
+ if (pos > 0)
+ {
+ pos -= 1;
+ linenoiseRedraw(prompt, buf, len, pos, &prevLen);
+ }
+ }
+ else if (ext == 77)
+ {
+ if (pos < len)
+ {
+ pos += 1;
+ linenoiseRedraw(prompt, buf, len, pos, &prevLen);
+ }
+ }
+ continue;
+ }
+
+ if (c == 3)
+ {
+ linenoiseLockIo();
+ linenoiseDeactivateEditorState();
+ fputc('\n', stdout);
+ fflush(stdout);
+ linenoiseUnlockIo();
+ return NULL;
+ }
+
+ if (c == '\r' || c == '\n')
+ {
+ char *out;
+ linenoiseLockIo();
+ linenoiseDeactivateEditorState();
+ fputc('\n', stdout);
+ fflush(stdout);
+ linenoiseUnlockIo();
+
+ out = linenoiseStrdup(buf);
+ return out;
+ }
+
+ if (c == '\t')
+ {
+ linenoiseApplyCompletion(prompt, buf, &len, &pos, &prevLen);
+ continue;
+ }
+
+ if (c == 8)
+ {
+ if (pos > 0 && len > 0)
+ {
+ memmove(buf + pos - 1, buf + pos, (size_t)(len - pos + 1));
+ pos -= 1;
+ len -= 1;
+ linenoiseRedraw(prompt, buf, len, pos, &prevLen);
+ }
+ continue;
+ }
+
+ if (isprint((unsigned char)c) && len < LINENOISE_MAX_LINE - 1)
+ {
+ if (pos == len)
+ {
+ buf[pos++] = (char)c;
+ len += 1;
+ buf[len] = 0;
+ }
+ else
+ {
+ memmove(buf + pos + 1, buf + pos, (size_t)(len - pos + 1));
+ buf[pos] = (char)c;
+ pos += 1;
+ len += 1;
+ }
+ linenoiseRedraw(prompt, buf, len, pos, &prevLen);
+ }
+ }
+ }
+
+ linenoiseLockIo();
+ linenoiseDeactivateEditorState();
+ fputc('\n', stdout);
+ fflush(stdout);
+ linenoiseUnlockIo();
+ return NULL;
+}
+
+void linenoiseExternalWriteBegin(void)
+{
+ int i;
+ int totalChars = 0;
+
+ /* Lock shared console state and clear current prompt area before external output. */
+ linenoiseLockIo();
+ if (InterlockedCompareExchange(&g_editorActive, 0, 0) == 0)
+ {
+ return;
+ }
+
+ totalChars = (int)strlen(g_editorPrompt) + g_editorPrevLen;
+ if (totalChars < 0)
+ {
+ totalChars = 0;
+ }
+
+ fputc('\r', stdout);
+ for (i = 0; i < totalChars; ++i)
+ {
+ fputc(' ', stdout);
+ }
+ fputc('\r', stdout);
+ fflush(stdout);
+}
+
+void linenoiseExternalWriteEnd(void)
+{
+ /* Restore prompt line after external output has been printed. */
+ if (InterlockedCompareExchange(&g_editorActive, 0, 0) != 0)
+ {
+ int prevLen = g_editorPrevLen;
+ linenoiseRedrawUnsafe(g_editorPrompt, g_editorBuf, g_editorLen, g_editorPos, &prevLen);
+ g_editorPrevLen = prevLen;
+ }
+ linenoiseUnlockIo();
+}
diff --git a/Minecraft.Server/vendor/linenoise/linenoise.h b/Minecraft.Server/vendor/linenoise/linenoise.h
new file mode 100644
index 00000000..6f7a0d2b
--- /dev/null
+++ b/Minecraft.Server/vendor/linenoise/linenoise.h
@@ -0,0 +1,37 @@
+#ifndef VENDORED_LINENOISE_H
+#define VENDORED_LINENOISE_H
+
+#include <stddef.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+typedef struct linenoiseCompletions {
+ size_t len;
+ char **cvec;
+} linenoiseCompletions;
+
+typedef void(linenoiseCompletionCallback)(const char *buf, linenoiseCompletions *lc);
+
+char *linenoise(const char *prompt);
+void linenoiseFree(void *ptr);
+
+void linenoiseSetCompletionCallback(linenoiseCompletionCallback *fn);
+void linenoiseAddCompletion(linenoiseCompletions *lc, const char *str);
+
+int linenoiseHistoryAdd(const char *line);
+int linenoiseHistorySetMaxLen(int len);
+
+void linenoiseRequestStop(void);
+void linenoiseResetStop(void);
+
+/* Wrap external stdout/stderr writes so active prompt can be cleared/restored safely. */
+void linenoiseExternalWriteBegin(void);
+void linenoiseExternalWriteEnd(void);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif