aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Server/Common
diff options
context:
space:
mode:
authorkuwa <kuwa.com3@gmail.com>2026-03-15 16:32:50 +0900
committerGitHub <noreply@github.com>2026-03-15 02:32:50 -0500
commitf483074cd2ff2cc9e9c3ef1df4430d4a65d1fb2a (patch)
tree9cd094e38b2259ea913fecb7d6fde16046277182 /Minecraft.Server/Common
parent4d200a589dd3d0a8424eaef6c0d6fd454d16e411 (diff)
Dedicated Server Software - Minecraft.Server.exe (#498)
* add: Dedicated Server implementation - Introduced `ServerMain.cpp` for the dedicated server logic, handling command-line arguments, server initialization, and network management. - Created `postbuild_server.ps1` script for post-build tasks, including copying necessary resources and DLLs for the dedicated server. - Added `CopyServerAssets.cmake` to manage the copying of server assets during the build process, ensuring required files are available for the dedicated server. - Defined project filters in `Minecraft.Server.vcxproj.filters` for better organization of server-related files. * add: refactor world loader & add server properties - Introduced ServerLogger for logging startup steps and world I/O operations. - Implemented ServerProperties for loading and saving server configuration from `server.properties`. - Added WorldManager to handle world loading and creation based on server properties. - Updated ServerMain to integrate server properties loading and world management. - Enhanced project files to include new source and header files for the server components. * update: implement enhanced logging functionality with configurable log levels * update: update keyboard and mouse input initialization 1dc8a005ed111463c22c17b487e5ec8a3e2d30f3 * fix: change virtual screen resolution to 1920x1080(HD) Since 31881af56936aeef38ff322b975fd0 , `skinHud.swf` for 720 is not included in `MediaWindows64.arc`, the app crashes unless the virtual screen is set to HD. * fix: dedicated server build settings for miniaudio migration and missing sources - remove stale Windows64 Miles (mss64) link/copy references from server build - add Common/Filesystem/Filesystem.cpp to Minecraft.Server.vcxproj - add Windows64/PostProcesser.cpp to Minecraft.Server.vcxproj - fix unresolved externals (PostProcesser::*, FileExists) in dedicated server build * update: changed the virtual screen to 720p Since the crash caused by the 720p `skinHud.swf` not being included in `MediaWindows64.arc` has been resolved, switching back to 720p to reduce resource usage. * add: add Docker support for Dedicated Server add with entrypoint and build scripts * fix: add initial save for newly created worlds in dedicated server on the server side, I fixed the behavior introduced after commit aadb511, where newly created worlds are intentionally not saved to disk immediately. * update: add basically all configuration options that are implemented in the classes to `server.properties` * update: add LAN advertising configuration for server.properties LAN-Discovery, which isn’t needed in server mode and could potentially be a security risk, has also been disabled(only server mode). * add: add implementing interactive command line using linenoise - Integrated linenoise library for line editing and completion in the server console. - Updated ServerLogger to handle external writes safely during logging. - Modified ServerMain to initialize and manage the ServerCli for command input. - The implementation is separate from everything else, so it doesn't affect anything else. - The command input section and execution section are separated into threads. * update: enhance command line completion with predictive hints Like most command line tools, it highlights predictions in gray. * add: implement `StringUtils` for string manipulation and refactor usages Unified the scattered utility functions. * fix: send DisconnectPacket on shutdown and fix Win64 recv-thread teardown race Before this change, server/host shutdown closed sockets directly in ServerConnection::stop(), which bypassed the normal disconnect flow. As a result, clients could be dropped without receiving a proper DisconnectPacket during stop/kill/world-close paths. Also, WinsockNetLayer::Shutdown() could destroy synchronization objects while host-side recv threads were still exiting, causing a crash in RecvThreadProc (access violation on world close in host mode). * fix: return client to menus when Win64 host connection drops - Add client-side host disconnect handling in CPlatformNetworkManagerStub::DoWork() for _WINDOWS64. - When in QNET_STATE_GAME_PLAY as a non-host and WinsockNetLayer::IsConnected() becomes false, trigger g_NetworkManager.HandleDisconnect(false) to enter the normal disconnect/UI flow. - Use m_bLeaveGameOnTick as a one-shot guard to prevent repeated disconnect handling while the link remains down. - Reset m_bLeaveGameOnTick on LeaveGame(), HostGame(), and JoinGame() to avoid stale state across sessions. * update: converted Japanese comments to English * add: create `Minecraft.Server` developer guide in English and Japanese * update: add note about issue * add: add `nlohmann/json` json lib * add: add FileUtils Moved file operations to `utils`. * add: Dedicated Server BAN access manager with persistent player and IP bans - add Access frontend that publishes thread-safe ban manager snapshots for dedicated server use - add BanManager storage for banned-players.json and banned-ips.json with load/save/update flows - add persistent player and IP ban checks during dedicated server connection handling - add UTF-8 BOM-safe JSON parsing and shared file helpers backed by nlohmann/json - add Unicode-safe ban file read/write and safer atomic replacement behavior on Windows - add active-ban snapshot APIs and expiry-aware filtering for expires metadata - add RAII-based dedicated access shutdown handling during server startup and teardown * update: changed file read/write operations to use `FileUtils`. - As a side effect, saving has become faster! * fix: Re-added the source that had somehow disappeared. * add: significantly improved the dedicated server logging system - add ServerLogManager to Minecraft.Server as the single entry point for dedicated-server log output - forward CMinecraftApp logger output to the server logger when running with g_Win64DedicatedServer - add named network logs for incoming, accepted, rejected, and disconnected connections - cache connection metadata by smallId so player name and remote IP remain available for disconnect logs - keep Minecraft.Client changes minimal by using lightweight hook points and handling log orchestration on the server side * fix: added the updated library source * add: add `ban` and `pardon` commands for Player and IP * fix: fix stop command shutdown process add dedicated server shutdown request handling * fix: fixed the save logic during server shutdown Removed redundant repeated saves and eliminated the risks of async writes. * update: added new sever files to Docker entrypoint * fix: replace shutdown flag with atomic variable for thread safety * update: update Dedicated Server developer guide English is machine translated. Please forgive me. * update: check for the existence of `GameHDD` and create * add: add Whitelist to Dedicated Server * refactor: clean up and refactor the code - unify duplicated implementations that were copied repeatedly - update outdated patterns to more modern ones * fix: include UI header (new update fix) * fix: fix the detection range for excessive logging `getHighestNonEmptyY()` returning `-1` occurs normally when the chunk is entirely air. The caller (`Minecraft.World/LevelChunk.cpp:2400`) normalizes `-1` to `0`. * update: add world size config to dedicated server properties * update: update README add explanation of `server.properties` & launch arguments * update: add nightly release workflow for dedicated server and client builds to Actions * fix: update name for workflow * add random seed generation * add: add Docker nightly workflow for Dedicated Server publish to GitHub Container Registry * fix: ghost player when clients disconnect out of order #4 * fix: fix 7zip option * fix: fix Docker workflow for Dedicated Server artifact handling * add: add no build Dedicated Server startup scripts and Docker Compose * update: add README for Docker Dedicated Server setup with no local build * refactor: refactor command path structure As the number of commands has increased and become harder to navigate, each command has been organized into separate folders. * update: support stream(file stdin) input mode for server CLI Support for the stream (file stdin) required when attaching a tty to a Docker container on Linux. * add: add new CLI Console Commands for Dedicated Server Most of these commands are executed using the command dispatcher implemented on the `Minecraft.World` side. When registering them with the dispatcher, the sender uses a permission-enabled configuration that treats the CLI as a player. - default game. - enchant - experience. - give - kill(currently, getting a permission error for some reason) - time - weather. - update tp & gamemode command * fix: change player map icon to random select * update: increase the player limit * add: restore the basic anti-cheat implementation and add spawn protection Added the following anti-cheat measures and add spawn protection to `server.properties`. - instant break - speed - reach * fix: fix Docker image tag --------- Co-authored-by: sylvessa <225480449+sylvessa@users.noreply.github.com>
Diffstat (limited to 'Minecraft.Server/Common')
-rw-r--r--Minecraft.Server/Common/AccessStorageUtils.h105
-rw-r--r--Minecraft.Server/Common/FileUtils.cpp146
-rw-r--r--Minecraft.Server/Common/FileUtils.h25
-rw-r--r--Minecraft.Server/Common/NetworkUtils.h29
-rw-r--r--Minecraft.Server/Common/StringUtils.cpp212
-rw-r--r--Minecraft.Server/Common/StringUtils.h23
6 files changed, 540 insertions, 0 deletions
diff --git a/Minecraft.Server/Common/AccessStorageUtils.h b/Minecraft.Server/Common/AccessStorageUtils.h
new file mode 100644
index 00000000..c5d3477c
--- /dev/null
+++ b/Minecraft.Server/Common/AccessStorageUtils.h
@@ -0,0 +1,105 @@
+#pragma once
+
+#include "FileUtils.h"
+#include "StringUtils.h"
+
+#include "..\vendor\nlohmann\json.hpp"
+
+#include <stdio.h>
+
+namespace ServerRuntime
+{
+ namespace AccessStorageUtils
+ {
+ inline bool IsRegularFile(const std::string &path)
+ {
+ const std::wstring widePath = StringUtils::Utf8ToWide(path);
+ if (widePath.empty())
+ {
+ return false;
+ }
+
+ const DWORD attributes = GetFileAttributesW(widePath.c_str());
+ return (attributes != INVALID_FILE_ATTRIBUTES) && ((attributes & FILE_ATTRIBUTE_DIRECTORY) == 0);
+ }
+
+ inline bool EnsureJsonListFileExists(const std::string &path)
+ {
+ return IsRegularFile(path) || FileUtils::WriteTextFileAtomic(path, "[]\n");
+ }
+
+ inline bool TryGetStringField(const nlohmann::ordered_json &object, const char *key, std::string *outValue)
+ {
+ if (key == nullptr || outValue == nullptr || !object.is_object())
+ {
+ return false;
+ }
+
+ const auto it = object.find(key);
+ if (it == object.end() || !it->is_string())
+ {
+ return false;
+ }
+
+ *outValue = it->get<std::string>();
+ return true;
+ }
+
+ inline std::string NormalizeXuid(const std::string &xuid)
+ {
+ const std::string trimmed = StringUtils::TrimAscii(xuid);
+ if (trimmed.empty())
+ {
+ return "";
+ }
+
+ unsigned long long numericXuid = 0;
+ if (StringUtils::TryParseUnsignedLongLong(trimmed, &numericXuid))
+ {
+ if (numericXuid == 0ULL)
+ {
+ return "";
+ }
+
+ char buffer[32] = {};
+ sprintf_s(buffer, sizeof(buffer), "0x%016llx", numericXuid);
+ return buffer;
+ }
+
+ return StringUtils::ToLowerAscii(trimmed);
+ }
+
+ inline std::string BuildPathFromBaseDirectory(const std::string &baseDirectory, const char *fileName)
+ {
+ if (fileName == nullptr || fileName[0] == 0)
+ {
+ return "";
+ }
+
+ const std::wstring wideFileName = StringUtils::Utf8ToWide(fileName);
+ if (wideFileName.empty())
+ {
+ return "";
+ }
+
+ if (baseDirectory.empty() || baseDirectory == ".")
+ {
+ return StringUtils::WideToUtf8(wideFileName);
+ }
+
+ const std::wstring wideBaseDirectory = StringUtils::Utf8ToWide(baseDirectory);
+ if (wideBaseDirectory.empty())
+ {
+ return StringUtils::WideToUtf8(wideFileName);
+ }
+
+ const wchar_t last = wideBaseDirectory[wideBaseDirectory.size() - 1];
+ if (last == L'\\' || last == L'/')
+ {
+ return StringUtils::WideToUtf8(wideBaseDirectory + wideFileName);
+ }
+
+ return StringUtils::WideToUtf8(wideBaseDirectory + L"\\" + wideFileName);
+ }
+ }
+}
diff --git a/Minecraft.Server/Common/FileUtils.cpp b/Minecraft.Server/Common/FileUtils.cpp
new file mode 100644
index 00000000..50eeeb72
--- /dev/null
+++ b/Minecraft.Server/Common/FileUtils.cpp
@@ -0,0 +1,146 @@
+#include "stdafx.h"
+
+#include "FileUtils.h"
+
+#include "StringUtils.h"
+
+#include <io.h>
+#include <stdio.h>
+
+namespace ServerRuntime
+{
+ namespace FileUtils
+ {
+ namespace
+ {
+ static std::wstring ToWidePath(const std::string &filePath)
+ {
+ return StringUtils::Utf8ToWide(filePath);
+ }
+ }
+
+ unsigned long long GetCurrentUtcFileTime()
+ {
+ FILETIME now = {};
+ GetSystemTimeAsFileTime(&now);
+
+ ULARGE_INTEGER value = {};
+ value.LowPart = now.dwLowDateTime;
+ value.HighPart = now.dwHighDateTime;
+ return value.QuadPart;
+ }
+
+ bool ReadTextFile(const std::string &filePath, std::string *outText)
+ {
+ if (outText == nullptr)
+ {
+ return false;
+ }
+
+ outText->clear();
+
+ const std::wstring widePath = ToWidePath(filePath);
+ if (widePath.empty())
+ {
+ return false;
+ }
+
+ FILE *inFile = nullptr;
+ if (_wfopen_s(&inFile, widePath.c_str(), L"rb") != 0 || inFile == nullptr)
+ {
+ return false;
+ }
+
+ if (fseek(inFile, 0, SEEK_END) != 0)
+ {
+ fclose(inFile);
+ return false;
+ }
+
+ long fileSize = ftell(inFile);
+ if (fileSize < 0)
+ {
+ fclose(inFile);
+ return false;
+ }
+
+ if (fseek(inFile, 0, SEEK_SET) != 0)
+ {
+ fclose(inFile);
+ return false;
+ }
+
+ if (fileSize == 0)
+ {
+ fclose(inFile);
+ return true;
+ }
+
+ outText->resize((size_t)fileSize);
+ size_t bytesRead = fread(&(*outText)[0], 1, (size_t)fileSize, inFile);
+ fclose(inFile);
+
+ if (bytesRead != (size_t)fileSize)
+ {
+ outText->clear();
+ return false;
+ }
+
+ return true;
+ }
+
+ bool WriteTextFileAtomic(const std::string &filePath, const std::string &text)
+ {
+ const std::wstring widePath = ToWidePath(filePath);
+ if (widePath.empty())
+ {
+ return false;
+ }
+
+ const std::wstring tmpPath = widePath + L".tmp";
+
+ FILE *outFile = nullptr;
+ if (_wfopen_s(&outFile, tmpPath.c_str(), L"wb") != 0 || outFile == nullptr)
+ {
+ return false;
+ }
+
+ if (!text.empty())
+ {
+ size_t bytesWritten = fwrite(text.data(), 1, text.size(), outFile);
+ if (bytesWritten != text.size())
+ {
+ fclose(outFile);
+ DeleteFileW(tmpPath.c_str());
+ return false;
+ }
+ }
+
+ if (fflush(outFile) != 0 || _commit(_fileno(outFile)) != 0)
+ {
+ fclose(outFile);
+ DeleteFileW(tmpPath.c_str());
+ return false;
+ }
+ fclose(outFile);
+
+ DWORD attrs = GetFileAttributesW(widePath.c_str());
+ if (attrs != INVALID_FILE_ATTRIBUTES && ((attrs & FILE_ATTRIBUTE_DIRECTORY) == 0))
+ {
+ // Replace the destination without deleting the last known-good file first.
+ if (ReplaceFileW(widePath.c_str(), tmpPath.c_str(), nullptr, REPLACEFILE_IGNORE_MERGE_ERRORS, nullptr, nullptr))
+ {
+ return true;
+ }
+ }
+
+ if (MoveFileExW(tmpPath.c_str(), widePath.c_str(), MOVEFILE_REPLACE_EXISTING | MOVEFILE_WRITE_THROUGH))
+ {
+ return true;
+ }
+
+ // Keep the temp file on failure so the original file remains recoverable and the caller can inspect the write result.
+ return false;
+ }
+ }
+} \ No newline at end of file
diff --git a/Minecraft.Server/Common/FileUtils.h b/Minecraft.Server/Common/FileUtils.h
new file mode 100644
index 00000000..96e398cc
--- /dev/null
+++ b/Minecraft.Server/Common/FileUtils.h
@@ -0,0 +1,25 @@
+#pragma once
+
+#include <string>
+
+namespace ServerRuntime
+{
+ namespace FileUtils
+ {
+ /**
+ * Reads the full UTF-8 path target into memory without interpreting JSON or line endings
+ * UTF-8パスのテキストファイル全体をそのまま読み込む
+ */
+ bool ReadTextFile(const std::string &filePath, std::string *outText);
+ /**
+ * Writes text through a same-directory temporary file and publishes it with a single replacement step
+ * 同一ディレクトリの一時ファイル経由で安全に書き換える
+ */
+ bool WriteTextFileAtomic(const std::string &filePath, const std::string &text);
+ /**
+ * Returns the current UTC timestamp encoded in Windows FILETIME units for expiry comparisons
+ * 期限判定用に現在UTC時刻をWindows FILETIME単位で返す
+ */
+ unsigned long long GetCurrentUtcFileTime();
+ }
+} \ No newline at end of file
diff --git a/Minecraft.Server/Common/NetworkUtils.h b/Minecraft.Server/Common/NetworkUtils.h
new file mode 100644
index 00000000..c77d4506
--- /dev/null
+++ b/Minecraft.Server/Common/NetworkUtils.h
@@ -0,0 +1,29 @@
+#pragma once
+
+#include "StringUtils.h"
+
+#include <WS2tcpip.h>
+
+namespace ServerRuntime
+{
+ namespace NetworkUtils
+ {
+ inline std::string NormalizeIpToken(const std::string &ip)
+ {
+ return StringUtils::ToLowerAscii(StringUtils::TrimAscii(ip));
+ }
+
+ inline bool IsIpLiteral(const std::string &text)
+ {
+ const std::string trimmed = StringUtils::TrimAscii(text);
+ if (trimmed.empty())
+ {
+ return false;
+ }
+
+ IN_ADDR ipv4 = {};
+ IN6_ADDR ipv6 = {};
+ return InetPtonA(AF_INET, trimmed.c_str(), &ipv4) == 1 || InetPtonA(AF_INET6, trimmed.c_str(), &ipv6) == 1;
+ }
+ }
+}
diff --git a/Minecraft.Server/Common/StringUtils.cpp b/Minecraft.Server/Common/StringUtils.cpp
new file mode 100644
index 00000000..40881ae7
--- /dev/null
+++ b/Minecraft.Server/Common/StringUtils.cpp
@@ -0,0 +1,212 @@
+#include "stdafx.h"
+
+#include "StringUtils.h"
+
+#include <cctype>
+#include <errno.h>
+#include <stdio.h>
+#include <stdlib.h>
+
+namespace ServerRuntime
+{
+ namespace StringUtils
+ {
+ std::string WideToUtf8(const std::wstring &value)
+ {
+ if (value.empty())
+ {
+ return std::string();
+ }
+
+ int charCount = WideCharToMultiByte(CP_UTF8, 0, value.c_str(), (int)value.length(), NULL, 0, NULL, NULL);
+ if (charCount <= 0)
+ {
+ return std::string();
+ }
+
+ std::string utf8;
+ utf8.resize(charCount);
+ WideCharToMultiByte(CP_UTF8, 0, value.c_str(), (int)value.length(), &utf8[0], charCount, NULL, NULL);
+ return utf8;
+ }
+
+ std::wstring Utf8ToWide(const char *value)
+ {
+ if (value == NULL || value[0] == 0)
+ {
+ return std::wstring();
+ }
+
+ int wideCount = MultiByteToWideChar(CP_UTF8, 0, value, -1, NULL, 0);
+ if (wideCount <= 0)
+ {
+ // Fall back to the current ANSI code page so legacy non-UTF-8 inputs remain readable.
+ wideCount = MultiByteToWideChar(CP_ACP, 0, value, -1, NULL, 0);
+ if (wideCount <= 0)
+ {
+ return std::wstring();
+ }
+
+ std::wstring wide;
+ wide.resize(wideCount - 1);
+ MultiByteToWideChar(CP_ACP, 0, value, -1, &wide[0], wideCount);
+ return wide;
+ }
+
+ std::wstring wide;
+ wide.resize(wideCount - 1);
+ MultiByteToWideChar(CP_UTF8, 0, value, -1, &wide[0], wideCount);
+ return wide;
+ }
+
+ std::wstring Utf8ToWide(const std::string &value)
+ {
+ return Utf8ToWide(value.c_str());
+ }
+
+ std::string StripUtf8Bom(const std::string &value)
+ {
+ if (value.size() >= 3 &&
+ (unsigned char)value[0] == 0xEF &&
+ (unsigned char)value[1] == 0xBB &&
+ (unsigned char)value[2] == 0xBF)
+ {
+ return value.substr(3);
+ }
+
+ return value;
+ }
+
+ std::string TrimAscii(const std::string &value)
+ {
+ size_t start = 0;
+ while (start < value.length() && std::isspace((unsigned char)value[start]))
+ {
+ ++start;
+ }
+
+ size_t end = value.length();
+ while (end > start && std::isspace((unsigned char)value[end - 1]))
+ {
+ --end;
+ }
+
+ return value.substr(start, end - start);
+ }
+
+ std::string ToLowerAscii(const std::string &value)
+ {
+ std::string lowered = value;
+ for (size_t i = 0; i < lowered.length(); ++i)
+ {
+ lowered[i] = (char)std::tolower((unsigned char)lowered[i]);
+ }
+ return lowered;
+ }
+
+ std::string JoinTokens(const std::vector<std::string> &tokens, size_t startIndex, const char *separator)
+ {
+ if (startIndex >= tokens.size())
+ {
+ return std::string();
+ }
+
+ const auto joinSeparator = std::string((separator != nullptr) ? separator : " ");
+ size_t totalLength = 0;
+ for (size_t i = startIndex; i < tokens.size(); ++i)
+ {
+ totalLength += tokens[i].size();
+ }
+
+ totalLength += (tokens.size() - startIndex - 1) * joinSeparator.size();
+ std::string joined;
+ joined.reserve(totalLength);
+ for (size_t i = startIndex; i < tokens.size(); ++i)
+ {
+ if (!joined.empty())
+ {
+ joined += joinSeparator;
+ }
+
+ joined += tokens[i];
+ }
+
+ return joined;
+ }
+
+ bool StartsWithIgnoreCase(const std::string &value, const std::string &prefix)
+ {
+ if (prefix.size() > value.size())
+ {
+ return false;
+ }
+
+ for (size_t i = 0; i < prefix.size(); ++i)
+ {
+ unsigned char a = (unsigned char)value[i];
+ unsigned char b = (unsigned char)prefix[i];
+ if (std::tolower(a) != std::tolower(b))
+ {
+ return false;
+ }
+ }
+
+ return true;
+ }
+
+ bool TryParseUnsignedLongLong(const std::string &value, unsigned long long *outValue)
+ {
+ if (outValue == nullptr)
+ {
+ return false;
+ }
+
+ const std::string trimmed = TrimAscii(value);
+ if (trimmed.empty())
+ {
+ return false;
+ }
+
+ errno = 0;
+ char *end = nullptr;
+ const unsigned long long parsed = _strtoui64(trimmed.c_str(), &end, 0);
+ if (end == trimmed.c_str() || errno != 0)
+ {
+ return false;
+ }
+
+ while (*end == ' ' || *end == '\t' || *end == '\r' || *end == '\n')
+ {
+ ++end;
+ }
+
+ if (*end != 0)
+ {
+ return false;
+ }
+
+ *outValue = parsed;
+ return true;
+ }
+
+ std::string GetCurrentUtcTimestampIso8601()
+ {
+ SYSTEMTIME utc = {};
+ GetSystemTime(&utc);
+
+ char created[64] = {};
+ sprintf_s(
+ created,
+ sizeof(created),
+ "%04u-%02u-%02uT%02u:%02u:%02uZ",
+ (unsigned)utc.wYear,
+ (unsigned)utc.wMonth,
+ (unsigned)utc.wDay,
+ (unsigned)utc.wHour,
+ (unsigned)utc.wMinute,
+ (unsigned)utc.wSecond);
+ return created;
+ }
+ }
+}
+
diff --git a/Minecraft.Server/Common/StringUtils.h b/Minecraft.Server/Common/StringUtils.h
new file mode 100644
index 00000000..68f818e1
--- /dev/null
+++ b/Minecraft.Server/Common/StringUtils.h
@@ -0,0 +1,23 @@
+#pragma once
+
+#include <string>
+#include <vector>
+
+namespace ServerRuntime
+{
+ namespace StringUtils
+ {
+ std::string WideToUtf8(const std::wstring &value);
+ std::wstring Utf8ToWide(const char *value);
+ std::wstring Utf8ToWide(const std::string &value);
+ std::string StripUtf8Bom(const std::string &value);
+
+ std::string TrimAscii(const std::string &value);
+ std::string ToLowerAscii(const std::string &value);
+ std::string JoinTokens(const std::vector<std::string> &tokens, size_t startIndex = 0, const char *separator = " ");
+ bool StartsWithIgnoreCase(const std::string &value, const std::string &prefix);
+ bool TryParseUnsignedLongLong(const std::string &value, unsigned long long *outValue);
+ std::string GetCurrentUtcTimestampIso8601();
+ }
+}
+