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| author | void_17 <61356189+void2012@users.noreply.github.com> | 2026-03-02 02:28:04 +0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-02 02:28:04 +0700 |
| commit | b06177599c6db6b6b36eba90923aa9edb477827d (patch) | |
| tree | b20c7fb1359360582c5ac43a77caaf8af0996fc8 /Minecraft.Client | |
| parent | d76650f33346e9fc31cd1f061c37b35dd22b9b9b (diff) | |
| parent | c1aebee5b967239643b648aec15930cdf476b9ee (diff) | |
Merge pull request #43 from Foxify52/main
Increased max available memory beyond 512 mb for Xbox One/Windows build
Diffstat (limited to 'Minecraft.Client')
| -rw-r--r-- | Minecraft.Client/LevelRenderer.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/LevelRenderer.h b/Minecraft.Client/LevelRenderer.h index 41eb3593..c0a98bba 100644 --- a/Minecraft.Client/LevelRenderer.h +++ b/Minecraft.Client/LevelRenderer.h @@ -44,7 +44,7 @@ public: #endif static const int CHUNK_Y_COUNT = Level::maxBuildHeight / CHUNK_SIZE; #if defined _XBOX_ONE - static const int MAX_COMMANDBUFFER_ALLOCATIONS = 512 * 1024 * 1024; // 4J - added + static const int MAX_COMMANDBUFFER_ALLOCATIONS = 2047 * 1024 * 1024; // Changed to 2047. 4J had set to 512. #elif defined __ORBIS__ static const int MAX_COMMANDBUFFER_ALLOCATIONS = 448 * 1024 * 1024; // 4J - added - hard limit is 512 so giving a lot of headroom here for fragmentation (have seen 16MB lost to fragmentation in multiplayer crash dump before) #elif defined __PS3__ |
