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authorTGS <93544652+zephiii@users.noreply.github.com>2026-03-03 20:22:31 +0000
committerGitHub <noreply@github.com>2026-03-03 20:22:31 +0000
commit31cc598b755951f8bdca1bfbf797b1c96b076c2e (patch)
treed6e7168a21e3d6ead01b5f29de017876b6cdf8d4 /Minecraft.Client
parent9b5348113c696107cfa6620aae5b4b241adf6a2e (diff)
Remove duplicate elif from LevelRender.h (#296)
Diffstat (limited to 'Minecraft.Client')
-rw-r--r--Minecraft.Client/LevelRenderer.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/Minecraft.Client/LevelRenderer.h b/Minecraft.Client/LevelRenderer.h
index a9e73a60..bb2c0d13 100644
--- a/Minecraft.Client/LevelRenderer.h
+++ b/Minecraft.Client/LevelRenderer.h
@@ -60,8 +60,6 @@ public:
static const int MAX_COMMANDBUFFER_ALLOCATIONS = 448 * 1024 * 1024; // 4J - added - hard limit is 512 so giving a lot of headroom here for fragmentation (have seen 16MB lost to fragmentation in multiplayer crash dump before)
#elif defined __PS3__
static const int MAX_COMMANDBUFFER_ALLOCATIONS = 110 * 1024 * 1024; // 4J - added
-#elif defined _WINDOWS64
- static const int MAX_COMMANDBUFFER_ALLOCATIONS = 2047 * 1024 * 1024; // added by Twest
#else
static const int MAX_COMMANDBUFFER_ALLOCATIONS = 55 * 1024 * 1024; // 4J - added
#endif