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authorSkylark <37351525+SleepyLark@users.noreply.github.com>2026-03-01 16:52:27 -0700
committerSkylark <37351525+SleepyLark@users.noreply.github.com>2026-03-01 16:52:27 -0700
commit2f711d4c22ec28121e64bd557a762e9ff60d9601 (patch)
treeeff92482360e90730af64d081f937a046c694fb5 /Minecraft.Client
parent5b5b9f60721f40f1ddebc4629b9e2802de646fb6 (diff)
Actually moved sound to "Windows64" so commit 9691561 works
Copy sound folder in "Durango" to "Windows64" rather than to media since it looks like that folder is mainly for the DLC content
Diffstat (limited to 'Minecraft.Client')
-rw-r--r--Minecraft.Client/Common/Audio/SoundEngine.cpp2
-rw-r--r--Minecraft.Client/Windows64/Sound/Minecraft.msscmpbin0 -> 12276954 bytes
2 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Common/Audio/SoundEngine.cpp b/Minecraft.Client/Common/Audio/SoundEngine.cpp
index 1906b1aa..43d2059d 100644
--- a/Minecraft.Client/Common/Audio/SoundEngine.cpp
+++ b/Minecraft.Client/Common/Audio/SoundEngine.cpp
@@ -56,7 +56,7 @@ void SoundEngine::playMusicTick() {};
#else
#ifdef _WINDOWS64
-char SoundEngine::m_szSoundPath[]={"Windows64Media\\Sound\\"};
+char SoundEngine::m_szSoundPath[]={"Windows64\\Sound\\"};
char SoundEngine::m_szMusicPath[]={"music\\"};
char SoundEngine::m_szRedistName[]={"redist64"};
#elif defined _DURANGO
diff --git a/Minecraft.Client/Windows64/Sound/Minecraft.msscmp b/Minecraft.Client/Windows64/Sound/Minecraft.msscmp
new file mode 100644
index 00000000..13983f6d
--- /dev/null
+++ b/Minecraft.Client/Windows64/Sound/Minecraft.msscmp
Binary files differ