diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:10:34 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:10:34 +0700 |
| commit | 07ad68bc156b3ab70401723bb074a29588ad3cb7 (patch) | |
| tree | fcd5c35bb393920e46af6c9b643d0544e78b5ab8 /Minecraft.Client | |
| parent | 7bee4770df1540c2daf3121c0790332fb41e72dd (diff) | |
dynamic_pointer_cast -> std::dynamic_pointer_cast
Diffstat (limited to 'Minecraft.Client')
84 files changed, 303 insertions, 303 deletions
diff --git a/Minecraft.Client/ArrowRenderer.cpp b/Minecraft.Client/ArrowRenderer.cpp index b717552b..07278ada 100644 --- a/Minecraft.Client/ArrowRenderer.cpp +++ b/Minecraft.Client/ArrowRenderer.cpp @@ -7,7 +7,7 @@ void ArrowRenderer::render(std::shared_ptr<Entity> _arrow, double x, double y, d { // 4J - original version used generics and thus had an input parameter of type Arrow rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<Arrow> arrow = dynamic_pointer_cast<Arrow>(_arrow); + std::shared_ptr<Arrow> arrow = std::dynamic_pointer_cast<Arrow>(_arrow); bindTexture(TN_ITEM_ARROWS); // 4J - was L"/item/arrows.png" glPushMatrix(); diff --git a/Minecraft.Client/BlazeRenderer.cpp b/Minecraft.Client/BlazeRenderer.cpp index f3878c1d..7bf5cbbb 100644 --- a/Minecraft.Client/BlazeRenderer.cpp +++ b/Minecraft.Client/BlazeRenderer.cpp @@ -12,7 +12,7 @@ void BlazeRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, dou { // 4J - original version used generics and thus had an input parameter of type Blaze rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<Blaze> mob = dynamic_pointer_cast<Blaze>(_mob); + std::shared_ptr<Blaze> mob = std::dynamic_pointer_cast<Blaze>(_mob); int modelVersion = ((BlazeModel *) model)->modelVersion(); if (modelVersion != this->modelVersion) diff --git a/Minecraft.Client/BoatRenderer.cpp b/Minecraft.Client/BoatRenderer.cpp index 33ffc322..da685681 100644 --- a/Minecraft.Client/BoatRenderer.cpp +++ b/Minecraft.Client/BoatRenderer.cpp @@ -14,7 +14,7 @@ void BoatRenderer::render(std::shared_ptr<Entity> _boat, double x, double y, dou { // 4J - original version used generics and thus had an input parameter of type Boat rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<Boat> boat = dynamic_pointer_cast<Boat>(_boat); + std::shared_ptr<Boat> boat = std::dynamic_pointer_cast<Boat>(_boat); glPushMatrix(); diff --git a/Minecraft.Client/ChestRenderer.cpp b/Minecraft.Client/ChestRenderer.cpp index d895d782..2bc8be0e 100644 --- a/Minecraft.Client/ChestRenderer.cpp +++ b/Minecraft.Client/ChestRenderer.cpp @@ -21,7 +21,7 @@ ChestRenderer::~ChestRenderer() void ChestRenderer::render(std::shared_ptr<TileEntity> _chest, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) { // 4J Convert as we aren't using a templated class - std::shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity>(_chest); + std::shared_ptr<ChestTileEntity> chest = std::dynamic_pointer_cast<ChestTileEntity>(_chest); int data; diff --git a/Minecraft.Client/ChickenRenderer.cpp b/Minecraft.Client/ChickenRenderer.cpp index 2e84a450..e3e14f46 100644 --- a/Minecraft.Client/ChickenRenderer.cpp +++ b/Minecraft.Client/ChickenRenderer.cpp @@ -15,7 +15,7 @@ void ChickenRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, d float ChickenRenderer::getBob(std::shared_ptr<Mob> _mob, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Chicken> mob = dynamic_pointer_cast<Chicken>(_mob); + std::shared_ptr<Chicken> mob = std::dynamic_pointer_cast<Chicken>(_mob); float flap = mob->oFlap+(mob->flap-mob->oFlap)*a; float flapSpeed = mob->oFlapSpeed+(mob->flapSpeed-mob->oFlapSpeed)*a; diff --git a/Minecraft.Client/ClientConnection.cpp b/Minecraft.Client/ClientConnection.cpp index f2fbf3fc..1736a9a3 100644 --- a/Minecraft.Client/ClientConnection.cpp +++ b/Minecraft.Client/ClientConnection.cpp @@ -446,7 +446,7 @@ void ClientConnection::handleAddEntity(std::shared_ptr<AddEntityPacket> packet) } } } - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(owner); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(owner); if (player != NULL) { std::shared_ptr<FishingHook> hook = std::shared_ptr<FishingHook>( new FishingHook(level, x, y, z, player) ); @@ -547,7 +547,7 @@ void ClientConnection::handleAddEntity(std::shared_ptr<AddEntityPacket> packet) } } } - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(owner); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(owner); if (player != NULL) { std::shared_ptr<FishingHook> hook = std::shared_ptr<FishingHook>( new FishingHook(level, x, y, z, player) ); @@ -653,9 +653,9 @@ void ClientConnection::handleAddEntity(std::shared_ptr<AddEntityPacket> packet) } } - if (dynamic_pointer_cast<Mob>(owner) != NULL) + if (std::dynamic_pointer_cast<Mob>(owner) != NULL) { - dynamic_pointer_cast<Arrow>(e)->owner = dynamic_pointer_cast<Mob>(owner); + std::dynamic_pointer_cast<Arrow>(e)->owner = std::dynamic_pointer_cast<Mob>(owner); } } @@ -1207,7 +1207,7 @@ void ClientConnection::send(std::shared_ptr<Packet> packet) void ClientConnection::handleTakeItemEntity(std::shared_ptr<TakeItemEntityPacket> packet) { std::shared_ptr<Entity> from = getEntity(packet->itemId); - std::shared_ptr<Mob> to = dynamic_pointer_cast<Mob>(getEntity(packet->playerId)); + std::shared_ptr<Mob> to = std::dynamic_pointer_cast<Mob>(getEntity(packet->playerId)); // 4J - the original game could assume that if getEntity didn't find the player, it must be the local player. We // need to search all local players @@ -1240,7 +1240,7 @@ void ClientConnection::handleTakeItemEntity(std::shared_ptr<TakeItemEntityPacket // "from" reference if we've already removed the item for an earlier processed connection if( isLocalPlayer ) { - std::shared_ptr<LocalPlayer> player = dynamic_pointer_cast<LocalPlayer>(to); + std::shared_ptr<LocalPlayer> player = std::dynamic_pointer_cast<LocalPlayer>(to); // 4J Stu - Fix for #10213 - UI: Local clients cannot progress through the tutorial normally. // We only send this packet once if many local players can see the event, so make sure we update @@ -1571,7 +1571,7 @@ void ClientConnection::handleAnimate(std::shared_ptr<AnimatePacket> packet) if (e == NULL) return; if (packet->action == AnimatePacket::SWING) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(e); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(e); if(player != NULL) player->swing(); } else if (packet->action == AnimatePacket::HURT) @@ -1580,7 +1580,7 @@ void ClientConnection::handleAnimate(std::shared_ptr<AnimatePacket> packet) } else if (packet->action == AnimatePacket::WAKE_UP) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(e); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(e); if(player != NULL) player->stopSleepInBed(false, false, false); } else if (packet->action == AnimatePacket::RESPAWN) @@ -1598,7 +1598,7 @@ void ClientConnection::handleAnimate(std::shared_ptr<AnimatePacket> packet) critParticle->CritParticlePostConstructor(); minecraft->particleEngine->add(critParticle); } - else if (packet->action == AnimatePacket::EAT && dynamic_pointer_cast<RemotePlayer>(e) != NULL) + else if (packet->action == AnimatePacket::EAT && std::dynamic_pointer_cast<RemotePlayer>(e) != NULL) { } @@ -1610,7 +1610,7 @@ void ClientConnection::handleEntityActionAtPosition(std::shared_ptr<EntityAction if (e == NULL) return; if (packet->action == EntityActionAtPositionPacket::START_SLEEP) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(e); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(e); player->startSleepInBed(packet->x, packet->y, packet->z); if( player == minecraft->localplayers[m_userIndex] ) @@ -2113,7 +2113,7 @@ void ClientConnection::handleAddMob(std::shared_ptr<AddMobPacket> packet) float yRot = packet->yRot * 360 / 256.0f; float xRot = packet->xRot * 360 / 256.0f; - std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(EntityIO::newById(packet->type, level)); + std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(EntityIO::newById(packet->type, level)); mob->xp = packet->x; mob->yp = packet->y; mob->zp = packet->z; @@ -2153,7 +2153,7 @@ void ClientConnection::handleAddMob(std::shared_ptr<AddMobPacket> packet) // 4J Stu - Slimes have a different BB depending on their size which is set in the entity data, so update the BB if(mob->GetType() == eTYPE_SLIME || mob->GetType() == eTYPE_LAVASLIME) { - std::shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(mob); + std::shared_ptr<Slime> slime = std::dynamic_pointer_cast<Slime>(mob); slime->setSize( slime->getSize() ); } } @@ -2176,7 +2176,7 @@ void ClientConnection::handleRidePacket(std::shared_ptr<SetRidingPacket> packet) std::shared_ptr<Entity> rider = getEntity(packet->riderId); std::shared_ptr<Entity> ridden = getEntity(packet->riddenId); - std::shared_ptr<Boat> boat = dynamic_pointer_cast<Boat>(ridden); + std::shared_ptr<Boat> boat = std::dynamic_pointer_cast<Boat>(ridden); //if (packet->riderId == minecraft->player->entityId) rider = minecraft->player; if (packet->riderId == minecraft->localplayers[m_userIndex]->entityId) { @@ -2327,7 +2327,7 @@ void ClientConnection::handleTextureChange(std::shared_ptr<TextureChangePacket> { std::shared_ptr<Entity> e = getEntity(packet->id); if (e == NULL) return; - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(e); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(e); if( e == NULL) return; bool isLocalPlayer = false; @@ -2382,7 +2382,7 @@ void ClientConnection::handleTextureAndGeometryChange(std::shared_ptr<TextureAnd { std::shared_ptr<Entity> e = getEntity(packet->id); if (e == NULL) return; - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(e); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(e); if( e == NULL) return; bool isLocalPlayer = false; @@ -2765,9 +2765,9 @@ void ClientConnection::handleSignUpdate(std::shared_ptr<SignUpdatePacket> packet std::shared_ptr<TileEntity> te = minecraft->level->getTileEntity(packet->x, packet->y, packet->z); // 4J-PB - on a client connecting, the line below fails - if (dynamic_pointer_cast<SignTileEntity>(te) != NULL) + if (std::dynamic_pointer_cast<SignTileEntity>(te) != NULL) { - std::shared_ptr<SignTileEntity> ste = dynamic_pointer_cast<SignTileEntity>(te); + std::shared_ptr<SignTileEntity> ste = std::dynamic_pointer_cast<SignTileEntity>(te); for (int i = 0; i < MAX_SIGN_LINES; i++) { ste->SetMessage(i,packet->lines[i]); @@ -2781,7 +2781,7 @@ void ClientConnection::handleSignUpdate(std::shared_ptr<SignUpdatePacket> packet } else { - app.DebugPrintf("dynamic_pointer_cast<SignTileEntity>(te) == NULL\n"); + app.DebugPrintf("std::dynamic_pointer_cast<SignTileEntity>(te) == NULL\n"); } } else @@ -2798,9 +2798,9 @@ void ClientConnection::handleTileEntityData(std::shared_ptr<TileEntityDataPacket if (te != NULL) { - if (packet->type == TileEntityDataPacket::TYPE_MOB_SPAWNER && dynamic_pointer_cast<MobSpawnerTileEntity>(te) != NULL) + if (packet->type == TileEntityDataPacket::TYPE_MOB_SPAWNER && std::dynamic_pointer_cast<MobSpawnerTileEntity>(te) != NULL) { - dynamic_pointer_cast<MobSpawnerTileEntity>(te)->load(packet->tag); + std::dynamic_pointer_cast<MobSpawnerTileEntity>(te)->load(packet->tag); } //else if (packet.type == TileEntityDataPacket.TYPE_ADV_COMMAND && (te instanceof CommandBlockEntity)) //{ @@ -2810,9 +2810,9 @@ void ClientConnection::handleTileEntityData(std::shared_ptr<TileEntityDataPacket //{ // ((BeaconTileEntity) te).load(packet.tag); //} - else if (packet->type == TileEntityDataPacket::TYPE_SKULL && dynamic_pointer_cast<SkullTileEntity>(te) != NULL) + else if (packet->type == TileEntityDataPacket::TYPE_SKULL && std::dynamic_pointer_cast<SkullTileEntity>(te) != NULL) { - dynamic_pointer_cast<SkullTileEntity>(te)->load(packet->tag); + std::dynamic_pointer_cast<SkullTileEntity>(te)->load(packet->tag); } } } @@ -2971,17 +2971,17 @@ void ClientConnection::handleAwardStat(std::shared_ptr<AwardStatPacket> packet) void ClientConnection::handleUpdateMobEffect(std::shared_ptr<UpdateMobEffectPacket> packet) { std::shared_ptr<Entity> e = getEntity(packet->entityId); - if (e == NULL || dynamic_pointer_cast<Mob>(e) == NULL) return; + if (e == NULL || std::dynamic_pointer_cast<Mob>(e) == NULL) return; - ( dynamic_pointer_cast<Mob>(e) )->addEffect(new MobEffectInstance(packet->effectId, packet->effectDurationTicks, packet->effectAmplifier)); + ( std::dynamic_pointer_cast<Mob>(e) )->addEffect(new MobEffectInstance(packet->effectId, packet->effectDurationTicks, packet->effectAmplifier)); } void ClientConnection::handleRemoveMobEffect(std::shared_ptr<RemoveMobEffectPacket> packet) { std::shared_ptr<Entity> e = getEntity(packet->entityId); - if (e == NULL || dynamic_pointer_cast<Mob>(e) == NULL) return; + if (e == NULL || std::dynamic_pointer_cast<Mob>(e) == NULL) return; - ( dynamic_pointer_cast<Mob>(e) )->removeEffectNoUpdate(packet->effectId); + ( std::dynamic_pointer_cast<Mob>(e) )->removeEffectNoUpdate(packet->effectId); } bool ClientConnection::isServerPacketListener() @@ -3008,7 +3008,7 @@ void ClientConnection::handlePlayerInfo(std::shared_ptr<PlayerInfoPacket> packet std::shared_ptr<Entity> entity = getEntity(packet->m_entityId); if(entity != NULL && entity->GetType() == eTYPE_PLAYER) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(entity); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(entity); player->setPlayerGamePrivilege(Player::ePlayerGamePrivilege_All, packet->m_playerPrivileges); } if(networkPlayer != NULL && networkPlayer->IsLocal()) diff --git a/Minecraft.Client/Common/GameRules/AddItemRuleDefinition.cpp b/Minecraft.Client/Common/GameRules/AddItemRuleDefinition.cpp index 6b99c59e..f5da4e82 100644 --- a/Minecraft.Client/Common/GameRules/AddItemRuleDefinition.cpp +++ b/Minecraft.Client/Common/GameRules/AddItemRuleDefinition.cpp @@ -118,9 +118,9 @@ bool AddItemRuleDefinition::addItemToContainer(std::shared_ptr<Container> contai container->setItem( slotId, newItem ); added = true; } - else if(dynamic_pointer_cast<Inventory>(container) != NULL) + else if(std::dynamic_pointer_cast<Inventory>(container) != NULL) { - added = dynamic_pointer_cast<Inventory>(container)->add(newItem); + added = std::dynamic_pointer_cast<Inventory>(container)->add(newItem); } } return added; diff --git a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp index 5f4bc737..ed24510d 100644 --- a/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp +++ b/Minecraft.Client/Common/GameRules/ConsoleSchematicFile.cpp @@ -499,7 +499,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox, if( e->GetType() == eTYPE_PAINTING ) { - std::shared_ptr<Painting> painting = dynamic_pointer_cast<Painting>(e); + std::shared_ptr<Painting> painting = std::dynamic_pointer_cast<Painting>(e); double tileX = painting->xTile; double tileZ = painting->zTile; @@ -512,7 +512,7 @@ void ConsoleSchematicFile::applyTileEntities(LevelChunk *chunk, AABB *chunkBox, } else if( e->GetType() == eTYPE_ITEM_FRAME ) { - std::shared_ptr<ItemFrame> frame = dynamic_pointer_cast<ItemFrame>(e); + std::shared_ptr<ItemFrame> frame = std::dynamic_pointer_cast<ItemFrame>(e); double tileX = frame->xTile; double tileZ = frame->zTile; diff --git a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp index 25b7f6ab..46be9e25 100644 --- a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp +++ b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceContainer.cpp @@ -78,7 +78,7 @@ bool XboxStructureActionPlaceContainer::placeContainerInLevel(StructurePiece *st } level->setTile( worldX, worldY, worldZ, m_tile ); - std::shared_ptr<Container> container = dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ )); + std::shared_ptr<Container> container = std::dynamic_pointer_cast<Container>(level->getTileEntity( worldX, worldY, worldZ )); app.DebugPrintf("XboxStructureActionPlaceContainer - placing a container at (%d,%d,%d)\n", worldX, worldY, worldZ); if ( container != NULL ) diff --git a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp index fcb8a018..18007e62 100644 --- a/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp +++ b/Minecraft.Client/Common/GameRules/XboxStructureActionPlaceSpawner.cpp @@ -54,7 +54,7 @@ bool XboxStructureActionPlaceSpawner::placeSpawnerInLevel(StructurePiece *struct } level->setTile( worldX, worldY, worldZ, m_tile ); - std::shared_ptr<MobSpawnerTileEntity> entity = dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ )); + std::shared_ptr<MobSpawnerTileEntity> entity = std::dynamic_pointer_cast<MobSpawnerTileEntity>(level->getTileEntity( worldX, worldY, worldZ )); #ifndef _CONTENT_PACKAGE wprintf(L"XboxStructureActionPlaceSpawner - placing a %ls spawner at (%d,%d,%d)\n", m_entityId.c_str(), worldX, worldY, worldZ); diff --git a/Minecraft.Client/Common/Tutorial/DiggerItemHint.cpp b/Minecraft.Client/Common/Tutorial/DiggerItemHint.cpp index fcfec29d..a1746fbd 100644 --- a/Minecraft.Client/Common/Tutorial/DiggerItemHint.cpp +++ b/Minecraft.Client/Common/Tutorial/DiggerItemHint.cpp @@ -62,7 +62,7 @@ int DiggerItemHint::attack(std::shared_ptr<ItemInstance> item, std::shared_ptr<E if(itemFound) { // It's also possible that we could hit TileEntities (eg falling sand) so don't want to give this hint then - if( dynamic_pointer_cast<Mob>( entity ) != NULL ) + if( std::dynamic_pointer_cast<Mob>( entity ) != NULL ) { return IDS_TUTORIAL_HINT_ATTACK_WITH_TOOL; } diff --git a/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp index 990e4d6a..867e5cdc 100644 --- a/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp +++ b/Minecraft.Client/Common/UI/IUIScene_AnvilMenu.cpp @@ -216,7 +216,7 @@ void IUIScene_AnvilMenu::handleTick() wchar_t temp[256]; swprintf(temp, 256, costString, m_repairMenu->cost); m_costString = temp; - if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->mayPickup(dynamic_pointer_cast<Player>(m_inventory->player->shared_from_this()))) + if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->mayPickup(std::dynamic_pointer_cast<Player>(m_inventory->player->shared_from_this()))) { canAfford = false; } diff --git a/Minecraft.Client/Common/UI/IUIScene_CraftingMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_CraftingMenu.cpp index 2c6c69fc..1c161c77 100644 --- a/Minecraft.Client/Common/UI/IUIScene_CraftingMenu.cpp +++ b/Minecraft.Client/Common/UI/IUIScene_CraftingMenu.cpp @@ -258,7 +258,7 @@ bool IUIScene_CraftingMenu::handleKeyDown(int iPad, int iAction, bool bRepeat) if(pRecipeIngredientsRequired[iRecipe].bCanMake[iPad]) { - pTempItemInst->onCraftedBy(m_pPlayer->level, dynamic_pointer_cast<Player>( m_pPlayer->shared_from_this() ), pTempItemInst->count ); + pTempItemInst->onCraftedBy(m_pPlayer->level, std::dynamic_pointer_cast<Player>( m_pPlayer->shared_from_this() ), pTempItemInst->count ); // TODO 4J Stu - handleCraftItem should do a lot more than what it does, loads of the "can we craft" code should also probably be // shifted to the GameMode pMinecraft->localgameModes[iPad]->handleCraftItem(iRecipe,m_pPlayer); diff --git a/Minecraft.Client/Common/UI/IUIScene_EnchantingMenu.cpp b/Minecraft.Client/Common/UI/IUIScene_EnchantingMenu.cpp index c73f7dc5..c78eaaa1 100644 --- a/Minecraft.Client/Common/UI/IUIScene_EnchantingMenu.cpp +++ b/Minecraft.Client/Common/UI/IUIScene_EnchantingMenu.cpp @@ -140,7 +140,7 @@ void IUIScene_EnchantingMenu::handleOtherClicked(int iPad, ESceneSection eSectio break; }; Minecraft *pMinecraft = Minecraft::GetInstance(); - if (index >= 0 && m_menu->clickMenuButton(dynamic_pointer_cast<Player>(pMinecraft->localplayers[iPad]), index)) + if (index >= 0 && m_menu->clickMenuButton(std::dynamic_pointer_cast<Player>(pMinecraft->localplayers[iPad]), index)) { pMinecraft->localgameModes[iPad]->handleInventoryButtonClick(m_menu->containerId, index); } diff --git a/Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp b/Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp index 7b9886bc..5204a4b2 100644 --- a/Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp +++ b/Minecraft.Client/Common/UI/UIScene_AnvilMenu.cpp @@ -56,7 +56,7 @@ UIScene_AnvilMenu::UIScene_AnvilMenu(int iPad, void *_initData, UILayer *parentL wchar_t temp[256]; swprintf(temp, 256, costString, m_repairMenu->cost); m_costString = temp; - if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->mayPickup(dynamic_pointer_cast<Player>(m_inventory->player->shared_from_this()))) + if(!m_repairMenu->getSlot(RepairMenu::RESULT_SLOT)->mayPickup(std::dynamic_pointer_cast<Player>(m_inventory->player->shared_from_this()))) { expensive = true; } @@ -395,6 +395,6 @@ void UIScene_AnvilMenu::handleDestroy() // another player destroyed the anvil, so shut down the keyboard if it is displayed #if ( defined __PS3__ || defined __ORBIS__ || defined _DURANGO) InputManager.DestroyKeyboard(); -#endif +#endif UIScene_AbstractContainerMenu::handleDestroy(); } diff --git a/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp b/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp index 2dcdf8fe..ceed58b3 100644 --- a/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp +++ b/Minecraft.Client/Common/UI/UIScene_DebugOverlay.cpp @@ -169,7 +169,7 @@ void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId) int id = childId; //app.SetXuiServerAction(m_iPad, eXuiServerAction_DropItem, (void *)m_itemIds[id]); ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad()); - conn->send( GiveItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_itemIds[id]) ); + conn->send( GiveItemCommand::preparePacket(std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_itemIds[id]) ); } break; case eControl_Mobs: @@ -185,7 +185,7 @@ void UIScene_DebugOverlay::handlePress(F64 controlId, F64 childId) { int id = childId; ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad()); - conn->send( EnchantItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_enchantmentIdAndLevels[id].first, m_enchantmentIdAndLevels[id].second) ); + conn->send( EnchantItemCommand::preparePacket(std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_enchantmentIdAndLevels[id].first, m_enchantmentIdAndLevels[id].second) ); } break; case eControl_Schematic: diff --git a/Minecraft.Client/Common/XUI/XUI_Ctrl_SlotItemCtrlBase.cpp b/Minecraft.Client/Common/XUI/XUI_Ctrl_SlotItemCtrlBase.cpp index eb5bf366..8d403b7f 100644 --- a/Minecraft.Client/Common/XUI/XUI_Ctrl_SlotItemCtrlBase.cpp +++ b/Minecraft.Client/Common/XUI/XUI_Ctrl_SlotItemCtrlBase.cpp @@ -49,7 +49,7 @@ HRESULT CXuiCtrlSlotItemCtrlBase::OnCustomMessage_GetSlotItem(HXUIOBJ hObj, Cust } else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); if(player != NULL) item = player->inventory->getCarried(); } @@ -119,7 +119,7 @@ bool CXuiCtrlSlotItemCtrlBase::isEmpty( HXUIOBJ hObj ) } else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); if(player != NULL) return player->inventory->getCarried() == NULL; } @@ -167,7 +167,7 @@ wstring CXuiCtrlSlotItemCtrlBase::GetItemDescription( HXUIOBJ hObj, vector<wstri } else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); if(player != NULL) { std::shared_ptr<ItemInstance> item = player->inventory->getCarried(); @@ -190,7 +190,7 @@ std::shared_ptr<ItemInstance> CXuiCtrlSlotItemCtrlBase::getItemInstance( HXUIOBJ } else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); if(player != NULL) return player->inventory->getCarried(); } @@ -268,7 +268,7 @@ int CXuiCtrlSlotItemCtrlBase::GetObjectCount( HXUIOBJ hObj ) } else if(pUserDataContainer->m_iPad >= 0 && pUserDataContainer->m_iPad < XUSER_MAX_COUNT) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pUserDataContainer->m_iPad] ); if(player != NULL && player->inventory->getCarried() != NULL) { iCount = player->inventory->getCarried()->count; @@ -309,7 +309,7 @@ bool CXuiCtrlSlotItemCtrlBase::IsSameItemAs( HXUIOBJ hThisObj, HXUIOBJ hOtherObj } else if(pThisUserDataContainer->m_iPad >= 0 && pThisUserDataContainer->m_iPad < XUSER_MAX_COUNT) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pThisUserDataContainer->m_iPad] ); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pThisUserDataContainer->m_iPad] ); if(player != NULL && player->inventory->getCarried() != NULL) { iThisID = player->inventory->getCarried()->id; @@ -336,7 +336,7 @@ bool CXuiCtrlSlotItemCtrlBase::IsSameItemAs( HXUIOBJ hThisObj, HXUIOBJ hOtherObj } else if(pOtherUserDataContainer->m_iPad >= 0 && pOtherUserDataContainer->m_iPad < XUSER_MAX_COUNT) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pOtherUserDataContainer->m_iPad] ); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>( Minecraft::GetInstance()->localplayers[pOtherUserDataContainer->m_iPad] ); if(player != NULL && player->inventory->getCarried() != NULL) { iOtherID = player->inventory->getCarried()->id; diff --git a/Minecraft.Client/Common/XUI/XUI_DebugOverlay.cpp b/Minecraft.Client/Common/XUI/XUI_DebugOverlay.cpp index a23e97b7..bd7ce5f1 100644 --- a/Minecraft.Client/Common/XUI/XUI_DebugOverlay.cpp +++ b/Minecraft.Client/Common/XUI/XUI_DebugOverlay.cpp @@ -28,7 +28,7 @@ #include "..\..\..\Minecraft.World\net.minecraft.commands.common.h" #include "..\..\..\Minecraft.World\ConsoleSaveFileOriginal.h" -#ifdef _DEBUG_MENUS_ENABLED +#ifdef _DEBUG_MENUS_ENABLED HRESULT CScene_DebugOverlay::OnInit( XUIMessageInit *pInitData, BOOL &bHandled ) { MapChildControls(); @@ -53,7 +53,7 @@ HRESULT CScene_DebugOverlay::OnInit( XUIMessageInit *pInitData, BOOL &bHandled ) m_enchantmentIds.push_back(ench->id); m_enchantments.SetText( i, app.GetString( ench->getDescriptionId() ) ); } - + m_mobs.InsertItems( 0, 21 ); m_mobs.SetText( m_mobFactories.size(), L"Chicken" ); @@ -98,7 +98,7 @@ HRESULT CScene_DebugOverlay::OnInit( XUIMessageInit *pInitData, BOOL &bHandled ) m_mobFactories.push_back(eTYPE_BLAZE); m_mobs.SetText( m_mobFactories.size(), L"Magma Cube" ); m_mobFactories.push_back(eTYPE_LAVASLIME); - + Minecraft *pMinecraft = Minecraft::GetInstance(); m_setTime.SetValue( pMinecraft->level->getLevelData()->getTime() % 24000 ); @@ -128,14 +128,14 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress int id = m_itemIds[nIndex]; //app.SetXuiServerAction(pNotifyPressData->UserIndex, eXuiServerAction_DropItem, (void *)id); ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad()); - conn->send( GiveItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), id) ); + conn->send( GiveItemCommand::preparePacket(std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), id) ); } } else if ( hObjPressed == m_mobs ) { nIndex = m_mobs.GetCurSel(); if(nIndex<m_mobFactories.size()) - { + { app.SetXuiServerAction(ProfileManager.GetPrimaryPad(),eXuiServerAction_SpawnMob,(void *)m_mobFactories[nIndex]); } } @@ -143,7 +143,7 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress { nIndex = m_enchantments.GetCurSel(); ClientConnection *conn = Minecraft::GetInstance()->getConnection(ProfileManager.GetPrimaryPad()); - conn->send( EnchantItemCommand::preparePacket(dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_enchantmentIds[nIndex]) ); + conn->send( EnchantItemCommand::preparePacket(std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->localplayers[ProfileManager.GetPrimaryPad()]), m_enchantmentIds[nIndex]) ); } /*else if( hObjPressed == m_saveToDisc ) // 4J-JEV: Doesn't look like we use this debug option anymore. { @@ -171,7 +171,7 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress HXUIOBJ hScene; HRESULT hr; //const WCHAR XZP_SEPARATOR = L'#'; - const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string + const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string WCHAR szResourceLocator[ LOCATOR_SIZE ]; swprintf(szResourceLocator, LOCATOR_SIZE, L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/"); @@ -189,7 +189,7 @@ HRESULT CScene_DebugOverlay::OnNotifyPressEx(HXUIOBJ hObjPressed, XUINotifyPress HXUIOBJ hScene; HRESULT hr; //const WCHAR XZP_SEPARATOR = L'#'; - const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string + const DWORD LOCATOR_SIZE = 256; // Use this to allocate space to hold a ResourceLocator string WCHAR szResourceLocator[ LOCATOR_SIZE ]; swprintf(szResourceLocator, LOCATOR_SIZE, L"section://%X,%ls#%ls",c_ModuleHandle,L"media", L"media/"); @@ -256,7 +256,7 @@ HRESULT CScene_DebugOverlay::OnNotifyValueChanged( HXUIOBJ hObjSource, XUINotify if( hObjSource == m_setTime ) { Minecraft *pMinecraft = Minecraft::GetInstance(); - + // Need to set the time on both levels to stop the flickering as the local level // tries to predict the time // Only works if we are on the host machine, but shouldn't break if not diff --git a/Minecraft.Client/CraftingScreen.cpp b/Minecraft.Client/CraftingScreen.cpp index edbc7ec5..ab0d11de 100644 --- a/Minecraft.Client/CraftingScreen.cpp +++ b/Minecraft.Client/CraftingScreen.cpp @@ -11,7 +11,7 @@ CraftingScreen::CraftingScreen(std::shared_ptr<Inventory> inventory, Level *leve void CraftingScreen::removed() { AbstractContainerScreen::removed(); - menu->removed(dynamic_pointer_cast<Player>(minecraft->player)); + menu->removed(std::dynamic_pointer_cast<Player>(minecraft->player)); } void CraftingScreen::renderLabels() diff --git a/Minecraft.Client/CreeperRenderer.cpp b/Minecraft.Client/CreeperRenderer.cpp index 4afa22a8..8adb8d41 100644 --- a/Minecraft.Client/CreeperRenderer.cpp +++ b/Minecraft.Client/CreeperRenderer.cpp @@ -11,7 +11,7 @@ CreeperRenderer::CreeperRenderer() : MobRenderer( new CreeperModel(), 0.5f ) void CreeperRenderer::scale(std::shared_ptr<Mob> mob, float a) { - std::shared_ptr<Creeper> creeper = dynamic_pointer_cast<Creeper>(mob); + std::shared_ptr<Creeper> creeper = std::dynamic_pointer_cast<Creeper>(mob); float g = creeper->getSwelling(a); @@ -27,7 +27,7 @@ void CreeperRenderer::scale(std::shared_ptr<Mob> mob, float a) int CreeperRenderer::getOverlayColor(std::shared_ptr<Mob> mob, float br, float a) { - std::shared_ptr<Creeper> creeper = dynamic_pointer_cast<Creeper>(mob); + std::shared_ptr<Creeper> creeper = std::dynamic_pointer_cast<Creeper>(mob); float step = creeper->getSwelling(a); @@ -47,7 +47,7 @@ int CreeperRenderer::getOverlayColor(std::shared_ptr<Mob> mob, float br, float a int CreeperRenderer::prepareArmor(std::shared_ptr<Mob> _mob, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Creeper> mob = dynamic_pointer_cast<Creeper>(_mob); + std::shared_ptr<Creeper> mob = std::dynamic_pointer_cast<Creeper>(_mob); if (mob->isPowered()) { if (mob->isInvisible()) glDepthMask(false); diff --git a/Minecraft.Client/DragonModel.cpp b/Minecraft.Client/DragonModel.cpp index e3ff4c53..366c39f0 100644 --- a/Minecraft.Client/DragonModel.cpp +++ b/Minecraft.Client/DragonModel.cpp @@ -114,7 +114,7 @@ void DragonModel::prepareMobModel(std::shared_ptr<Mob> mob, float time, float r, void DragonModel::render(std::shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) { glPushMatrix(); - std::shared_ptr<EnderDragon> dragon = dynamic_pointer_cast<EnderDragon>(entity); + std::shared_ptr<EnderDragon> dragon = std::dynamic_pointer_cast<EnderDragon>(entity); float ttt = dragon->oFlapTime + (dragon->flapTime - dragon->oFlapTime) * a; jaw->xRot = (float) (Mth::sin(ttt * PI * 2) + 1) * 0.2f; diff --git a/Minecraft.Client/EnchantTableRenderer.cpp b/Minecraft.Client/EnchantTableRenderer.cpp index a16a0473..88d84f14 100644 --- a/Minecraft.Client/EnchantTableRenderer.cpp +++ b/Minecraft.Client/EnchantTableRenderer.cpp @@ -17,7 +17,7 @@ EnchantTableRenderer::~EnchantTableRenderer() void EnchantTableRenderer::render(std::shared_ptr<TileEntity> _table, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) { // 4J Convert as we aren't using a templated class - std::shared_ptr<EnchantmentTableEntity> table = dynamic_pointer_cast<EnchantmentTableEntity>(_table); + std::shared_ptr<EnchantmentTableEntity> table = std::dynamic_pointer_cast<EnchantmentTableEntity>(_table); #ifdef __PSVITA__ // AP - the book pages are made with 0 depth so the front and back polys are at the same location. This can cause z-fighting if culling is disabled which can sometimes happen diff --git a/Minecraft.Client/EnderChestRenderer.cpp b/Minecraft.Client/EnderChestRenderer.cpp index 67e27bf7..fbe4f48a 100644 --- a/Minecraft.Client/EnderChestRenderer.cpp +++ b/Minecraft.Client/EnderChestRenderer.cpp @@ -6,7 +6,7 @@ void EnderChestRenderer::render(std::shared_ptr<TileEntity> _chest, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) { // 4J Convert as we aren't using a templated class - std::shared_ptr<EnderChestTileEntity> chest = dynamic_pointer_cast<EnderChestTileEntity>(_chest); + std::shared_ptr<EnderChestTileEntity> chest = std::dynamic_pointer_cast<EnderChestTileEntity>(_chest); int data = 0; diff --git a/Minecraft.Client/EnderCrystalRenderer.cpp b/Minecraft.Client/EnderCrystalRenderer.cpp index f392824d..bd6efdd4 100644 --- a/Minecraft.Client/EnderCrystalRenderer.cpp +++ b/Minecraft.Client/EnderCrystalRenderer.cpp @@ -13,7 +13,7 @@ void EnderCrystalRenderer::render(std::shared_ptr<Entity> _crystal, double x, do { // 4J - original version used generics and thus had an input parameter of type EnderCrystal rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<EnderCrystal> crystal = dynamic_pointer_cast<EnderCrystal>(_crystal); + std::shared_ptr<EnderCrystal> crystal = std::dynamic_pointer_cast<EnderCrystal>(_crystal); if (currentModel != EnderCrystalModel::MODEL_ID) { model = new EnderCrystalModel(0); diff --git a/Minecraft.Client/EnderDragonRenderer.cpp b/Minecraft.Client/EnderDragonRenderer.cpp index 7fe0bf3f..4724f27c 100644 --- a/Minecraft.Client/EnderDragonRenderer.cpp +++ b/Minecraft.Client/EnderDragonRenderer.cpp @@ -18,7 +18,7 @@ EnderDragonRenderer::EnderDragonRenderer() : MobRenderer(new DragonModel(0), 0.5 void EnderDragonRenderer::setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<EnderDragon> mob = dynamic_pointer_cast<EnderDragon>(_mob); + std::shared_ptr<EnderDragon> mob = std::dynamic_pointer_cast<EnderDragon>(_mob); // 4J - reorganised a bit so we can free allocations double lpComponents[3]; @@ -49,7 +49,7 @@ void EnderDragonRenderer::setupRotations(std::shared_ptr<Mob> _mob, float bob, f void EnderDragonRenderer::renderModel(std::shared_ptr<Entity> _mob, float wp, float ws, float bob, float headRotMinusBodyRot, float headRotx, float scale) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<EnderDragon> mob = dynamic_pointer_cast<EnderDragon>(_mob); + std::shared_ptr<EnderDragon> mob = std::dynamic_pointer_cast<EnderDragon>(_mob); if (mob->dragonDeathTime > 0) { @@ -90,7 +90,7 @@ void EnderDragonRenderer::renderModel(std::shared_ptr<Entity> _mob, float wp, fl void EnderDragonRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<EnderDragon> mob = dynamic_pointer_cast<EnderDragon>(_mob); + std::shared_ptr<EnderDragon> mob = std::dynamic_pointer_cast<EnderDragon>(_mob); EnderDragonRenderer::bossInstance = mob; if (currentModel != DragonModel::MODEL_ID) { @@ -170,7 +170,7 @@ void EnderDragonRenderer::render(std::shared_ptr<Entity> _mob, double x, double void EnderDragonRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<EnderDragon> mob = dynamic_pointer_cast<EnderDragon>(_mob); + std::shared_ptr<EnderDragon> mob = std::dynamic_pointer_cast<EnderDragon>(_mob); MobRenderer::additionalRendering(mob, a); Tesselator *t = Tesselator::getInstance(); @@ -230,7 +230,7 @@ void EnderDragonRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a int EnderDragonRenderer::prepareArmor(std::shared_ptr<Mob> _mob, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<EnderDragon> mob = dynamic_pointer_cast<EnderDragon>(_mob); + std::shared_ptr<EnderDragon> mob = std::dynamic_pointer_cast<EnderDragon>(_mob); if (layer == 1) { diff --git a/Minecraft.Client/EndermanRenderer.cpp b/Minecraft.Client/EndermanRenderer.cpp index cf96e693..0655a415 100644 --- a/Minecraft.Client/EndermanRenderer.cpp +++ b/Minecraft.Client/EndermanRenderer.cpp @@ -14,7 +14,7 @@ void EndermanRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, { // 4J - original version used generics and thus had an input parameter of type Boat rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<EnderMan> mob = dynamic_pointer_cast<EnderMan>(_mob); + std::shared_ptr<EnderMan> mob = std::dynamic_pointer_cast<EnderMan>(_mob); model->carrying = mob->getCarryingTile() > 0; model->creepy = mob->isCreepy(); @@ -33,7 +33,7 @@ void EndermanRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a) { // 4J - original version used generics and thus had an input parameter of type Boat rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<EnderMan> mob = dynamic_pointer_cast<EnderMan>(_mob); + std::shared_ptr<EnderMan> mob = std::dynamic_pointer_cast<EnderMan>(_mob); MobRenderer::additionalRendering(_mob, a); @@ -72,7 +72,7 @@ int EndermanRenderer::prepareArmor(std::shared_ptr<Mob> _mob, int layer, float a { // 4J - original version used generics and thus had an input parameter of type Boat rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<EnderMan> mob = dynamic_pointer_cast<EnderMan>(_mob); + std::shared_ptr<EnderMan> mob = std::dynamic_pointer_cast<EnderMan>(_mob); if (layer != 0) return -1; diff --git a/Minecraft.Client/EntityRenderDispatcher.cpp b/Minecraft.Client/EntityRenderDispatcher.cpp index 352d05e9..822bb421 100644 --- a/Minecraft.Client/EntityRenderDispatcher.cpp +++ b/Minecraft.Client/EntityRenderDispatcher.cpp @@ -197,7 +197,7 @@ void EntityRenderDispatcher::prepare(Level *level, Textures *textures, Font *fon playerRotX = player->xRotO + (player->xRot - player->xRotO) * a; } - std::shared_ptr<Player> pl = dynamic_pointer_cast<Player>(player); + std::shared_ptr<Player> pl = std::dynamic_pointer_cast<Player>(player); if (pl->ThirdPersonView() == 2) { playerRotY += 180; diff --git a/Minecraft.Client/EntityRenderer.cpp b/Minecraft.Client/EntityRenderer.cpp index 3c09382f..a0eb4a3c 100644 --- a/Minecraft.Client/EntityRenderer.cpp +++ b/Minecraft.Client/EntityRenderer.cpp @@ -160,17 +160,17 @@ void EntityRenderer::renderShadow(std::shared_ptr<Entity> e, double x, double y, glDepthMask(false); float r = shadowRadius; - std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(e); + std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(e); bool isLocalPlayer = false; float fYLocalPlayerShadowOffset=0.0f; - //if (dynamic_pointer_cast<Mob>(e) != NULL) + //if (std::dynamic_pointer_cast<Mob>(e) != NULL) if (mob != NULL) { - //std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(e); + //std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(e); r *= mob->getSizeScale(); - std::shared_ptr<Animal> animal = dynamic_pointer_cast<Animal>(mob); + std::shared_ptr<Animal> animal = std::dynamic_pointer_cast<Animal>(mob); if (animal != NULL) { if (animal->isBaby()) @@ -179,7 +179,7 @@ void EntityRenderer::renderShadow(std::shared_ptr<Entity> e, double x, double y, } } - if(dynamic_pointer_cast<LocalPlayer>(mob)!=NULL) + if(std::dynamic_pointer_cast<LocalPlayer>(mob)!=NULL) { isLocalPlayer=true; } diff --git a/Minecraft.Client/EntityTracker.cpp b/Minecraft.Client/EntityTracker.cpp index ca31c03e..205a0235 100644 --- a/Minecraft.Client/EntityTracker.cpp +++ b/Minecraft.Client/EntityTracker.cpp @@ -31,7 +31,7 @@ void EntityTracker::addEntity(std::shared_ptr<Entity> e) if (e->GetType() == eTYPE_SERVERPLAYER) { addEntity(e, 32 * 16, 2); - std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e); + std::shared_ptr<ServerPlayer> player = std::dynamic_pointer_cast<ServerPlayer>(e); for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ ) { if( (*it)->e != player ) @@ -55,7 +55,7 @@ void EntityTracker::addEntity(std::shared_ptr<Entity> e) else if (e->GetType() == eTYPE_MINECART) addEntity(e, 16 * 5, 3, true); else if (e->GetType() == eTYPE_BOAT) addEntity(e, 16 * 5, 3, true); else if (e->GetType() == eTYPE_SQUID) addEntity(e, 16 * 4, 3, true); - else if (dynamic_pointer_cast<Creature>(e)!=NULL) addEntity(e, 16 * 5, 3, true); + else if (std::dynamic_pointer_cast<Creature>(e)!=NULL) addEntity(e, 16 * 5, 3, true); else if (e->GetType() == eTYPE_ENDERDRAGON ) addEntity(e, 16 * 10, 3, true); else if (e->GetType() == eTYPE_PRIMEDTNT) addEntity(e, 16 * 10, 10, true); else if (e->GetType() == eTYPE_FALLINGTILE) addEntity(e, 16 * 10, 20, true); @@ -105,7 +105,7 @@ void EntityTracker::removePlayer(std::shared_ptr<Entity> e) { if (e->GetType() == eTYPE_SERVERPLAYER) { - std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e); + std::shared_ptr<ServerPlayer> player = std::dynamic_pointer_cast<ServerPlayer>(e); for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ ) { (*it)->removePlayer(player); @@ -115,14 +115,14 @@ void EntityTracker::removePlayer(std::shared_ptr<Entity> e) void EntityTracker::tick() { - vector<std::shared_ptr<ServerPlayer> > movedPlayers; + std::vector<std::shared_ptr<ServerPlayer> > movedPlayers; for( AUTO_VAR(it, entities.begin()); it != entities.end(); it++ ) { std::shared_ptr<TrackedEntity> te = *it; te->tick(this, &level->players); if (te->moved && te->e->GetType() == eTYPE_SERVERPLAYER) { - movedPlayers.push_back(dynamic_pointer_cast<ServerPlayer>(te->e)); + movedPlayers.push_back(std::dynamic_pointer_cast<ServerPlayer>(te->e)); } } @@ -174,7 +174,7 @@ void EntityTracker::tick() // 4J Stu - We want to do this for dead players as they don't tick normally for(AUTO_VAR(it, level->players.begin()); it != level->players.end(); ++it) { - std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(*it); + std::shared_ptr<ServerPlayer> player = std::dynamic_pointer_cast<ServerPlayer>(*it); if(!player->isAlive()) { player->flushEntitiesToRemove(); diff --git a/Minecraft.Client/ExperienceOrbRenderer.cpp b/Minecraft.Client/ExperienceOrbRenderer.cpp index 97d00f79..c29326d4 100644 --- a/Minecraft.Client/ExperienceOrbRenderer.cpp +++ b/Minecraft.Client/ExperienceOrbRenderer.cpp @@ -21,7 +21,7 @@ ExperienceOrbRenderer::ExperienceOrbRenderer() void ExperienceOrbRenderer::render(std::shared_ptr<Entity> _orb, double x, double y, double z, float rot, float a) { - std::shared_ptr<ExperienceOrb> orb = dynamic_pointer_cast<ExperienceOrb>(_orb); + std::shared_ptr<ExperienceOrb> orb = std::dynamic_pointer_cast<ExperienceOrb>(_orb); glPushMatrix(); glTranslatef((float) x, (float) y, (float) z); diff --git a/Minecraft.Client/FallingTileRenderer.cpp b/Minecraft.Client/FallingTileRenderer.cpp index ad3d9ce3..b0bd3376 100644 --- a/Minecraft.Client/FallingTileRenderer.cpp +++ b/Minecraft.Client/FallingTileRenderer.cpp @@ -15,7 +15,7 @@ FallingTileRenderer::FallingTileRenderer() : EntityRenderer() void FallingTileRenderer::render(std::shared_ptr<Entity> _tile, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<FallingTile> tile = dynamic_pointer_cast<FallingTile>(_tile); + std::shared_ptr<FallingTile> tile = std::dynamic_pointer_cast<FallingTile>(_tile); glPushMatrix(); glTranslatef((float) x, (float) y, (float) z); diff --git a/Minecraft.Client/FireballRenderer.cpp b/Minecraft.Client/FireballRenderer.cpp index c5f379a6..c8d6ab0b 100644 --- a/Minecraft.Client/FireballRenderer.cpp +++ b/Minecraft.Client/FireballRenderer.cpp @@ -15,7 +15,7 @@ FireballRenderer::FireballRenderer(float scale) void FireballRenderer::render(std::shared_ptr<Entity> _fireball, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Fireball> fireball = dynamic_pointer_cast<Fireball>(_fireball); + std::shared_ptr<Fireball> fireball = std::dynamic_pointer_cast<Fireball>(_fireball); glPushMatrix(); diff --git a/Minecraft.Client/FishingHookRenderer.cpp b/Minecraft.Client/FishingHookRenderer.cpp index a746db18..e672ce70 100644 --- a/Minecraft.Client/FishingHookRenderer.cpp +++ b/Minecraft.Client/FishingHookRenderer.cpp @@ -11,7 +11,7 @@ void FishingHookRenderer::render(std::shared_ptr<Entity> _hook, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<FishingHook> hook = dynamic_pointer_cast<FishingHook>(_hook); + std::shared_ptr<FishingHook> hook = std::dynamic_pointer_cast<FishingHook>(_hook); glPushMatrix(); @@ -62,7 +62,7 @@ void FishingHookRenderer::render(std::shared_ptr<Entity> _hook, double x, double double xp = hook->owner->xo + (hook->owner->x - hook->owner->xo) * a + vv->x; double yp = hook->owner->yo + (hook->owner->y - hook->owner->yo) * a + vv->y; double zp = hook->owner->zo + (hook->owner->z - hook->owner->zo) * a + vv->z; - double yOffset = hook->owner != dynamic_pointer_cast<Player>(Minecraft::GetInstance()->player) ? hook->owner->getHeadHeight() : 0; + double yOffset = hook->owner != std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->player) ? hook->owner->getHeadHeight() : 0; // 4J-PB - changing this to be per player //if (this->entityRenderDispatcher->options->thirdPersonView) diff --git a/Minecraft.Client/GameRenderer.cpp b/Minecraft.Client/GameRenderer.cpp index 1cc1044f..fc55036e 100644 --- a/Minecraft.Client/GameRenderer.cpp +++ b/Minecraft.Client/GameRenderer.cpp @@ -276,7 +276,7 @@ void GameRenderer::tick(bool first) // 4J - add bFirst if (mc->cameraTargetPlayer == NULL) { - mc->cameraTargetPlayer = dynamic_pointer_cast<Mob>(mc->player); + mc->cameraTargetPlayer = std::dynamic_pointer_cast<Mob>(mc->player); } float brr = mc->level->getBrightness(Mth::floor(mc->cameraTargetPlayer->x), Mth::floor(mc->cameraTargetPlayer->y), Mth::floor(mc->cameraTargetPlayer->z)); @@ -407,7 +407,7 @@ float GameRenderer::GetFovVal() void GameRenderer::tickFov() { - std::shared_ptr<LocalPlayer>player = dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); + std::shared_ptr<LocalPlayer>player = std::dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); int playerIdx = player ? player->GetXboxPad() : 0; tFov[playerIdx] = player->getFieldOfViewModifier(); @@ -420,7 +420,7 @@ float GameRenderer::getFov(float a, bool applyEffects) { if (cameraFlip > 0 ) return 90; - std::shared_ptr<LocalPlayer> player = dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); + std::shared_ptr<LocalPlayer> player = std::dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); int playerIdx = player ? player->GetXboxPad() : 0; float fov = m_fov;//70; if (applyEffects) @@ -470,12 +470,12 @@ void GameRenderer::bobHurt(float a) void GameRenderer::bobView(float a) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(mc->cameraTargetPlayer); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(mc->cameraTargetPlayer); if(player==NULL) { return; } - //std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(mc->cameraTargetPlayer); + //std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(mc->cameraTargetPlayer); float wda = player->walkDist - player->walkDistO; float b = -(player->walkDist + wda * a); @@ -490,7 +490,7 @@ void GameRenderer::bobView(float a) void GameRenderer::moveCameraToPlayer(float a) { std::shared_ptr<Mob> player = mc->cameraTargetPlayer; - std::shared_ptr<LocalPlayer> localplayer = dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); + std::shared_ptr<LocalPlayer> localplayer = std::dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); float heightOffset = player->heightOffset - 1.62f; double x = player->xo + (player->x - player->xo) * a; @@ -719,7 +719,7 @@ void GameRenderer::renderItemInHand(float a, int eye) { if (cameraFlip > 0) return; - std::shared_ptr<LocalPlayer> localplayer = dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); + std::shared_ptr<LocalPlayer> localplayer = std::dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); // 4J-PB - to turn off the hand for screenshots, but not when the item held is a map if ( localplayer!=NULL) @@ -1383,10 +1383,10 @@ void GameRenderer::renderLevel(float a, int64_t until) PIXEndNamedEvent(); turnOffLightLayer(a); // 4J - brought forward from 1.8.2 - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(cameraEntity); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(cameraEntity); if (mc->hitResult != NULL && cameraEntity->isUnderLiquid(Material::water) && player!=NULL) //&& !mc->options.hideGui) { - //std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(cameraEntity); + //std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(cameraEntity); glDisable(GL_ALPHA_TEST); levelRenderer->renderHit(player, mc->hitResult, 0, player->inventory->getSelected(), a); levelRenderer->renderHitOutline(player, mc->hitResult, 0, player->inventory->getSelected(), a); @@ -1441,11 +1441,11 @@ void GameRenderer::renderLevel(float a, int64_t until) glEnable(GL_CULL_FACE); glDisable(GL_BLEND); - if (zoom == 1 && (dynamic_pointer_cast<Player>(cameraEntity)!=NULL)) //&& !mc->options.hideGui) + if (zoom == 1 && (std::dynamic_pointer_cast<Player>(cameraEntity)!=NULL)) //&& !mc->options.hideGui) { if (mc->hitResult != NULL && !cameraEntity->isUnderLiquid(Material::water)) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(cameraEntity); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(cameraEntity); glDisable(GL_ALPHA_TEST); levelRenderer->renderHit(player, mc->hitResult, 0, player->inventory->getSelected(), a); levelRenderer->renderHitOutline(player, mc->hitResult, 0, player->inventory->getSelected(), a); @@ -1462,7 +1462,7 @@ void GameRenderer::renderLevel(float a, int64_t until) glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE); - levelRenderer->renderDestroyAnimation(Tesselator::getInstance(), dynamic_pointer_cast<Player>(cameraEntity), a); + levelRenderer->renderDestroyAnimation(Tesselator::getInstance(), std::dynamic_pointer_cast<Player>(cameraEntity), a); glDisable(GL_BLEND); if (mc->options->isCloudsOn()) @@ -1957,9 +1957,9 @@ void GameRenderer::setupFog(int i, float alpha) // 4J - check for creative mode brought forward from 1.2.3 bool creative = false; - if (dynamic_pointer_cast<Player>(player) ) + if (std::dynamic_pointer_cast<Player>(player) ) { - creative = (dynamic_pointer_cast<Player>(player))->abilities.instabuild; + creative = (std::dynamic_pointer_cast<Player>(player))->abilities.instabuild; } if (i == 999) diff --git a/Minecraft.Client/GhastRenderer.cpp b/Minecraft.Client/GhastRenderer.cpp index 59dd361e..47685332 100644 --- a/Minecraft.Client/GhastRenderer.cpp +++ b/Minecraft.Client/GhastRenderer.cpp @@ -9,7 +9,7 @@ GhastRenderer::GhastRenderer() : MobRenderer(new GhastModel(), 0.5f) void GhastRenderer::scale(std::shared_ptr<Mob> mob, float a) { - std::shared_ptr<Ghast> ghast = dynamic_pointer_cast<Ghast>(mob); + std::shared_ptr<Ghast> ghast = std::dynamic_pointer_cast<Ghast>(mob); float ss = (ghast->oCharge+(ghast->charge-ghast->oCharge)*a)/20.0f; if (ss<0) ss = 0; diff --git a/Minecraft.Client/ItemFrameRenderer.cpp b/Minecraft.Client/ItemFrameRenderer.cpp index 06f8992e..e5d99f37 100644 --- a/Minecraft.Client/ItemFrameRenderer.cpp +++ b/Minecraft.Client/ItemFrameRenderer.cpp @@ -27,7 +27,7 @@ void ItemFrameRenderer::render(std::shared_ptr<Entity> _itemframe, double x, do { // 4J - original version used generics and thus had an input parameter of type EnderCrystal rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<ItemFrame> itemFrame = dynamic_pointer_cast<ItemFrame>(_itemframe); + std::shared_ptr<ItemFrame> itemFrame = std::dynamic_pointer_cast<ItemFrame>(_itemframe); glPushMatrix(); float xOffs = (float) (itemFrame->x - x) - 0.5f; diff --git a/Minecraft.Client/ItemInHandRenderer.cpp b/Minecraft.Client/ItemInHandRenderer.cpp index 14c28f02..b5e21907 100644 --- a/Minecraft.Client/ItemInHandRenderer.cpp +++ b/Minecraft.Client/ItemInHandRenderer.cpp @@ -319,7 +319,7 @@ void ItemInHandRenderer::render(float a) float fudgeY = 0.0f; float fudgeZ = 0.0f; bool splitHoriz = false; - std::shared_ptr<LocalPlayer> localPlayer = dynamic_pointer_cast<LocalPlayer>(player); + std::shared_ptr<LocalPlayer> localPlayer = std::dynamic_pointer_cast<LocalPlayer>(player); if( localPlayer ) { if( localPlayer->m_iScreenSection == C4JRender::VIEWPORT_TYPE_SPLIT_BOTTOM || diff --git a/Minecraft.Client/ItemRenderer.cpp b/Minecraft.Client/ItemRenderer.cpp index fc5e5fde..5aab8f00 100644 --- a/Minecraft.Client/ItemRenderer.cpp +++ b/Minecraft.Client/ItemRenderer.cpp @@ -32,7 +32,7 @@ ItemRenderer::~ItemRenderer() void ItemRenderer::render(std::shared_ptr<Entity> _itemEntity, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<ItemEntity> itemEntity = dynamic_pointer_cast<ItemEntity>(_itemEntity); + std::shared_ptr<ItemEntity> itemEntity = std::dynamic_pointer_cast<ItemEntity>(_itemEntity); random->setSeed(187); std::shared_ptr<ItemInstance> item = itemEntity->getItem(); diff --git a/Minecraft.Client/ItemSpriteRenderer.cpp b/Minecraft.Client/ItemSpriteRenderer.cpp index 1cc60b62..86bc4b09 100644 --- a/Minecraft.Client/ItemSpriteRenderer.cpp +++ b/Minecraft.Client/ItemSpriteRenderer.cpp @@ -37,7 +37,7 @@ void ItemSpriteRenderer::render(std::shared_ptr<Entity> e, double x, double y, d if (icon == PotionItem::getTexture(PotionItem::THROWABLE_ICON) ) { - int col = PotionBrewing::getColorValue((dynamic_pointer_cast<ThrownPotion>(e) )->getPotionValue(), false); + int col = PotionBrewing::getColorValue((std::dynamic_pointer_cast<ThrownPotion>(e) )->getPotionValue(), false); float red = ((col >> 16) & 0xff) / 255.0f; float g = ((col >> 8) & 0xff) / 255.0f; float b = ((col) & 0xff) / 255.0f; diff --git a/Minecraft.Client/LavaSlimeModel.cpp b/Minecraft.Client/LavaSlimeModel.cpp index 4c024cfe..ae94547b 100644 --- a/Minecraft.Client/LavaSlimeModel.cpp +++ b/Minecraft.Client/LavaSlimeModel.cpp @@ -43,7 +43,7 @@ int LavaSlimeModel::getModelVersion() void LavaSlimeModel::prepareMobModel(std::shared_ptr<Mob> mob, float time, float r, float a) { - std::shared_ptr<LavaSlime> lavaSlime = dynamic_pointer_cast<LavaSlime>(mob); + std::shared_ptr<LavaSlime> lavaSlime = std::dynamic_pointer_cast<LavaSlime>(mob); float slimeSquish = (lavaSlime->oSquish + (lavaSlime->squish - lavaSlime->oSquish) * a); if (slimeSquish < 0) diff --git a/Minecraft.Client/LavaSlimeRenderer.cpp b/Minecraft.Client/LavaSlimeRenderer.cpp index 6bb75720..fb1fea29 100644 --- a/Minecraft.Client/LavaSlimeRenderer.cpp +++ b/Minecraft.Client/LavaSlimeRenderer.cpp @@ -12,7 +12,7 @@ void LavaSlimeRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, { // 4J - original version used generics and thus had an input parameter of type LavaSlime rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<LavaSlime> mob = dynamic_pointer_cast<LavaSlime>(_mob); + std::shared_ptr<LavaSlime> mob = std::dynamic_pointer_cast<LavaSlime>(_mob); int modelVersion = ((LavaSlimeModel *) model)->getModelVersion(); if (modelVersion != this->modelVersion) { @@ -27,7 +27,7 @@ void LavaSlimeRenderer::scale(std::shared_ptr<Mob> _slime, float a) { // 4J - original version used generics and thus had an input parameter of type LavaSlime rather than std::shared_ptr<Mob> we have here - // do some casting around instead - std::shared_ptr<LavaSlime> slime = dynamic_pointer_cast<LavaSlime>(_slime); + std::shared_ptr<LavaSlime> slime = std::dynamic_pointer_cast<LavaSlime>(_slime); int size = slime->getSize(); float ss = (slime->oSquish + (slime->squish - slime->oSquish) * a) / (size * 0.5f + 1); float w = 1 / (ss + 1); diff --git a/Minecraft.Client/LevelRenderer.cpp b/Minecraft.Client/LevelRenderer.cpp index 4cdb0cbe..f05c1175 100644 --- a/Minecraft.Client/LevelRenderer.cpp +++ b/Minecraft.Client/LevelRenderer.cpp @@ -540,7 +540,7 @@ void LevelRenderer::renderEntities(Vec3 *cam, Culler *culler, float a) { // 4J-PB - changing this to be per player //if (entity == mc->cameraTargetPlayer && !mc->options->thirdPersonView && !mc->cameraTargetPlayer->isSleeping()) continue; - std::shared_ptr<LocalPlayer> localplayer = dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); + std::shared_ptr<LocalPlayer> localplayer = std::dynamic_pointer_cast<LocalPlayer>(mc->cameraTargetPlayer); if (localplayer && entity == mc->cameraTargetPlayer && !localplayer->ThirdPersonView() && !mc->cameraTargetPlayer->isSleeping()) continue; @@ -2788,7 +2788,7 @@ std::shared_ptr<Particle> LevelRenderer::addParticleInternal(ePARTICLE_TYPE ePar break; case eParticleType_instantSpell: particle = std::shared_ptr<Particle>(new SpellParticle(lev, x, y, z, xa, ya, za)); - dynamic_pointer_cast<SpellParticle>(particle)->setBaseTex(9 * 16); + std::dynamic_pointer_cast<SpellParticle>(particle)->setBaseTex(9 * 16); break; case eParticleType_note: particle = std::shared_ptr<Particle>( new NoteParticle(lev, x, y, z, xa, ya, za) ); @@ -2863,7 +2863,7 @@ std::shared_ptr<Particle> LevelRenderer::addParticleInternal(ePARTICLE_TYPE ePar else if( ( eParticleType >= eParticleType_tilecrack_base ) && ( eParticleType <= eParticleType_tilecrack_last ) ) { int id = PARTICLE_CRACK_ID(eParticleType), data = PARTICLE_CRACK_DATA(eParticleType); - particle = dynamic_pointer_cast<Particle>( std::shared_ptr<TerrainParticle>(new TerrainParticle(lev, x, y, z, xa, ya, za, Tile::tiles[id], 0, data, textures))->init(data) ); + particle = std::dynamic_pointer_cast<Particle>( std::shared_ptr<TerrainParticle>(new TerrainParticle(lev, x, y, z, xa, ya, za, Tile::tiles[id], 0, data, textures))->init(data) ); } } diff --git a/Minecraft.Client/LightningBoltRenderer.cpp b/Minecraft.Client/LightningBoltRenderer.cpp index 9bf7af05..4285fe1f 100644 --- a/Minecraft.Client/LightningBoltRenderer.cpp +++ b/Minecraft.Client/LightningBoltRenderer.cpp @@ -6,7 +6,7 @@ void LightningBoltRenderer::render(std::shared_ptr<Entity> _bolt, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<LightningBolt> bolt = dynamic_pointer_cast<LightningBolt>(_bolt); + std::shared_ptr<LightningBolt> bolt = std::dynamic_pointer_cast<LightningBolt>(_bolt); Tesselator *t = Tesselator::getInstance(); diff --git a/Minecraft.Client/LocalPlayer.cpp b/Minecraft.Client/LocalPlayer.cpp index 64fddbf1..8014a8a1 100644 --- a/Minecraft.Client/LocalPlayer.cpp +++ b/Minecraft.Client/LocalPlayer.cpp @@ -277,7 +277,7 @@ void LocalPlayer::aiStep() float sprintForward = input->sprintForward; bool wasRunning = sprintForward >= runTreshold; - //input->tick( dynamic_pointer_cast<Player>( shared_from_this() ) ); + //input->tick( std::dynamic_pointer_cast<Player>( shared_from_this() ) ); // 4J-PB - make it a localplayer input->tick( this ); sprintForward = input->sprintForward; @@ -622,7 +622,7 @@ bool LocalPlayer::openContainer(std::shared_ptr<Container> container) bool LocalPlayer::startCrafting(int x, int y, int z) { - bool success = app.LoadCrafting3x3Menu(GetXboxPad(), dynamic_pointer_cast<LocalPlayer>( shared_from_this() ), x, y, z ); + bool success = app.LoadCrafting3x3Menu(GetXboxPad(), std::dynamic_pointer_cast<LocalPlayer>( shared_from_this() ), x, y, z ); if( success ) ui.PlayUISFX(eSFX_Press); //app.LoadXuiCraftMenu(0,inventory, level, x, y, z); //minecraft->setScreen(new CraftingScreen(inventory, level, x, y, z)); @@ -766,7 +766,7 @@ void LocalPlayer::awardStat(Stat *stat, byteArray param) && ProfileManager.IsFullVersion() ) { - stat->handleParamBlob(dynamic_pointer_cast<LocalPlayer>(shared_from_this()), param); + stat->handleParamBlob(std::dynamic_pointer_cast<LocalPlayer>(shared_from_this()), param); } delete [] param.data; #else @@ -1430,7 +1430,7 @@ bool LocalPlayer::handleMouseClick(int button) if(lastClickState == lastClick_oldRepeat) return false; - std::shared_ptr<MultiplayerLocalPlayer> mplp = dynamic_pointer_cast<MultiplayerLocalPlayer>( shared_from_this() ); + std::shared_ptr<MultiplayerLocalPlayer> mplp = std::dynamic_pointer_cast<MultiplayerLocalPlayer>( shared_from_this() ); if(mplp && mplp->connection) mplp->StopSleeping(); @@ -1550,15 +1550,15 @@ void LocalPlayer::updateRichPresence() { app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_MAP); } - else if(riding != NULL && dynamic_pointer_cast<Minecart>(riding) != NULL) + else if(riding != NULL && std::dynamic_pointer_cast<Minecart>(riding) != NULL) { app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_RIDING_MINECART); } - else if(riding != NULL && dynamic_pointer_cast<Boat>(riding) != NULL) + else if(riding != NULL && std::dynamic_pointer_cast<Boat>(riding) != NULL) { app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_BOATING); } - else if(riding != NULL && dynamic_pointer_cast<Pig>(riding) != NULL) + else if(riding != NULL && std::dynamic_pointer_cast<Pig>(riding) != NULL) { app.SetRichPresenceContext(m_iPad,CONTEXT_GAME_STATE_RIDING_PIG); } diff --git a/Minecraft.Client/MinecartRenderer.cpp b/Minecraft.Client/MinecartRenderer.cpp index cd274992..9bbef2b8 100644 --- a/Minecraft.Client/MinecartRenderer.cpp +++ b/Minecraft.Client/MinecartRenderer.cpp @@ -13,7 +13,7 @@ MinecartRenderer::MinecartRenderer() void MinecartRenderer::render(std::shared_ptr<Entity> _cart, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Minecart> cart = dynamic_pointer_cast<Minecart>(_cart); + std::shared_ptr<Minecart> cart = std::dynamic_pointer_cast<Minecart>(_cart); glPushMatrix(); diff --git a/Minecraft.Client/Minecraft.cpp b/Minecraft.Client/Minecraft.cpp index 3ff38dfa..3703da9d 100644 --- a/Minecraft.Client/Minecraft.cpp +++ b/Minecraft.Client/Minecraft.cpp @@ -2810,7 +2810,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) { default: { - std::shared_ptr<Animal> animal = dynamic_pointer_cast<Animal>(hitResult->entity); + std::shared_ptr<Animal> animal = std::dynamic_pointer_cast<Animal>(hitResult->entity); if(!animal->isBaby() && !animal->isInLove() && (animal->getAge() == 0) && animal->isFood(heldItem)) { @@ -2839,7 +2839,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) break; default: { - std::shared_ptr<Animal> animal = dynamic_pointer_cast<Animal>(hitResult->entity); + std::shared_ptr<Animal> animal = std::dynamic_pointer_cast<Animal>(hitResult->entity); if(!animal->isBaby() && !animal->isInLove() && (animal->getAge() == 0) && animal->isFood(heldItem)) { @@ -2870,13 +2870,13 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) case Item::shears_Id: { if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT; - std::shared_ptr<Animal> animal = dynamic_pointer_cast<Animal>(hitResult->entity); + std::shared_ptr<Animal> animal = std::dynamic_pointer_cast<Animal>(hitResult->entity); if(!animal->isBaby()) *piUse=IDS_TOOLTIPS_SHEAR; } break; default: { - std::shared_ptr<Animal> animal = dynamic_pointer_cast<Animal>(hitResult->entity); + std::shared_ptr<Animal> animal = std::dynamic_pointer_cast<Animal>(hitResult->entity); if(!animal->isBaby() && !animal->isInLove() && (animal->getAge() == 0) && animal->isFood(heldItem)) { @@ -2898,7 +2898,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) *piAction=IDS_TOOLTIPS_MINE; // are we in the boat already? - if (dynamic_pointer_cast<Boat>( player->riding ) != NULL) + if (std::dynamic_pointer_cast<Boat>( player->riding ) != NULL) { *piUse=IDS_TOOLTIPS_EXIT; } @@ -2910,13 +2910,13 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) case eTYPE_MINECART: *piAction=IDS_TOOLTIPS_MINE; // are we in the minecart already? - if (dynamic_pointer_cast<Minecart>( player->riding ) != NULL) + if (std::dynamic_pointer_cast<Minecart>( player->riding ) != NULL) { *piUse=IDS_TOOLTIPS_EXIT; } else { - switch(dynamic_pointer_cast<Minecart>(hitResult->entity)->type) + switch(std::dynamic_pointer_cast<Minecart>(hitResult->entity)->type) { case Minecart::RIDEABLE: *piUse=IDS_TOOLTIPS_RIDE; @@ -2958,7 +2958,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) { case Item::dye_powder_Id: { - std::shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(hitResult->entity); + std::shared_ptr<Sheep> sheep = std::dynamic_pointer_cast<Sheep>(hitResult->entity); // convert to tile-based color value (0 is white instead of black) int newColor = ClothTile::getTileDataForItemAuxValue(heldItem->getAuxValue()); @@ -2971,7 +2971,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) break; case Item::shears_Id: { - std::shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(hitResult->entity); + std::shared_ptr<Sheep> sheep = std::dynamic_pointer_cast<Sheep>(hitResult->entity); // can only shear a sheep that hasn't been sheared if(!sheep->isSheared() ) @@ -2983,7 +2983,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) break; default: { - std::shared_ptr<Animal> animal = dynamic_pointer_cast<Animal>(hitResult->entity); + std::shared_ptr<Animal> animal = std::dynamic_pointer_cast<Animal>(hitResult->entity); if(!animal->isBaby() && !animal->isInLove() && (animal->getAge() == 0) && animal->isFood(heldItem)) { @@ -2998,18 +2998,18 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) case eTYPE_PIG: // can ride a pig if(player->isAllowedToAttackAnimals()) *piAction=IDS_TOOLTIPS_HIT; - if (dynamic_pointer_cast<Pig>( player->riding ) != NULL) + if (std::dynamic_pointer_cast<Pig>( player->riding ) != NULL) { *piUse=IDS_TOOLTIPS_EXIT; } else { // does the pig have a saddle? - if(dynamic_pointer_cast<Pig>(hitResult->entity)->hasSaddle()) + if(std::dynamic_pointer_cast<Pig>(hitResult->entity)->hasSaddle()) { *piUse=IDS_TOOLTIPS_RIDE; } - else if (!dynamic_pointer_cast<Pig>(hitResult->entity)->isBaby()) + else if (!std::dynamic_pointer_cast<Pig>(hitResult->entity)->isBaby()) { if(player->inventory->IsHeldItem()) { @@ -3023,7 +3023,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) break; default: { - std::shared_ptr<Animal> animal = dynamic_pointer_cast<Animal>(hitResult->entity); + std::shared_ptr<Animal> animal = std::dynamic_pointer_cast<Animal>(hitResult->entity); if(!animal->isBaby() && !animal->isInLove() && (animal->getAge() == 0) && animal->isFood(heldItem)) { @@ -3042,7 +3042,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) { int iID=-1; std::shared_ptr<ItemInstance> heldItem=nullptr; - std::shared_ptr<Wolf> wolf = dynamic_pointer_cast<Wolf>(hitResult->entity); + std::shared_ptr<Wolf> wolf = std::dynamic_pointer_cast<Wolf>(hitResult->entity); if(player->inventory->IsHeldItem()) { @@ -3132,7 +3132,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) { int iID=-1; std::shared_ptr<ItemInstance> heldItem=nullptr; - std::shared_ptr<Ozelot> ocelot = dynamic_pointer_cast<Ozelot>(hitResult->entity); + std::shared_ptr<Ozelot> ocelot = std::dynamic_pointer_cast<Ozelot>(hitResult->entity); if(player->inventory->IsHeldItem()) { @@ -3193,7 +3193,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) case eTYPE_PLAYER: { // Fix for #58576 - TU6: Content: Gameplay: Hit button prompt is available when attacking a host who has "Invisible" option turned on - std::shared_ptr<Player> TargetPlayer = dynamic_pointer_cast<Player>(hitResult->entity); + std::shared_ptr<Player> TargetPlayer = std::dynamic_pointer_cast<Player>(hitResult->entity); if(!TargetPlayer->hasInvisiblePrivilege()) // This means they are invisible, not just that they have the privilege { @@ -3206,7 +3206,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) break; case eTYPE_ITEM_FRAME: { - std::shared_ptr<ItemFrame> itemFrame = dynamic_pointer_cast<ItemFrame>(hitResult->entity); + std::shared_ptr<ItemFrame> itemFrame = std::dynamic_pointer_cast<ItemFrame>(hitResult->entity); // is the frame occupied? if(itemFrame->getItem()!=NULL) @@ -3228,7 +3228,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) break; case eTYPE_VILLAGER: { - std::shared_ptr<Villager> villager = dynamic_pointer_cast<Villager>(hitResult->entity); + std::shared_ptr<Villager> villager = std::dynamic_pointer_cast<Villager>(hitResult->entity); if (!villager->isBaby()) { *piUse=IDS_TOOLTIPS_TRADE; @@ -3238,7 +3238,7 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) break; case eTYPE_ZOMBIE: { - std::shared_ptr<Zombie> zomb = dynamic_pointer_cast<Zombie>(hitResult->entity); + std::shared_ptr<Zombie> zomb = std::dynamic_pointer_cast<Zombie>(hitResult->entity); std::shared_ptr<ItemInstance> heldItem=nullptr; if(player->inventory->IsHeldItem()) @@ -3475,9 +3475,9 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) if((player->ullButtonsPressed&(1LL<<MINECRAFT_ACTION_SPAWN_CREEPER)) && app.GetMobsDontAttackEnabled()) { - //std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(Creeper::_class->newInstance( level )); - //std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(Wolf::_class->newInstance( level )); - std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(std::shared_ptr<Spider>(new Spider( level ))); + //std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(Creeper::_class->newInstance( level )); + //std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(Wolf::_class->newInstance( level )); + std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(std::shared_ptr<Spider>(new Spider( level ))); mob->moveTo(player->x+1, player->y, player->z+1, level->random->nextFloat() * 360, 0); level->addEntity(mob); } @@ -3507,14 +3507,14 @@ void Minecraft::tick(bool bFirst, bool bUpdateTextures) if((player->ullButtonsPressed&(1LL<<MINECRAFT_ACTION_INVENTORY)) && gameMode->isInputAllowed(MINECRAFT_ACTION_INVENTORY)) { - std::shared_ptr<LocalPlayer> player = dynamic_pointer_cast<LocalPlayer>( Minecraft::GetInstance()->player ); + std::shared_ptr<LocalPlayer> player = std::dynamic_pointer_cast<LocalPlayer>( Minecraft::GetInstance()->player ); ui.PlayUISFX(eSFX_Press); app.LoadInventoryMenu(iPad,player); } if((player->ullButtonsPressed&(1LL<<MINECRAFT_ACTION_CRAFTING)) && gameMode->isInputAllowed(MINECRAFT_ACTION_CRAFTING)) { - std::shared_ptr<LocalPlayer> player = dynamic_pointer_cast<LocalPlayer>( Minecraft::GetInstance()->player ); + std::shared_ptr<LocalPlayer> player = std::dynamic_pointer_cast<LocalPlayer>( Minecraft::GetInstance()->player ); // 4J-PB - reordered the if statement so creative mode doesn't bring up the crafting table // Fix for #39014 - TU5: Creative Mode: Pressing X to access the creative menu while looking at a crafting table causes the crafting menu to display @@ -4697,7 +4697,7 @@ bool mayUse = true; if(button==1 && (player->isSleeping() && level != NULL && level->isClientSide)) { -std::shared_ptr<MultiplayerLocalPlayer> mplp = dynamic_pointer_cast<MultiplayerLocalPlayer>( player ); +std::shared_ptr<MultiplayerLocalPlayer> mplp = std::dynamic_pointer_cast<MultiplayerLocalPlayer>( player ); if(mplp) mplp->StopSleeping(); diff --git a/Minecraft.Client/MinecraftServer.cpp b/Minecraft.Client/MinecraftServer.cpp index b94330d7..1b1728d7 100644 --- a/Minecraft.Client/MinecraftServer.cpp +++ b/Minecraft.Client/MinecraftServer.cpp @@ -1278,7 +1278,7 @@ void MinecraftServer::run(int64_t seed, void *lpParameter) { std::shared_ptr<ServerPlayer> player = players->players.at(0); eINSTANCEOF factory = (eINSTANCEOF)((size_t)param); - std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(factory,player->level )); + std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(EntityIO::newByEnumType(factory,player->level )); mob->moveTo(player->x+1, player->y, player->z+1, player->level->random->nextFloat() * 360, 0); mob->setDespawnProtected(); // 4J added, default to being protected against despawning (has to be done after initial position is set) player->level->addEntity(mob); diff --git a/Minecraft.Client/MobRenderer.cpp b/Minecraft.Client/MobRenderer.cpp index 7399f2c2..4d46dddf 100644 --- a/Minecraft.Client/MobRenderer.cpp +++ b/Minecraft.Client/MobRenderer.cpp @@ -35,7 +35,7 @@ void MobRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, doubl { // 4J - added - this used to use generics so the input parameter could be a mob (or derived type), but we aren't // able to do that so dynamically casting to get the more specific type here. - std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(_mob); + std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(_mob); glPushMatrix(); glDisable(GL_CULL_FACE); @@ -52,9 +52,9 @@ void MobRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, doubl float bodyRot = rotlerp(mob->yBodyRotO, mob->yBodyRot, a); float headRot = rotlerp(mob->yHeadRotO, mob->yHeadRot, a); - if (mob->isRiding() && dynamic_pointer_cast<Mob>(mob->riding)) + if (mob->isRiding() && std::dynamic_pointer_cast<Mob>(mob->riding)) { - std::shared_ptr<Mob> riding = dynamic_pointer_cast<Mob>(mob->riding); + std::shared_ptr<Mob> riding = std::dynamic_pointer_cast<Mob>(mob->riding); bodyRot = rotlerp(riding->yBodyRotO, riding->yBodyRot, a); float headDiff = Mth::wrapDegrees(headRot - bodyRot); @@ -235,7 +235,7 @@ void MobRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, doubl void MobRenderer::renderModel(std::shared_ptr<Entity> mob, float wp, float ws, float bob, float headRotMinusBodyRot, float headRotx, float scale) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(Minecraft::GetInstance()->player); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(Minecraft::GetInstance()->player); bindTexture(mob->customTextureUrl, mob->getTexture()); if (!mob->isInvisible()) @@ -396,7 +396,7 @@ void MobRenderer::renderNameTag(std::shared_ptr<Mob> mob, const wstring& Origina Tesselator *t = Tesselator::getInstance(); int offs = 0; - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(mob); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(mob); if (player != NULL && app.isXuidDeadmau5( player->getXuid() ) ) offs = -10; wstring playerName; diff --git a/Minecraft.Client/MobSpawnerRenderer.cpp b/Minecraft.Client/MobSpawnerRenderer.cpp index 50a8cbb2..6a9f9e85 100644 --- a/Minecraft.Client/MobSpawnerRenderer.cpp +++ b/Minecraft.Client/MobSpawnerRenderer.cpp @@ -8,7 +8,7 @@ void MobSpawnerRenderer::render(std::shared_ptr<TileEntity> _spawner, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<MobSpawnerTileEntity> spawner = dynamic_pointer_cast<MobSpawnerTileEntity>(_spawner); + std::shared_ptr<MobSpawnerTileEntity> spawner = std::dynamic_pointer_cast<MobSpawnerTileEntity>(_spawner); glPushMatrix(); glTranslatef((float) x + 0.5f, (float) y, (float) z + 0.5f); diff --git a/Minecraft.Client/MultiPlayerLocalPlayer.cpp b/Minecraft.Client/MultiPlayerLocalPlayer.cpp index 29d1caa8..edeab23e 100644 --- a/Minecraft.Client/MultiPlayerLocalPlayer.cpp +++ b/Minecraft.Client/MultiPlayerLocalPlayer.cpp @@ -334,9 +334,9 @@ void MultiplayerLocalPlayer::ride(std::shared_ptr<Entity> e) } else if (!wasRiding && isRiding) { - if(dynamic_pointer_cast<Minecart>(e) != NULL) + if(std::dynamic_pointer_cast<Minecart>(e) != NULL) gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Riding_Minecart); - else if(dynamic_pointer_cast<Boat>(e) != NULL) + else if(std::dynamic_pointer_cast<Boat>(e) != NULL) gameMode->getTutorial()->changeTutorialState(e_Tutorial_State_Riding_Boat); } } diff --git a/Minecraft.Client/MushroomCowRenderer.cpp b/Minecraft.Client/MushroomCowRenderer.cpp index b34ffaf1..01f4dbe1 100644 --- a/Minecraft.Client/MushroomCowRenderer.cpp +++ b/Minecraft.Client/MushroomCowRenderer.cpp @@ -13,7 +13,7 @@ void MushroomCowRenderer::render(std::shared_ptr<Entity> _mob, double x, double { // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than std::shared_ptr<Entity> we have here - // do some casting around instead - //std::shared_ptr<MushroomCow> mob = dynamic_pointer_cast<MushroomCow>(_mob); + //std::shared_ptr<MushroomCow> mob = std::dynamic_pointer_cast<MushroomCow>(_mob); // 4J Stu - No need to do the cast, just pass through as-is MobRenderer::render(_mob, x, y, z, rot, a); @@ -23,7 +23,7 @@ void MushroomCowRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a { // 4J - original version used generics and thus had an input parameter of type MushroomCow rather than std::shared_ptr<Mob> we have here - // do some casting around instead - std::shared_ptr<MushroomCow> mob = dynamic_pointer_cast<MushroomCow>(_mob); + std::shared_ptr<MushroomCow> mob = std::dynamic_pointer_cast<MushroomCow>(_mob); MobRenderer::additionalRendering(mob, a); if (mob->isBaby()) return; bindTexture(TN_TERRAIN); // 4J was "/terrain.png" diff --git a/Minecraft.Client/OzelotModel.cpp b/Minecraft.Client/OzelotModel.cpp index b0557012..c9dcf679 100644 --- a/Minecraft.Client/OzelotModel.cpp +++ b/Minecraft.Client/OzelotModel.cpp @@ -182,7 +182,7 @@ void OzelotModel::setupAnim(float time, float r, float bob, float yRot, float xR void OzelotModel::prepareMobModel(std::shared_ptr<Mob> mob, float time, float r, float a) { - std::shared_ptr<Ozelot> ozelot = dynamic_pointer_cast<Ozelot>(mob); + std::shared_ptr<Ozelot> ozelot = std::dynamic_pointer_cast<Ozelot>(mob); body->y = bodyWalkY; body->z = bodyWalkZ; diff --git a/Minecraft.Client/OzelotRenderer.cpp b/Minecraft.Client/OzelotRenderer.cpp index 54c50d69..230969b2 100644 --- a/Minecraft.Client/OzelotRenderer.cpp +++ b/Minecraft.Client/OzelotRenderer.cpp @@ -15,7 +15,7 @@ void OzelotRenderer::scale(std::shared_ptr<Mob> _mob, float a) { // 4J - original version used generics and thus had an input parameter of type Blaze rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<Ozelot> mob = dynamic_pointer_cast<Ozelot>(_mob); + std::shared_ptr<Ozelot> mob = std::dynamic_pointer_cast<Ozelot>(_mob); MobRenderer::scale(mob, a); if (mob->isTame()) { diff --git a/Minecraft.Client/PS3/PS3Extras/Ps3Types.h b/Minecraft.Client/PS3/PS3Extras/Ps3Types.h index 6cacd7a0..1705f064 100644 --- a/Minecraft.Client/PS3/PS3Extras/Ps3Types.h +++ b/Minecraft.Client/PS3/PS3Extras/Ps3Types.h @@ -22,7 +22,7 @@ using std::tr1::bad_weak_ptr; using std::tr1::const_pointer_cast; -using std::tr1::dynamic_pointer_cast; +using std::tr1::std::dynamic_pointer_cast; using std::tr1::enable_shared_from_this; using std::tr1::get_deleter; using std::tr1::std::shared_ptr; diff --git a/Minecraft.Client/PaintingRenderer.cpp b/Minecraft.Client/PaintingRenderer.cpp index b3a8acd2..c8aa510e 100644 --- a/Minecraft.Client/PaintingRenderer.cpp +++ b/Minecraft.Client/PaintingRenderer.cpp @@ -14,7 +14,7 @@ PaintingRenderer::PaintingRenderer() void PaintingRenderer::render(std::shared_ptr<Entity> _painting, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Painting> painting = dynamic_pointer_cast<Painting>(_painting); + std::shared_ptr<Painting> painting = std::dynamic_pointer_cast<Painting>(_painting); random->setSeed(187); diff --git a/Minecraft.Client/Particle.cpp b/Minecraft.Client/Particle.cpp index 30f14878..caf3324c 100644 --- a/Minecraft.Client/Particle.cpp +++ b/Minecraft.Client/Particle.cpp @@ -66,14 +66,14 @@ std::shared_ptr<Particle> Particle::setPower(float power) xd *= power; yd = (yd - 0.1f) * power + 0.1f; zd *= power; - return dynamic_pointer_cast<Particle>( shared_from_this() ); + return std::dynamic_pointer_cast<Particle>( shared_from_this() ); } std::shared_ptr<Particle> Particle::scale(float scale) { setSize(0.2f * scale, 0.2f * scale); size *= scale; - return dynamic_pointer_cast<Particle>( shared_from_this() ); + return std::dynamic_pointer_cast<Particle>( shared_from_this() ); } void Particle::setColor(float r, float g, float b) diff --git a/Minecraft.Client/PigRenderer.cpp b/Minecraft.Client/PigRenderer.cpp index 7e50fe35..00c84e14 100644 --- a/Minecraft.Client/PigRenderer.cpp +++ b/Minecraft.Client/PigRenderer.cpp @@ -10,7 +10,7 @@ PigRenderer::PigRenderer(Model *model, Model *armor, float shadow) : MobRenderer int PigRenderer::prepareArmor(std::shared_ptr<Mob> _pig, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Pig> pig = dynamic_pointer_cast<Pig>(_pig); + std::shared_ptr<Pig> pig = std::dynamic_pointer_cast<Pig>(_pig); MemSect(31); bindTexture(TN_MOB_SADDLE); // 4J was L"/mob/saddle.png" diff --git a/Minecraft.Client/PistonPieceRenderer.cpp b/Minecraft.Client/PistonPieceRenderer.cpp index b33df7b2..8fca15e4 100644 --- a/Minecraft.Client/PistonPieceRenderer.cpp +++ b/Minecraft.Client/PistonPieceRenderer.cpp @@ -15,7 +15,7 @@ PistonPieceRenderer::PistonPieceRenderer() void PistonPieceRenderer::render(std::shared_ptr<TileEntity> _entity, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<PistonPieceEntity> entity = dynamic_pointer_cast<PistonPieceEntity>(_entity); + std::shared_ptr<PistonPieceEntity> entity = std::dynamic_pointer_cast<PistonPieceEntity>(_entity); Tile *tile = Tile::tiles[entity->getId()]; if (tile != NULL && entity->getProgress(a) <= 1) // 4J - changed condition from < to <= as our chunk update is async to main thread and so we can have to render these with progress of 1 diff --git a/Minecraft.Client/PlayerConnection.cpp b/Minecraft.Client/PlayerConnection.cpp index 393ae105..51e48e54 100644 --- a/Minecraft.Client/PlayerConnection.cpp +++ b/Minecraft.Client/PlayerConnection.cpp @@ -1273,9 +1273,9 @@ void PlayerConnection::handleSignUpdate(std::shared_ptr<SignUpdatePacket> packet { std::shared_ptr<TileEntity> te = level->getTileEntity(packet->x, packet->y, packet->z); - if (dynamic_pointer_cast<SignTileEntity>(te) != NULL) + if (std::dynamic_pointer_cast<SignTileEntity>(te) != NULL) { - std::shared_ptr<SignTileEntity> ste = dynamic_pointer_cast<SignTileEntity>(te); + std::shared_ptr<SignTileEntity> ste = std::dynamic_pointer_cast<SignTileEntity>(te); if (!ste->isEditable()) { server->warn(L"Player " + player->name + L" just tried to change non-editable sign"); @@ -1284,12 +1284,12 @@ void PlayerConnection::handleSignUpdate(std::shared_ptr<SignUpdatePacket> packet } // 4J-JEV: Changed to allow characters to display as a []. - if (dynamic_pointer_cast<SignTileEntity>(te) != NULL) + if (std::dynamic_pointer_cast<SignTileEntity>(te) != NULL) { int x = packet->x; int y = packet->y; int z = packet->z; - std::shared_ptr<SignTileEntity> ste = dynamic_pointer_cast<SignTileEntity>(te); + std::shared_ptr<SignTileEntity> ste = std::dynamic_pointer_cast<SignTileEntity>(te); for (int i = 0; i < 4; i++) { wstring lineText = packet->lines[i].substr(0,15); @@ -1512,7 +1512,7 @@ void PlayerConnection::handleCustomPayload(std::shared_ptr<CustomPayloadPacket> void PlayerConnection::handleDebugOptions(std::shared_ptr<DebugOptionsPacket> packet) { - //Player player = dynamic_pointer_cast<Player>( player->shared_from_this() ); + //Player player = std::dynamic_pointer_cast<Player>( player->shared_from_this() ); player->SetDebugOptions(packet->m_uiVal); } @@ -1528,7 +1528,7 @@ void PlayerConnection::handleCraftItem(std::shared_ptr<CraftItemPacket> packet) if(app.DebugSettingsOn() && (player->GetDebugOptions()&(1L<<eDebugSetting_CraftAnything))) { - pTempItemInst->onCraftedBy(player->level, dynamic_pointer_cast<Player>( player->shared_from_this() ), pTempItemInst->count ); + pTempItemInst->onCraftedBy(player->level, std::dynamic_pointer_cast<Player>( player->shared_from_this() ), pTempItemInst->count ); if(player->inventory->add(pTempItemInst)==false ) { // no room in inventory, so throw it down @@ -1542,7 +1542,7 @@ void PlayerConnection::handleCraftItem(std::shared_ptr<CraftItemPacket> packet) // TODO 4J Stu - Assume at the moment that the client can work this out for us... //if(pRecipeIngredientsRequired[iRecipe].bCanMake) //{ - pTempItemInst->onCraftedBy(player->level, dynamic_pointer_cast<Player>( player->shared_from_this() ), pTempItemInst->count ); + pTempItemInst->onCraftedBy(player->level, std::dynamic_pointer_cast<Player>( player->shared_from_this() ), pTempItemInst->count ); // and remove those resources from your inventory for(int i=0;i<pRecipeIngredientsRequired[iRecipe].iIngC;i++) diff --git a/Minecraft.Client/PlayerList.cpp b/Minecraft.Client/PlayerList.cpp index 9beea76b..b5450a59 100644 --- a/Minecraft.Client/PlayerList.cpp +++ b/Minecraft.Client/PlayerList.cpp @@ -1037,7 +1037,7 @@ void PlayerList::broadcast(std::shared_ptr<Player> except, double x, double y, d vector< std::shared_ptr<ServerPlayer> > sentTo; if( except != NULL ) { - sentTo.push_back(dynamic_pointer_cast<ServerPlayer>(except)); + sentTo.push_back(std::dynamic_pointer_cast<ServerPlayer>(except)); } for (unsigned int i = 0; i < players.size(); i++) @@ -1080,7 +1080,7 @@ void PlayerList::broadcast(std::shared_ptr<Player> except, double x, double y, d if (xd * xd + yd * yd + zd * zd < range * range) { #if 0 // _DEBUG - std::shared_ptr<LevelSoundPacket> SoundPacket= dynamic_pointer_cast<LevelSoundPacket>(packet); + std::shared_ptr<LevelSoundPacket> SoundPacket= std::dynamic_pointer_cast<LevelSoundPacket>(packet); if(SoundPacket) { diff --git a/Minecraft.Client/PlayerRenderer.cpp b/Minecraft.Client/PlayerRenderer.cpp index a4455c71..524e02ad 100644 --- a/Minecraft.Client/PlayerRenderer.cpp +++ b/Minecraft.Client/PlayerRenderer.cpp @@ -49,7 +49,7 @@ unsigned int PlayerRenderer::getNametagColour(int index) int PlayerRenderer::prepareArmor(std::shared_ptr<Mob> _player, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(_player); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(_player); // 4J-PB - need to disable rendering armour for some special skins (Daleks) unsigned int uiAnimOverrideBitmask=player->getAnimOverrideBitmask(); @@ -111,7 +111,7 @@ int PlayerRenderer::prepareArmor(std::shared_ptr<Mob> _player, int layer, float void PlayerRenderer::prepareSecondPassArmor(std::shared_ptr<Mob> _player, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(_player); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(_player); std::shared_ptr<ItemInstance> itemInstance = player->inventory->getArmor(3 - layer); if (itemInstance != NULL) { @@ -130,7 +130,7 @@ void PlayerRenderer::prepareSecondPassArmor(std::shared_ptr<Mob> _player, int la void PlayerRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Player> mob = dynamic_pointer_cast<Player>(_mob); + std::shared_ptr<Player> mob = std::dynamic_pointer_cast<Player>(_mob); if(mob->hasInvisiblePrivilege()) return; @@ -169,7 +169,7 @@ void PlayerRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, do armorParts1->sneaking = armorParts2->sneaking = humanoidModel->sneaking = mob->isSneaking(); double yp = y - mob->heightOffset; - if (mob->isSneaking() && (dynamic_pointer_cast<LocalPlayer>(mob) == NULL)) + if (mob->isSneaking() && (std::dynamic_pointer_cast<LocalPlayer>(mob) == NULL)) { yp -= 2 / 16.0f; } @@ -231,7 +231,7 @@ void PlayerRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, do void PlayerRenderer::renderName(std::shared_ptr<Mob> _mob, double x, double y, double z) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Player> mob = dynamic_pointer_cast<Player>(_mob); + std::shared_ptr<Player> mob = std::dynamic_pointer_cast<Player>(_mob); if (Minecraft::renderNames() && mob != entityRenderDispatcher->cameraEntity && !mob->isInvisibleTo(Minecraft::GetInstance()->player) ) // 4J-JEV: Todo, move to LivingEntityRenderer. @@ -321,7 +321,7 @@ void PlayerRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a) MobRenderer::additionalRendering(_mob,a); // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Player> mob = dynamic_pointer_cast<Player>(_mob); + std::shared_ptr<Player> mob = std::dynamic_pointer_cast<Player>(_mob); std::shared_ptr<ItemInstance> headGear = mob->inventory->getArmor(3); if (headGear != NULL) @@ -543,7 +543,7 @@ void PlayerRenderer::renderHand() void PlayerRenderer::setupPosition(std::shared_ptr<Mob> _mob, double x, double y, double z) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Player> mob = dynamic_pointer_cast<Player>(_mob); + std::shared_ptr<Player> mob = std::dynamic_pointer_cast<Player>(_mob); if (mob->isAlive() && mob->isSleeping()) { @@ -559,7 +559,7 @@ void PlayerRenderer::setupPosition(std::shared_ptr<Mob> _mob, double x, double y void PlayerRenderer::setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Player> mob = dynamic_pointer_cast<Player>(_mob); + std::shared_ptr<Player> mob = std::dynamic_pointer_cast<Player>(_mob); if (mob->isAlive() && mob->isSleeping()) { @@ -578,7 +578,7 @@ void PlayerRenderer::renderShadow(std::shared_ptr<Entity> e, double x, double y, { if(app.GetGameHostOption(eGameHostOption_HostCanBeInvisible) > 0) { - std::shared_ptr<Player> player = dynamic_pointer_cast<Player>(e); + std::shared_ptr<Player> player = std::dynamic_pointer_cast<Player>(e); if(player != NULL && player->hasInvisiblePrivilege()) return; } EntityRenderer::renderShadow(e,x,y,z,pow,a); diff --git a/Minecraft.Client/ServerLevel.cpp b/Minecraft.Client/ServerLevel.cpp index c416bb85..3ed94a67 100644 --- a/Minecraft.Client/ServerLevel.cpp +++ b/Minecraft.Client/ServerLevel.cpp @@ -671,11 +671,11 @@ void ServerLevel::tick(std::shared_ptr<Entity> e, bool actual) { e->remove(); } - if (!server->isNpcsEnabled() && (dynamic_pointer_cast<Npc>(e) != NULL)) + if (!server->isNpcsEnabled() && (std::dynamic_pointer_cast<Npc>(e) != NULL)) { e->remove(); } - if (e->rider.lock() == NULL || (dynamic_pointer_cast<Player>(e->rider.lock())==NULL) ) // 4J - was !(e->rider instanceof Player) + if (e->rider.lock() == NULL || (std::dynamic_pointer_cast<Player>(e->rider.lock())==NULL) ) // 4J - was !(e->rider instanceof Player) { Level::tick(e, actual); } @@ -814,7 +814,7 @@ void ServerLevel::generateBonusItemsNearSpawn() if( getTile( x, y, z ) == Tile::chest_Id ) { - std::shared_ptr<ChestTileEntity> chest = dynamic_pointer_cast<ChestTileEntity>(getTileEntity(x, y, z)); + std::shared_ptr<ChestTileEntity> chest = std::dynamic_pointer_cast<ChestTileEntity>(getTileEntity(x, y, z)); if (chest != NULL) { if( chest->isBonusChest ) @@ -1019,7 +1019,7 @@ std::shared_ptr<Explosion> ServerLevel::explode(std::shared_ptr<Entity> source, vector<std::shared_ptr<ServerPlayer> > sentTo; for(AUTO_VAR(it, players.begin()); it != players.end(); ++it) { - std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(*it); + std::shared_ptr<ServerPlayer> player = std::dynamic_pointer_cast<ServerPlayer>(*it); if (player->dimension != dimension->id) continue; bool knockbackOnly = false; @@ -1188,7 +1188,7 @@ void ServerLevel::runQueuedSendTileUpdates() bool ServerLevel::addEntity(std::shared_ptr<Entity> e) { // If its an item entity, and we've got to our capacity, delete the oldest - if( dynamic_pointer_cast<ItemEntity>(e) != NULL ) + if( std::dynamic_pointer_cast<ItemEntity>(e) != NULL ) { // printf("Adding item entity count %d\n",m_itemEntities.size()); EnterCriticalSection(&m_limiterCS); @@ -1200,7 +1200,7 @@ bool ServerLevel::addEntity(std::shared_ptr<Entity> e) LeaveCriticalSection(&m_limiterCS); } // If its an hanging entity, and we've got to our capacity, delete the oldest - else if( dynamic_pointer_cast<HangingEntity>(e) != NULL ) + else if( std::dynamic_pointer_cast<HangingEntity>(e) != NULL ) { // printf("Adding item entity count %d\n",m_itemEntities.size()); EnterCriticalSection(&m_limiterCS); @@ -1217,7 +1217,7 @@ bool ServerLevel::addEntity(std::shared_ptr<Entity> e) LeaveCriticalSection(&m_limiterCS); } // If its an arrow entity, and we've got to our capacity, delete the oldest - else if( dynamic_pointer_cast<Arrow>(e) != NULL ) + else if( std::dynamic_pointer_cast<Arrow>(e) != NULL ) { // printf("Adding arrow entity count %d\n",m_arrowEntities.size()); EnterCriticalSection(&m_limiterCS); @@ -1229,7 +1229,7 @@ bool ServerLevel::addEntity(std::shared_ptr<Entity> e) LeaveCriticalSection(&m_limiterCS); } // If its an experience orb entity, and we've got to our capacity, delete the oldest - else if( dynamic_pointer_cast<ExperienceOrb>(e) != NULL ) + else if( std::dynamic_pointer_cast<ExperienceOrb>(e) != NULL ) { // printf("Adding arrow entity count %d\n",m_arrowEntities.size()); EnterCriticalSection(&m_limiterCS); @@ -1246,41 +1246,41 @@ bool ServerLevel::addEntity(std::shared_ptr<Entity> e) // Maintain a cound of primed tnt & falling tiles in this level void ServerLevel::entityAddedExtra(std::shared_ptr<Entity> e) { - if( dynamic_pointer_cast<ItemEntity>(e) != NULL ) + if( std::dynamic_pointer_cast<ItemEntity>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); m_itemEntities.push_back(e); // printf("entity added: item entity count now %d\n",m_itemEntities.size()); LeaveCriticalSection(&m_limiterCS); } - else if( dynamic_pointer_cast<HangingEntity>(e) != NULL ) + else if( std::dynamic_pointer_cast<HangingEntity>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); m_hangingEntities.push_back(e); // printf("entity added: item entity count now %d\n",m_itemEntities.size()); LeaveCriticalSection(&m_limiterCS); } - else if( dynamic_pointer_cast<Arrow>(e) != NULL ) + else if( std::dynamic_pointer_cast<Arrow>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); m_arrowEntities.push_back(e); // printf("entity added: arrow entity count now %d\n",m_arrowEntities.size()); LeaveCriticalSection(&m_limiterCS); } - else if( dynamic_pointer_cast<ExperienceOrb>(e) != NULL ) + else if( std::dynamic_pointer_cast<ExperienceOrb>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); m_experienceOrbEntities.push_back(e); // printf("entity added: experience orb entity count now %d\n",m_arrowEntities.size()); LeaveCriticalSection(&m_limiterCS); } - else if( dynamic_pointer_cast<PrimedTnt>(e) != NULL ) + else if( std::dynamic_pointer_cast<PrimedTnt>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); m_primedTntCount++; LeaveCriticalSection(&m_limiterCS); } - else if( dynamic_pointer_cast<FallingTile>(e) != NULL ) + else if( std::dynamic_pointer_cast<FallingTile>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); m_fallingTileCount++; @@ -1291,7 +1291,7 @@ void ServerLevel::entityAddedExtra(std::shared_ptr<Entity> e) // Maintain a cound of primed tnt & falling tiles in this level, and remove any item entities from our list void ServerLevel::entityRemovedExtra(std::shared_ptr<Entity> e) { - if( dynamic_pointer_cast<ItemEntity>(e) != NULL ) + if( std::dynamic_pointer_cast<ItemEntity>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); // printf("entity removed: item entity count %d\n",m_itemEntities.size()); @@ -1304,7 +1304,7 @@ void ServerLevel::entityRemovedExtra(std::shared_ptr<Entity> e) // printf("entity removed: item entity count now %d\n",m_itemEntities.size()); LeaveCriticalSection(&m_limiterCS); } - else if( dynamic_pointer_cast<HangingEntity>(e) != NULL ) + else if( std::dynamic_pointer_cast<HangingEntity>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); // printf("entity removed: item entity count %d\n",m_itemEntities.size()); @@ -1317,7 +1317,7 @@ void ServerLevel::entityRemovedExtra(std::shared_ptr<Entity> e) // printf("entity removed: item entity count now %d\n",m_itemEntities.size()); LeaveCriticalSection(&m_limiterCS); } - else if( dynamic_pointer_cast<Arrow>(e) != NULL ) + else if( std::dynamic_pointer_cast<Arrow>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); // printf("entity removed: arrow entity count %d\n",m_arrowEntities.size()); @@ -1330,7 +1330,7 @@ void ServerLevel::entityRemovedExtra(std::shared_ptr<Entity> e) // printf("entity removed: arrow entity count now %d\n",m_arrowEntities.size()); LeaveCriticalSection(&m_limiterCS); } - else if( dynamic_pointer_cast<ExperienceOrb>(e) != NULL ) + else if( std::dynamic_pointer_cast<ExperienceOrb>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); // printf("entity removed: experience orb entity count %d\n",m_arrowEntities.size()); @@ -1343,13 +1343,13 @@ void ServerLevel::entityRemovedExtra(std::shared_ptr<Entity> e) // printf("entity removed: experience orb entity count now %d\n",m_arrowEntities.size()); LeaveCriticalSection(&m_limiterCS); } - else if( dynamic_pointer_cast<PrimedTnt>(e) != NULL ) + else if( std::dynamic_pointer_cast<PrimedTnt>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); m_primedTntCount--; LeaveCriticalSection(&m_limiterCS); } - else if( dynamic_pointer_cast<FallingTile>(e) != NULL ) + else if( std::dynamic_pointer_cast<FallingTile>(e) != NULL ) { EnterCriticalSection(&m_limiterCS); m_fallingTileCount--; diff --git a/Minecraft.Client/ServerLevelListener.cpp b/Minecraft.Client/ServerLevelListener.cpp index 6bcf5d28..7d5458ec 100644 --- a/Minecraft.Client/ServerLevelListener.cpp +++ b/Minecraft.Client/ServerLevelListener.cpp @@ -48,7 +48,7 @@ void ServerLevelListener::entityRemoved(std::shared_ptr<Entity> entity) // 4J added void ServerLevelListener::playerRemoved(std::shared_ptr<Entity> entity) { - std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(entity); + std::shared_ptr<ServerPlayer> player = std::dynamic_pointer_cast<ServerPlayer>(entity); player->getLevel()->getTracker()->removePlayer(entity); } @@ -76,7 +76,7 @@ void ServerLevelListener::playSound(std::shared_ptr<Entity> entity,int iSound, d { // 4J-PB - I don't want to broadcast player sounds to my local machine, since we're already playing these in the LevelRenderer::playSound. // The PC version does seem to do this and the result is I can stop walking , and then I'll hear my footstep sound with a delay - std::shared_ptr<Player> player= dynamic_pointer_cast<Player>(entity); + std::shared_ptr<Player> player= std::dynamic_pointer_cast<Player>(entity); server->getPlayers()->broadcast(player,x, y, z, volume > 1 ? 16 * volume : 16, level->dimension->id, std::shared_ptr<LevelSoundPacket>(new LevelSoundPacket(iSound, x, y, z, volume, pitch))); } } diff --git a/Minecraft.Client/ServerPlayer.cpp b/Minecraft.Client/ServerPlayer.cpp index 0f85998c..eb786535 100644 --- a/Minecraft.Client/ServerPlayer.cpp +++ b/Minecraft.Client/ServerPlayer.cpp @@ -293,7 +293,7 @@ void ServerPlayer::doTickA() // particularly at the start of a game. They don't typically seem to be massive and shouldn't be send when there isn't actually any updating to do. if (Item::items[ie->id]->isComplex() ) // && connection->countDelayedPackets() <= 2) { - std::shared_ptr<Packet> packet = (dynamic_cast<ComplexItem *>(Item::items[ie->id])->getUpdatePacket(ie, level, dynamic_pointer_cast<Player>( shared_from_this() ) ) ); + std::shared_ptr<Packet> packet = (dynamic_cast<ComplexItem *>(Item::items[ie->id])->getUpdatePacket(ie, level, std::dynamic_pointer_cast<Player>( shared_from_this() ) ) ); if (packet != NULL) { connection->send(packet); @@ -474,7 +474,7 @@ void ServerPlayer::doTickB(bool ignorePortal) // { // if(level->dimension->id == 0 ) // { -// server->players->toggleDimension( dynamic_pointer_cast<ServerPlayer>( shared_from_this() ), 1 ); +// server->players->toggleDimension( std::dynamic_pointer_cast<ServerPlayer>( shared_from_this() ), 1 ); // } // unsigned int uiVal=app.GetGameSettingsDebugMask(ProfileManager.GetPrimaryPad()); // app.SetGameSettingsDebugMask(ProfileManager.GetPrimaryPad(),uiVal&~(1L<<eDebugSetting_GoToEnd)); @@ -519,7 +519,7 @@ void ServerPlayer::doTickB(bool ignorePortal) if (dimension == -1) targetDimension = 0; else targetDimension = -1; - server->getPlayers()->toggleDimension( dynamic_pointer_cast<ServerPlayer>( shared_from_this() ), targetDimension ); + server->getPlayers()->toggleDimension( std::dynamic_pointer_cast<ServerPlayer>( shared_from_this() ), targetDimension ); lastSentExp = -1; lastSentHealth = -1; lastSentFood = -1; @@ -563,7 +563,7 @@ std::shared_ptr<ItemInstance> ServerPlayer::getCarried(int slot) void ServerPlayer::die(DamageSource *source) { - server->getPlayers()->broadcastAll(source->getDeathMessagePacket(dynamic_pointer_cast<Player>(shared_from_this()))); + server->getPlayers()->broadcastAll(source->getDeathMessagePacket(std::dynamic_pointer_cast<Player>(shared_from_this()))); inventory->dropAll(); } @@ -578,15 +578,15 @@ bool ServerPlayer::hurt(DamageSource *dmgSource, int dmg) std::shared_ptr<Entity> source = dmgSource->getDirectEntity(); - if (dynamic_pointer_cast<Player>(source) != NULL && (!server->pvp || !dynamic_pointer_cast<Player>(source)->isAllowedToAttackPlayers()) ) + if (std::dynamic_pointer_cast<Player>(source) != NULL && (!server->pvp || !std::dynamic_pointer_cast<Player>(source)->isAllowedToAttackPlayers()) ) { return false; } if (source != NULL && source->GetType() == eTYPE_ARROW) { - std::shared_ptr<Arrow> arrow = dynamic_pointer_cast<Arrow>(source); - if (dynamic_pointer_cast<Player>(arrow->owner) != NULL && (!server->pvp || !dynamic_pointer_cast<Player>(arrow->owner)->isAllowedToAttackPlayers()) ) + std::shared_ptr<Arrow> arrow = std::dynamic_pointer_cast<Arrow>(source); + if (std::dynamic_pointer_cast<Player>(arrow->owner) != NULL && (!server->pvp || !std::dynamic_pointer_cast<Player>(arrow->owner)->isAllowedToAttackPlayers()) ) { return false; } @@ -645,9 +645,9 @@ bool ServerPlayer::hurt(DamageSource *dmgSource, int dmg) m_lastDamageSource = eTelemetryPlayerDeathSource_Explosion_Tnt; break; case eTYPE_ARROW: - if ((dynamic_pointer_cast<Arrow>(source))->owner != NULL) + if ((std::dynamic_pointer_cast<Arrow>(source))->owner != NULL) { - std::shared_ptr<Entity> attacker = (dynamic_pointer_cast<Arrow>(source))->owner; + std::shared_ptr<Entity> attacker = (std::dynamic_pointer_cast<Arrow>(source))->owner; if (attacker != NULL) { switch(attacker->GetType()) @@ -725,7 +725,7 @@ void ServerPlayer::changeDimension(int i) connection->teleport(pos->x, pos->y, pos->z, 0, 0); delete pos; } - server->getPlayers()->toggleDimension( dynamic_pointer_cast<ServerPlayer>(shared_from_this()), 1); + server->getPlayers()->toggleDimension( std::dynamic_pointer_cast<ServerPlayer>(shared_from_this()), 1); lastSentExp = -1; lastSentHealth = -1; lastSentFood = -1; @@ -869,7 +869,7 @@ bool ServerPlayer::startRepairing(int x, int y, int z) { nextContainerCounter(); connection->send(std::shared_ptr<ContainerOpenPacket> ( new ContainerOpenPacket(containerCounter, ContainerOpenPacket::REPAIR_TABLE, 0, 9)) ); - containerMenu = new RepairMenu(inventory, level, x, y, z, dynamic_pointer_cast<Player>(shared_from_this())); + containerMenu = new RepairMenu(inventory, level, x, y, z, std::dynamic_pointer_cast<Player>(shared_from_this())); containerMenu->containerId = containerCounter; containerMenu->addSlotListener(this); } @@ -966,7 +966,7 @@ bool ServerPlayer::openTrading(std::shared_ptr<Merchant> traderTarget) connection->send(std::shared_ptr<ContainerOpenPacket>(new ContainerOpenPacket(containerCounter, ContainerOpenPacket::TRADER_NPC, container->getName(), container->getContainerSize()))); - MerchantRecipeList *offers = traderTarget->getOffers(dynamic_pointer_cast<Player>(shared_from_this())); + MerchantRecipeList *offers = traderTarget->getOffers(std::dynamic_pointer_cast<Player>(shared_from_this())); if (offers != NULL) { ByteArrayOutputStream rawOutput; @@ -1057,7 +1057,7 @@ void ServerPlayer::broadcastCarriedItem() void ServerPlayer::doCloseContainer() { - containerMenu->removed( dynamic_pointer_cast<Player>( shared_from_this() ) ); + containerMenu->removed( std::dynamic_pointer_cast<Player>( shared_from_this() ) ); containerMenu = inventoryMenu; } @@ -1368,7 +1368,7 @@ void ServerPlayer::restoreFrom(std::shared_ptr<Player> oldPlayer, bool restoreAl lastSentExp = -1; lastSentHealth = -1; lastSentFood = -1; - entitiesToRemove = dynamic_pointer_cast<ServerPlayer>(oldPlayer)->entitiesToRemove; + entitiesToRemove = std::dynamic_pointer_cast<ServerPlayer>(oldPlayer)->entitiesToRemove; } void ServerPlayer::onEffectAdded(MobEffectInstance *effect) @@ -1430,7 +1430,7 @@ void ServerPlayer::sendMessage(const wstring& message, ChatPacket::EChatPacketMe bool ServerPlayer::hasPermission(EGameCommand command) { - return server->getPlayers()->isOp(dynamic_pointer_cast<ServerPlayer>(shared_from_this())); + return server->getPlayers()->isOp(std::dynamic_pointer_cast<ServerPlayer>(shared_from_this())); } // 4J - Don't use diff --git a/Minecraft.Client/ServerPlayerGameMode.cpp b/Minecraft.Client/ServerPlayerGameMode.cpp index 3bd69310..753dc73f 100644 --- a/Minecraft.Client/ServerPlayerGameMode.cpp +++ b/Minecraft.Client/ServerPlayerGameMode.cpp @@ -247,7 +247,7 @@ bool ServerPlayerGameMode::destroyBlock(int x, int y, int z) if( isCreative() ) { clientToUpdateRenderer = true; - if( dynamic_pointer_cast<ServerPlayer>(player)->connection->isLocal() ) + if( std::dynamic_pointer_cast<ServerPlayer>(player)->connection->isLocal() ) { // Establish whether we are sharing this chunk between client & server MultiPlayerLevel *clientLevel = Minecraft::GetInstance()->getLevel(level->dimension->id); diff --git a/Minecraft.Client/SheepFurModel.cpp b/Minecraft.Client/SheepFurModel.cpp index 2e8b494d..fc324060 100644 --- a/Minecraft.Client/SheepFurModel.cpp +++ b/Minecraft.Client/SheepFurModel.cpp @@ -45,7 +45,7 @@ void SheepFurModel::prepareMobModel(std::shared_ptr<Mob> mob, float time, float { QuadrupedModel::prepareMobModel(mob, time, r, a); - std::shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(mob); + std::shared_ptr<Sheep> sheep = std::dynamic_pointer_cast<Sheep>(mob); head->y = 6 + sheep->getHeadEatPositionScale(a) * 9.0f; headXRot = sheep->getHeadEatAngleScale(a); } diff --git a/Minecraft.Client/SheepModel.cpp b/Minecraft.Client/SheepModel.cpp index 9c161c33..779764e5 100644 --- a/Minecraft.Client/SheepModel.cpp +++ b/Minecraft.Client/SheepModel.cpp @@ -24,7 +24,7 @@ void SheepModel::prepareMobModel(std::shared_ptr<Mob> mob, float time, float r, { QuadrupedModel::prepareMobModel(mob, time, r, a); - std::shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(mob); + std::shared_ptr<Sheep> sheep = std::dynamic_pointer_cast<Sheep>(mob); head->y = 6 + sheep->getHeadEatPositionScale(a) * 9.0f; headXRot = sheep->getHeadEatAngleScale(a); } diff --git a/Minecraft.Client/SheepRenderer.cpp b/Minecraft.Client/SheepRenderer.cpp index 0aab6c7c..dde9ccf3 100644 --- a/Minecraft.Client/SheepRenderer.cpp +++ b/Minecraft.Client/SheepRenderer.cpp @@ -11,7 +11,7 @@ SheepRenderer::SheepRenderer(Model *model, Model *armor, float shadow) : MobRend int SheepRenderer::prepareArmor(std::shared_ptr<Mob> _sheep, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Sheep> sheep = dynamic_pointer_cast<Sheep>(_sheep); + std::shared_ptr<Sheep> sheep = std::dynamic_pointer_cast<Sheep>(_sheep); if (layer == 0 && !sheep->isSheared() && !sheep->isInvisibleTo(Minecraft::GetInstance()->player)) // 4J-JEV: Todo, merge with java fix (for invisible sheep armour) in '1.7.5'. diff --git a/Minecraft.Client/SignRenderer.cpp b/Minecraft.Client/SignRenderer.cpp index b4457f9b..a8bc9d6b 100644 --- a/Minecraft.Client/SignRenderer.cpp +++ b/Minecraft.Client/SignRenderer.cpp @@ -16,7 +16,7 @@ SignRenderer::SignRenderer() void SignRenderer::render(std::shared_ptr<TileEntity> _sign, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<SignTileEntity> sign = dynamic_pointer_cast<SignTileEntity>(_sign); + std::shared_ptr<SignTileEntity> sign = std::dynamic_pointer_cast<SignTileEntity>(_sign); Tile *tile = sign->getTile(); diff --git a/Minecraft.Client/SkullTileRenderer.cpp b/Minecraft.Client/SkullTileRenderer.cpp index 129e21a5..6f64bed8 100644 --- a/Minecraft.Client/SkullTileRenderer.cpp +++ b/Minecraft.Client/SkullTileRenderer.cpp @@ -21,7 +21,7 @@ SkullTileRenderer::~SkullTileRenderer() void SkullTileRenderer::render(std::shared_ptr<TileEntity> _skull, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) { - std::shared_ptr<SkullTileEntity> skull = dynamic_pointer_cast<SkullTileEntity>(_skull); + std::shared_ptr<SkullTileEntity> skull = std::dynamic_pointer_cast<SkullTileEntity>(_skull); renderSkull((float) x, (float) y, (float) z, skull->getData() & SkullTile::PLACEMENT_MASK, skull->getRotation() * 360 / 16.0f, skull->getSkullType(), skull->getExtraType()); } diff --git a/Minecraft.Client/SlimeRenderer.cpp b/Minecraft.Client/SlimeRenderer.cpp index dbad3d26..ce60631e 100644 --- a/Minecraft.Client/SlimeRenderer.cpp +++ b/Minecraft.Client/SlimeRenderer.cpp @@ -10,7 +10,7 @@ SlimeRenderer::SlimeRenderer(Model *model, Model *armor, float shadow) : MobRend int SlimeRenderer::prepareArmor(std::shared_ptr<Mob> _slime, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(_slime); + std::shared_ptr<Slime> slime = std::dynamic_pointer_cast<Slime>(_slime); if (slime->isInvisible()) return 0; @@ -35,7 +35,7 @@ int SlimeRenderer::prepareArmor(std::shared_ptr<Mob> _slime, int layer, float a) void SlimeRenderer::scale(std::shared_ptr<Mob> _slime, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Slime> slime = dynamic_pointer_cast<Slime>(_slime); + std::shared_ptr<Slime> slime = std::dynamic_pointer_cast<Slime>(_slime); float size = (float) slime->getSize(); float ss = (slime->oSquish + (slime->squish - slime->oSquish) * a) / (size * 0.5f + 1); diff --git a/Minecraft.Client/SnowManRenderer.cpp b/Minecraft.Client/SnowManRenderer.cpp index cd08e5ce..5d6e5e6a 100644 --- a/Minecraft.Client/SnowManRenderer.cpp +++ b/Minecraft.Client/SnowManRenderer.cpp @@ -17,7 +17,7 @@ void SnowManRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a) { // 4J - original version used generics and thus had an input parameter of type SnowMan rather than std::shared_ptr<Mob> we have here - // do some casting around instead - std::shared_ptr<SnowMan> mob = dynamic_pointer_cast<SnowMan>(_mob); + std::shared_ptr<SnowMan> mob = std::dynamic_pointer_cast<SnowMan>(_mob); MobRenderer::additionalRendering(mob, a); std::shared_ptr<ItemInstance> headGear = std::shared_ptr<ItemInstance>( new ItemInstance(Tile::pumpkin, 1) ); diff --git a/Minecraft.Client/SpiderRenderer.cpp b/Minecraft.Client/SpiderRenderer.cpp index d19472c5..ecf3f5b4 100644 --- a/Minecraft.Client/SpiderRenderer.cpp +++ b/Minecraft.Client/SpiderRenderer.cpp @@ -16,7 +16,7 @@ float SpiderRenderer::getFlipDegrees(std::shared_ptr<Mob> spider) int SpiderRenderer::prepareArmor(std::shared_ptr<Mob> _spider, int layer, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Spider> spider = dynamic_pointer_cast<Spider>(_spider); + std::shared_ptr<Spider> spider = std::dynamic_pointer_cast<Spider>(_spider); if (layer!=0) return -1; MemSect(31); @@ -55,7 +55,7 @@ int SpiderRenderer::prepareArmor(std::shared_ptr<Mob> _spider, int layer, float void SpiderRenderer::scale(std::shared_ptr<Mob> _mob, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Spider> mob = dynamic_pointer_cast<Spider>(_mob); + std::shared_ptr<Spider> mob = std::dynamic_pointer_cast<Spider>(_mob); float scale = mob->getModelScale(); glScalef(scale, scale, scale); }
\ No newline at end of file diff --git a/Minecraft.Client/SquidRenderer.cpp b/Minecraft.Client/SquidRenderer.cpp index 3ee79eb1..13c738db 100644 --- a/Minecraft.Client/SquidRenderer.cpp +++ b/Minecraft.Client/SquidRenderer.cpp @@ -14,7 +14,7 @@ void SquidRenderer::render(std::shared_ptr<Entity> mob, double x, double y, doub void SquidRenderer::setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Squid> mob = dynamic_pointer_cast<Squid>(_mob); + std::shared_ptr<Squid> mob = std::dynamic_pointer_cast<Squid>(_mob); float bodyXRot = (mob->xBodyRotO + (mob->xBodyRot - mob->xBodyRotO) * a); float bodyZRot = (mob->zBodyRotO + (mob->zBodyRot - mob->zBodyRotO) * a); @@ -29,7 +29,7 @@ void SquidRenderer::setupRotations(std::shared_ptr<Mob> _mob, float bob, float b float SquidRenderer::getBob(std::shared_ptr<Mob> _mob, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Squid> mob = dynamic_pointer_cast<Squid>(_mob); + std::shared_ptr<Squid> mob = std::dynamic_pointer_cast<Squid>(_mob); return mob->oldTentacleAngle + (mob->tentacleAngle - mob->oldTentacleAngle) * a; }
\ No newline at end of file diff --git a/Minecraft.Client/TerrainParticle.cpp b/Minecraft.Client/TerrainParticle.cpp index 5d2efbdc..8ff216f3 100644 --- a/Minecraft.Client/TerrainParticle.cpp +++ b/Minecraft.Client/TerrainParticle.cpp @@ -16,22 +16,22 @@ TerrainParticle::TerrainParticle(Level *level, double x, double y, double z, dou std::shared_ptr<TerrainParticle> TerrainParticle::init(int x, int y, int z, int data) // 4J - added data parameter { - if (tile == Tile::grass) return dynamic_pointer_cast<TerrainParticle>( shared_from_this() ); + if (tile == Tile::grass) return std::dynamic_pointer_cast<TerrainParticle>( shared_from_this() ); int col = tile->getColor(level, x, y, z, data); // 4J - added data parameter rCol *= ((col >> 16) & 0xff) / 255.0f; gCol *= ((col >> 8) & 0xff) / 255.0f; bCol *= ((col) & 0xff) / 255.0f; - return dynamic_pointer_cast<TerrainParticle>( shared_from_this() ); + return std::dynamic_pointer_cast<TerrainParticle>( shared_from_this() ); } std::shared_ptr<TerrainParticle> TerrainParticle::init(int data) { - if (tile == Tile::grass) return dynamic_pointer_cast<TerrainParticle>( shared_from_this() ); + if (tile == Tile::grass) return std::dynamic_pointer_cast<TerrainParticle>( shared_from_this() ); int col = tile->getColor(data); rCol *= ((col >> 16) & 0xff) / 255.0f; gCol *= ((col >> 8) & 0xff) / 255.0f; bCol *= ((col) & 0xff) / 255.0f; - return dynamic_pointer_cast<TerrainParticle>( shared_from_this() ); + return std::dynamic_pointer_cast<TerrainParticle>( shared_from_this() ); } int TerrainParticle::getParticleTexture() diff --git a/Minecraft.Client/TheEndPortalRenderer.cpp b/Minecraft.Client/TheEndPortalRenderer.cpp index 7837a4fa..91feffbc 100644 --- a/Minecraft.Client/TheEndPortalRenderer.cpp +++ b/Minecraft.Client/TheEndPortalRenderer.cpp @@ -10,7 +10,7 @@ void TheEndPortalRenderer::render(std::shared_ptr<TileEntity> _table, double x, double y, double z, float a, bool setColor, float alpha, bool useCompiled) { // 4J Convert as we aren't using a templated class - std::shared_ptr<TheEndPortalTileEntity> table = dynamic_pointer_cast<TheEndPortalTileEntity>(_table); + std::shared_ptr<TheEndPortalTileEntity> table = std::dynamic_pointer_cast<TheEndPortalTileEntity>(_table); float xx = (float) (tileEntityRenderDispatcher->xPlayer); float yy = (float) (tileEntityRenderDispatcher->yPlayer); float zz = (float) (tileEntityRenderDispatcher->zPlayer); diff --git a/Minecraft.Client/TntRenderer.cpp b/Minecraft.Client/TntRenderer.cpp index 755abea4..868b2736 100644 --- a/Minecraft.Client/TntRenderer.cpp +++ b/Minecraft.Client/TntRenderer.cpp @@ -13,7 +13,7 @@ TntRenderer::TntRenderer() void TntRenderer::render(std::shared_ptr<Entity> _tnt, double x, double y, double z, float rot, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<PrimedTnt> tnt = dynamic_pointer_cast<PrimedTnt>(_tnt); + std::shared_ptr<PrimedTnt> tnt = std::dynamic_pointer_cast<PrimedTnt>(_tnt); glPushMatrix(); glTranslatef((float) x, (float) y, (float) z); diff --git a/Minecraft.Client/TrackedEntity.cpp b/Minecraft.Client/TrackedEntity.cpp index c372bdaf..db6a653d 100644 --- a/Minecraft.Client/TrackedEntity.cpp +++ b/Minecraft.Client/TrackedEntity.cpp @@ -68,7 +68,7 @@ void TrackedEntity::tick(EntityTracker *tracker, vector<std::shared_ptr<Player> // Moving forward special case for item frames if (e->GetType()== eTYPE_ITEM_FRAME && tickCount % 10 == 0) { - std::shared_ptr<ItemFrame> frame = dynamic_pointer_cast<ItemFrame> (e); + std::shared_ptr<ItemFrame> frame = std::dynamic_pointer_cast<ItemFrame> (e); std::shared_ptr<ItemInstance> item = frame->getItem(); if (item != NULL && item->getItem()->id == Item::map_Id && !e->removed) @@ -76,7 +76,7 @@ void TrackedEntity::tick(EntityTracker *tracker, vector<std::shared_ptr<Player> std::shared_ptr<MapItemSavedData> data = Item::map->getSavedData(item, e->level); for (AUTO_VAR(it,players->begin() ); it != players->end(); ++it) { - std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(*it); + std::shared_ptr<ServerPlayer> player = std::dynamic_pointer_cast<ServerPlayer>(*it); data->tickCarriedBy(player, item); if (!player->removed && player->connection && player->connection->countDelayedPackets() <= 5) @@ -276,7 +276,7 @@ void TrackedEntity::tick(EntityTracker *tracker, vector<std::shared_ptr<Player> xRotp = xRotn; } - // if( dynamic_pointer_cast<ServerPlayer>(e) != NULL ) + // if( std::dynamic_pointer_cast<ServerPlayer>(e) != NULL ) // { // printf("%d: %d + %d = %d (%f)\n",e->entityId,xRotp,xRota,xRotn,e->xRot); // } @@ -335,7 +335,7 @@ void TrackedEntity::broadcast(std::shared_ptr<Packet> packet) { dontSend = true; // #ifdef _DEBUG - // std::shared_ptr<SetEntityMotionPacket> emp= dynamic_pointer_cast<SetEntityMotionPacket> (packet); + // std::shared_ptr<SetEntityMotionPacket> emp= std::dynamic_pointer_cast<SetEntityMotionPacket> (packet); // if(emp!=NULL) // { // app.DebugPrintf("Not sending this SetEntityMotionPacket to player - it's already been sent to a player on their console\n"); @@ -370,7 +370,7 @@ void TrackedEntity::broadcastAndSend(std::shared_ptr<Packet> packet) { vector< std::shared_ptr<ServerPlayer> > sentTo; broadcast(packet); - std::shared_ptr<ServerPlayer> sp = dynamic_pointer_cast<ServerPlayer>(e); + std::shared_ptr<ServerPlayer> sp = std::dynamic_pointer_cast<ServerPlayer>(e); if (sp != NULL && sp->connection) { sp->connection->send(packet); @@ -478,7 +478,7 @@ void TrackedEntity::updatePlayer(EntityTracker *tracker, std::shared_ptr<ServerP yap = e->yd; zap = e->zd; - std::shared_ptr<Player> plr = dynamic_pointer_cast<Player>(e); + std::shared_ptr<Player> plr = std::dynamic_pointer_cast<Player>(e); if (plr != NULL) { app.DebugPrintf( "TrackedEntity:: Player '%ls' is now visible to player '%ls', %s.\n", @@ -488,7 +488,7 @@ void TrackedEntity::updatePlayer(EntityTracker *tracker, std::shared_ptr<ServerP } // 4J Stu brought forward to fix when Item Frames - if (!e->getEntityData()->isEmpty() && !(dynamic_pointer_cast<AddMobPacket>(packet))) + if (!e->getEntityData()->isEmpty() && !(std::dynamic_pointer_cast<AddMobPacket>(packet))) { sp->connection->send(std::shared_ptr<SetEntityDataPacket>( new SetEntityDataPacket(e->entityId, e->getEntityData(), true))); } @@ -512,18 +512,18 @@ void TrackedEntity::updatePlayer(EntityTracker *tracker, std::shared_ptr<ServerP } } - if (dynamic_pointer_cast<Player>(e) != NULL) + if (std::dynamic_pointer_cast<Player>(e) != NULL) { - std::shared_ptr<Player> spe = dynamic_pointer_cast<Player>(e); + std::shared_ptr<Player> spe = std::dynamic_pointer_cast<Player>(e); if (spe->isSleeping()) { sp->connection->send( std::shared_ptr<EntityActionAtPositionPacket>( new EntityActionAtPositionPacket(e, EntityActionAtPositionPacket::START_SLEEP, Mth::floor(e->x), Mth::floor(e->y), Mth::floor(e->z)) ) ); } } - if (dynamic_pointer_cast<Mob>(e) != NULL) + if (std::dynamic_pointer_cast<Mob>(e) != NULL) { - std::shared_ptr<Mob> mob = dynamic_pointer_cast<Mob>(e); + std::shared_ptr<Mob> mob = std::dynamic_pointer_cast<Mob>(e); vector<MobEffectInstance *> *activeEffects = mob->getActiveEffects(); for(AUTO_VAR(it, activeEffects->begin()); it != activeEffects->end(); ++it) { @@ -560,7 +560,7 @@ void TrackedEntity::updatePlayers(EntityTracker *tracker, vector<std::shared_ptr { for (unsigned int i = 0; i < players->size(); i++) { - updatePlayer(tracker, dynamic_pointer_cast<ServerPlayer>( players->at(i) ) ); + updatePlayer(tracker, std::dynamic_pointer_cast<ServerPlayer>( players->at(i) ) ); } } @@ -572,10 +572,10 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() } // 4J-PB - replacing with a switch, rather than tons of ifs - if (dynamic_pointer_cast<Creature>(e) != NULL) + if (std::dynamic_pointer_cast<Creature>(e) != NULL) { yHeadRotp = Mth::floor(e->getYHeadRot() * 256 / 360); - return std::shared_ptr<AddMobPacket>( new AddMobPacket(dynamic_pointer_cast<Mob>(e), yRotp, xRotp, xp, yp, zp, yHeadRotp) ); + return std::shared_ptr<AddMobPacket>( new AddMobPacket(std::dynamic_pointer_cast<Mob>(e), yRotp, xRotp, xp, yp, zp, yHeadRotp) ); } switch(e->GetType()) @@ -588,7 +588,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() break; case eTYPE_SERVERPLAYER: { - std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e); + std::shared_ptr<ServerPlayer> player = std::dynamic_pointer_cast<ServerPlayer>(e); PlayerUID xuid = INVALID_XUID; PlayerUID OnlineXuid = INVALID_XUID; if( player != NULL ) @@ -597,12 +597,12 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() OnlineXuid = player->getOnlineXuid(); } // 4J Added yHeadRotp param to fix #102563 - TU12: Content: Gameplay: When one of the Players is idle for a few minutes his head turns 180 degrees. - return std::shared_ptr<AddPlayerPacket>( new AddPlayerPacket(dynamic_pointer_cast<Player>(e), xuid, OnlineXuid, xp, yp, zp, yRotp, xRotp, yHeadRotp ) ); + return std::shared_ptr<AddPlayerPacket>( new AddPlayerPacket(std::dynamic_pointer_cast<Player>(e), xuid, OnlineXuid, xp, yp, zp, yRotp, xRotp, yHeadRotp ) ); } break; case eTYPE_MINECART: { - std::shared_ptr<Minecart> minecart = dynamic_pointer_cast<Minecart>(e); + std::shared_ptr<Minecart> minecart = std::dynamic_pointer_cast<Minecart>(e); if (minecart->type == Minecart::RIDEABLE) return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::MINECART_RIDEABLE, yRotp, xRotp, xp, yp, zp) ); if (minecart->type == Minecart::CHEST) return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::MINECART_CHEST, yRotp, xRotp, xp, yp, zp) ); if (minecart->type == Minecart::FURNACE) return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::MINECART_FURNACE, yRotp, xRotp, xp, yp, zp) ); @@ -616,18 +616,18 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() case eTYPE_ENDERDRAGON: { yHeadRotp = Mth::floor(e->getYHeadRot() * 256 / 360); - return std::shared_ptr<AddMobPacket>( new AddMobPacket(dynamic_pointer_cast<Mob>(e), yRotp, xRotp, xp, yp, zp, yHeadRotp ) ); + return std::shared_ptr<AddMobPacket>( new AddMobPacket(std::dynamic_pointer_cast<Mob>(e), yRotp, xRotp, xp, yp, zp, yHeadRotp ) ); } break; case eTYPE_FISHINGHOOK: { - std::shared_ptr<Entity> owner = dynamic_pointer_cast<FishingHook>(e)->owner; + std::shared_ptr<Entity> owner = std::dynamic_pointer_cast<FishingHook>(e)->owner; return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::FISH_HOOK, owner != NULL ? owner->entityId : e->entityId, yRotp, xRotp, xp, yp, zp) ); } break; case eTYPE_ARROW: { - std::shared_ptr<Entity> owner = (dynamic_pointer_cast<Arrow>(e))->owner; + std::shared_ptr<Entity> owner = (std::dynamic_pointer_cast<Arrow>(e))->owner; return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::ARROW, owner != NULL ? owner->entityId : e->entityId, yRotp, xRotp, xp, yp, zp) ); } break; @@ -638,7 +638,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() break; case eTYPE_THROWNPOTION: { - return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::THROWN_POTION, ((dynamic_pointer_cast<ThrownPotion>(e))->getPotionValue()), yRotp, xRotp, xp, yp, zp)); + return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::THROWN_POTION, ((std::dynamic_pointer_cast<ThrownPotion>(e))->getPotionValue()), yRotp, xRotp, xp, yp, zp)); } break; case eTYPE_THROWNEXPBOTTLE: @@ -658,7 +658,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() break; case eTYPE_SMALL_FIREBALL: { - std::shared_ptr<SmallFireball> fb = dynamic_pointer_cast<SmallFireball>(e); + std::shared_ptr<SmallFireball> fb = std::dynamic_pointer_cast<SmallFireball>(e); std::shared_ptr<AddEntityPacket> aep = nullptr; if (fb->owner != NULL) { @@ -676,7 +676,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() break; case eTYPE_DRAGON_FIREBALL: { - std::shared_ptr<DragonFireball> fb = dynamic_pointer_cast<DragonFireball>(e); + std::shared_ptr<DragonFireball> fb = std::dynamic_pointer_cast<DragonFireball>(e); std::shared_ptr<AddEntityPacket> aep = nullptr; if (fb->owner != NULL) { @@ -694,7 +694,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() break; case eTYPE_FIREBALL: { - std::shared_ptr<Fireball> fb = dynamic_pointer_cast<Fireball>(e); + std::shared_ptr<Fireball> fb = std::dynamic_pointer_cast<Fireball>(e); std::shared_ptr<AddEntityPacket> aep = nullptr; if (fb->owner != NULL) { @@ -727,18 +727,18 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() break; case eTYPE_FALLINGTILE: { - std::shared_ptr<FallingTile> ft = dynamic_pointer_cast<FallingTile>(e); + std::shared_ptr<FallingTile> ft = std::dynamic_pointer_cast<FallingTile>(e); return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::FALLING, ft->tile | (ft->data << 16), yRotp, xRotp, xp, yp, zp) ); } break; case eTYPE_PAINTING: { - return std::shared_ptr<AddPaintingPacket>( new AddPaintingPacket(dynamic_pointer_cast<Painting>(e)) ); + return std::shared_ptr<AddPaintingPacket>( new AddPaintingPacket(std::dynamic_pointer_cast<Painting>(e)) ); } break; case eTYPE_ITEM_FRAME: { - std::shared_ptr<ItemFrame> frame = dynamic_pointer_cast<ItemFrame>(e); + std::shared_ptr<ItemFrame> frame = std::dynamic_pointer_cast<ItemFrame>(e); { int ix= (int)frame->xTile; @@ -756,7 +756,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() break; case eTYPE_EXPERIENCEORB: { - return std::shared_ptr<AddExperienceOrbPacket>( new AddExperienceOrbPacket(dynamic_pointer_cast<ExperienceOrb>(e)) ); + return std::shared_ptr<AddExperienceOrbPacket>( new AddExperienceOrbPacket(std::dynamic_pointer_cast<ExperienceOrb>(e)) ); } break; default: @@ -766,7 +766,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() /* if (e->GetType() == eTYPE_ITEMENTITY) { - std::shared_ptr<ItemEntity> itemEntity = dynamic_pointer_cast<ItemEntity>(e); + std::shared_ptr<ItemEntity> itemEntity = std::dynamic_pointer_cast<ItemEntity>(e); std::shared_ptr<AddItemEntityPacket> packet = std::shared_ptr<AddItemEntityPacket>( new AddItemEntityPacket(itemEntity, xp, yp, zp) ); itemEntity->x = packet->x / 32.0; itemEntity->y = packet->y / 32.0; @@ -776,7 +776,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() if (e->GetType() == eTYPE_SERVERPLAYER ) { - std::shared_ptr<ServerPlayer> player = dynamic_pointer_cast<ServerPlayer>(e); + std::shared_ptr<ServerPlayer> player = std::dynamic_pointer_cast<ServerPlayer>(e); XUID xuid = INVALID_XUID; XUID OnlineXuid = INVALID_XUID; if( player != NULL ) @@ -784,11 +784,11 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() xuid = player->getXuid(); OnlineXuid = player->getOnlineXuid(); } - return std::shared_ptr<AddPlayerPacket>( new AddPlayerPacket(dynamic_pointer_cast<Player>(e), xuid, OnlineXuid, xp, yp, zp, yRotp, xRotp ) ); + return std::shared_ptr<AddPlayerPacket>( new AddPlayerPacket(std::dynamic_pointer_cast<Player>(e), xuid, OnlineXuid, xp, yp, zp, yRotp, xRotp ) ); } if (e->GetType() == eTYPE_MINECART) { - std::shared_ptr<Minecart> minecart = dynamic_pointer_cast<Minecart>(e); + std::shared_ptr<Minecart> minecart = std::dynamic_pointer_cast<Minecart>(e); if (minecart->type == Minecart::RIDEABLE) return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::MINECART_RIDEABLE, yRotp, xRotp, xp, yp, zp) ); if (minecart->type == Minecart::CHEST) return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::MINECART_CHEST, yRotp, xRotp, xp, yp, zp) ); if (minecart->type == Minecart::FURNACE) return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::MINECART_FURNACE, yRotp, xRotp, xp, yp, zp) ); @@ -797,22 +797,22 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() { return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::BOAT, yRotp, xRotp, xp, yp, zp) ); } - if (dynamic_pointer_cast<Creature>(e) != NULL) + if (std::dynamic_pointer_cast<Creature>(e) != NULL) { - return std::shared_ptr<AddMobPacket>( new AddMobPacket(dynamic_pointer_cast<Mob>(e), yRotp, xRotp, xp, yp, zp) ); + return std::shared_ptr<AddMobPacket>( new AddMobPacket(std::dynamic_pointer_cast<Mob>(e), yRotp, xRotp, xp, yp, zp) ); } if (e->GetType() == eTYPE_ENDERDRAGON) { - return std::shared_ptr<AddMobPacket>( new AddMobPacket(dynamic_pointer_cast<Mob>(e), yRotp, xRotp, xp, yp, zp ) ); + return std::shared_ptr<AddMobPacket>( new AddMobPacket(std::dynamic_pointer_cast<Mob>(e), yRotp, xRotp, xp, yp, zp ) ); } if (e->GetType() == eTYPE_FISHINGHOOK) { - std::shared_ptr<Entity> owner = dynamic_pointer_cast<FishingHook>(e)->owner; + std::shared_ptr<Entity> owner = std::dynamic_pointer_cast<FishingHook>(e)->owner; return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::FISH_HOOK, owner != NULL ? owner->entityId : e->entityId, yRotp, xRotp, xp, yp, zp) ); } if (e->GetType() == eTYPE_ARROW) { - std::shared_ptr<Entity> owner = (dynamic_pointer_cast<Arrow>(e))->owner; + std::shared_ptr<Entity> owner = (std::dynamic_pointer_cast<Arrow>(e))->owner; return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::ARROW, owner != NULL ? owner->entityId : e->entityId, yRotp, xRotp, xp, yp, zp) ); } if (e->GetType() == eTYPE_SNOWBALL) @@ -821,7 +821,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() } if (e->GetType() == eTYPE_THROWNPOTION) { - return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::THROWN_POTION, ((dynamic_pointer_cast<ThrownPotion>(e))->getPotionValue()), yRotp, xRotp, xp, yp, zp)); + return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::THROWN_POTION, ((std::dynamic_pointer_cast<ThrownPotion>(e))->getPotionValue()), yRotp, xRotp, xp, yp, zp)); } if (e->GetType() == eTYPE_THROWNEXPBOTTLE) { @@ -837,7 +837,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() } if (e->GetType() == eTYPE_SMALL_FIREBALL) { - std::shared_ptr<SmallFireball> fb = dynamic_pointer_cast<SmallFireball>(e); + std::shared_ptr<SmallFireball> fb = std::dynamic_pointer_cast<SmallFireball>(e); std::shared_ptr<AddEntityPacket> aep = NULL; if (fb->owner != NULL) { @@ -854,7 +854,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() } if (e->GetType() == eTYPE_FIREBALL) { - std::shared_ptr<Fireball> fb = dynamic_pointer_cast<Fireball>(e); + std::shared_ptr<Fireball> fb = std::dynamic_pointer_cast<Fireball>(e); std::shared_ptr<AddEntityPacket> aep = NULL; if (fb->owner != NULL) { @@ -883,18 +883,18 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() } if (e->GetType() == eTYPE_FALLINGTILE) { - std::shared_ptr<FallingTile> ft = dynamic_pointer_cast<FallingTile>(e); + std::shared_ptr<FallingTile> ft = std::dynamic_pointer_cast<FallingTile>(e); if (ft->tile == Tile::sand_Id) return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::FALLING_SAND, yRotp, xRotp, xp, yp, zp) ); if (ft->tile == Tile::gravel_Id) return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::FALLING_GRAVEL, yRotp, xRotp, xp, yp, zp) ); if (ft->tile == Tile::dragonEgg_Id) return std::shared_ptr<AddEntityPacket>( new AddEntityPacket(e, AddEntityPacket::FALLING_EGG, yRotp, xRotp, xp, yp, zp) ); } if (e->GetType() == eTYPE_PAINTING) { - return std::shared_ptr<AddPaintingPacket>( new AddPaintingPacket(dynamic_pointer_cast<Painting>(e)) ); + return std::shared_ptr<AddPaintingPacket>( new AddPaintingPacket(std::dynamic_pointer_cast<Painting>(e)) ); } if (e->GetType() == eTYPE_ITEM_FRAME) { - std::shared_ptr<ItemFrame> frame = dynamic_pointer_cast<ItemFrame>(e); + std::shared_ptr<ItemFrame> frame = std::dynamic_pointer_cast<ItemFrame>(e); { int ix= (int)frame->xTile; @@ -911,7 +911,7 @@ std::shared_ptr<Packet> TrackedEntity::getAddEntityPacket() } if (e->GetType() == eTYPE_EXPERIENCEORB) { - return std::shared_ptr<AddExperienceOrbPacket>( new AddExperienceOrbPacket(dynamic_pointer_cast<ExperienceOrb>(e)) ); + return std::shared_ptr<AddExperienceOrbPacket>( new AddExperienceOrbPacket(std::dynamic_pointer_cast<ExperienceOrb>(e)) ); } assert(false); */ diff --git a/Minecraft.Client/VillagerGolemModel.cpp b/Minecraft.Client/VillagerGolemModel.cpp index 5e3b4730..28a8fdd7 100644 --- a/Minecraft.Client/VillagerGolemModel.cpp +++ b/Minecraft.Client/VillagerGolemModel.cpp @@ -61,7 +61,7 @@ void VillagerGolemModel::setupAnim(float time, float r, float bob, float yRot, f void VillagerGolemModel::prepareMobModel(std::shared_ptr<Mob> mob, float time, float r, float a) { - std::shared_ptr<VillagerGolem> vg = dynamic_pointer_cast<VillagerGolem>(mob); + std::shared_ptr<VillagerGolem> vg = std::dynamic_pointer_cast<VillagerGolem>(mob); int attackTick = vg->getAttackAnimationTick(); if (attackTick > 0) { diff --git a/Minecraft.Client/VillagerGolemRenderer.cpp b/Minecraft.Client/VillagerGolemRenderer.cpp index dd7396e6..e40db262 100644 --- a/Minecraft.Client/VillagerGolemRenderer.cpp +++ b/Minecraft.Client/VillagerGolemRenderer.cpp @@ -24,7 +24,7 @@ void VillagerGolemRenderer::setupRotations(std::shared_ptr<Mob> _mob, float bob, { // 4J - original version used generics and thus had an input parameter of type Blaze rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<VillagerGolem> mob = dynamic_pointer_cast<VillagerGolem>(_mob); + std::shared_ptr<VillagerGolem> mob = std::dynamic_pointer_cast<VillagerGolem>(_mob); MobRenderer::setupRotations(mob, bob, bodyRot, a); if (mob->walkAnimSpeed < 0.01) return; @@ -38,7 +38,7 @@ void VillagerGolemRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float { // 4J - original version used generics and thus had an input parameter of type Blaze rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<VillagerGolem> mob = dynamic_pointer_cast<VillagerGolem>(_mob); + std::shared_ptr<VillagerGolem> mob = std::dynamic_pointer_cast<VillagerGolem>(_mob); MobRenderer::additionalRendering(mob, a); if (mob->getOfferFlowerTick() == 0) return; diff --git a/Minecraft.Client/VillagerRenderer.cpp b/Minecraft.Client/VillagerRenderer.cpp index bb31caa5..6aecc1ff 100644 --- a/Minecraft.Client/VillagerRenderer.cpp +++ b/Minecraft.Client/VillagerRenderer.cpp @@ -31,7 +31,7 @@ void VillagerRenderer::scale(std::shared_ptr<Mob> _mob, float a) { // 4J - original version used generics and thus had an input parameter of type Blaze rather than std::shared_ptr<Entity> we have here - // do some casting around instead - std::shared_ptr<Villager> mob = dynamic_pointer_cast<Villager>(_mob); + std::shared_ptr<Villager> mob = std::dynamic_pointer_cast<Villager>(_mob); float s = 15 / 16.0f; if (mob->getAge() < 0) { diff --git a/Minecraft.Client/WolfModel.cpp b/Minecraft.Client/WolfModel.cpp index 18dd96cf..e081a154 100644 --- a/Minecraft.Client/WolfModel.cpp +++ b/Minecraft.Client/WolfModel.cpp @@ -96,7 +96,7 @@ void WolfModel::render(std::shared_ptr<Entity> entity, float time, float r, floa void WolfModel::prepareMobModel(std::shared_ptr<Mob> mob, float time, float r, float a) { - std::shared_ptr<Wolf> wolf = dynamic_pointer_cast<Wolf>(mob); + std::shared_ptr<Wolf> wolf = std::dynamic_pointer_cast<Wolf>(mob); if (wolf->isAngry()) { diff --git a/Minecraft.Client/WolfRenderer.cpp b/Minecraft.Client/WolfRenderer.cpp index 96b3ee7e..a8287422 100644 --- a/Minecraft.Client/WolfRenderer.cpp +++ b/Minecraft.Client/WolfRenderer.cpp @@ -11,7 +11,7 @@ WolfRenderer::WolfRenderer(Model *model, Model *armor, float shadow) : MobRender float WolfRenderer::getBob(std::shared_ptr<Mob> _mob, float a) { // 4J - dynamic cast required because we aren't using templates/generics in our version - std::shared_ptr<Wolf> mob = dynamic_pointer_cast<Wolf>(_mob); + std::shared_ptr<Wolf> mob = std::dynamic_pointer_cast<Wolf>(_mob); return mob->getTailAngle(); } @@ -20,7 +20,7 @@ int WolfRenderer::prepareArmor(std::shared_ptr<Mob> mob, int layer, float a) { if (mob->isInvisibleTo(Minecraft::GetInstance()->player)) return -1; // 4J-JEV: Todo, merge with java fix in '1.7.5'. - std::shared_ptr<Wolf> wolf = dynamic_pointer_cast<Wolf>(mob); + std::shared_ptr<Wolf> wolf = std::dynamic_pointer_cast<Wolf>(mob); if (layer == 0 && wolf->isWet()) { float brightness = wolf->getBrightness(a) * wolf->getWetShade(a); diff --git a/Minecraft.Client/ZombieRenderer.cpp b/Minecraft.Client/ZombieRenderer.cpp index b2125701..9717c643 100644 --- a/Minecraft.Client/ZombieRenderer.cpp +++ b/Minecraft.Client/ZombieRenderer.cpp @@ -36,21 +36,21 @@ void ZombieRenderer::createArmorParts() int ZombieRenderer::prepareArmor(std::shared_ptr<Mob> _mob, int layer, float a) { - std::shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(_mob); + std::shared_ptr<Zombie> mob = std::dynamic_pointer_cast<Zombie>(_mob); swapArmor(mob); return HumanoidMobRenderer::prepareArmor(_mob, layer, a); } void ZombieRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a) { - std::shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(_mob); + std::shared_ptr<Zombie> mob = std::dynamic_pointer_cast<Zombie>(_mob); swapArmor(mob); HumanoidMobRenderer::render(_mob, x, y, z, rot, a); } void ZombieRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a) { - std::shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(_mob); + std::shared_ptr<Zombie> mob = std::dynamic_pointer_cast<Zombie>(_mob); swapArmor(mob); HumanoidMobRenderer::additionalRendering(_mob, a); } @@ -82,7 +82,7 @@ void ZombieRenderer::swapArmor(std::shared_ptr<Zombie> mob) void ZombieRenderer::setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot, float a) { - std::shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(_mob); + std::shared_ptr<Zombie> mob = std::dynamic_pointer_cast<Zombie>(_mob); if (mob->isConverting()) { bodyRot += (float) (cos(mob->tickCount * 3.25) * PI * .25f); |
