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authordaoge_cmd <3523206925@qq.com>2026-03-02 00:04:54 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-02 00:43:04 +0800
commit47e00f7b62b0717d09504d63e9d53404250609de (patch)
treed0024d39bea490bfca6f35df58c39f23e5d1c21d /Minecraft.Client/stdafx.h
parente16600a3e6b497f520178a7cb8be7a06b5c6efad (diff)
feat: improve mouse input handling
Diffstat (limited to 'Minecraft.Client/stdafx.h')
-rw-r--r--Minecraft.Client/stdafx.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Minecraft.Client/stdafx.h b/Minecraft.Client/stdafx.h
index 60cd4667..4ae4250e 100644
--- a/Minecraft.Client/stdafx.h
+++ b/Minecraft.Client/stdafx.h
@@ -66,6 +66,7 @@ typedef unsigned __int64 __uint64;
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
// Windows Header Files:
#include <windows.h>
+#include <windowsx.h>
#include <malloc.h>
#include <tchar.h>
// TODO: reference additional headers your program requires here