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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/glWrapper.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/glWrapper.cpp')
| -rw-r--r-- | Minecraft.Client/glWrapper.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/glWrapper.cpp b/Minecraft.Client/glWrapper.cpp index 9c3c8559..a356e674 100644 --- a/Minecraft.Client/glWrapper.cpp +++ b/Minecraft.Client/glWrapper.cpp @@ -62,7 +62,7 @@ void glOrtho(float left,float right,float bottom,float top,float zNear,float zFa void glScaled(double x,double y,double z) { - RenderManager.MatrixScale(static_cast<float>(x),static_cast<float>(y),static_cast<float>(z)); + RenderManager.MatrixScale((float)x,(float)y,(float)z); } void glGetFloat(int type, FloatBuffer *buff) |
