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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/ZombieRenderer.cpp | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.Client/ZombieRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/ZombieRenderer.cpp | 27 |
1 files changed, 24 insertions, 3 deletions
diff --git a/Minecraft.Client/ZombieRenderer.cpp b/Minecraft.Client/ZombieRenderer.cpp index 5408736d..7fd2d201 100644 --- a/Minecraft.Client/ZombieRenderer.cpp +++ b/Minecraft.Client/ZombieRenderer.cpp @@ -4,6 +4,10 @@ #include "..\Minecraft.World\net.minecraft.world.entity.monster.h" #include "ZombieRenderer.h" +ResourceLocation ZombieRenderer::ZOMBIE_PIGMAN_LOCATION(TN_MOB_PIGZOMBIE); +ResourceLocation ZombieRenderer::ZOMBIE_LOCATION(TN_MOB_ZOMBIE); +ResourceLocation ZombieRenderer::ZOMBIE_VILLAGER_LOCATION(TN_MOB_ZOMBIE_VILLAGER); + ZombieRenderer::ZombieRenderer() : HumanoidMobRenderer(new ZombieModel(), .5f, 1.0f) { modelVersion = 1; @@ -34,7 +38,7 @@ void ZombieRenderer::createArmorParts() villagerArmorParts2 = new VillagerZombieModel(0.5f, 0, true); } -int ZombieRenderer::prepareArmor(shared_ptr<Mob> _mob, int layer, float a) +int ZombieRenderer::prepareArmor(shared_ptr<LivingEntity> _mob, int layer, float a) { shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(_mob); swapArmor(mob); @@ -48,7 +52,24 @@ void ZombieRenderer::render(shared_ptr<Entity> _mob, double x, double y, double HumanoidMobRenderer::render(_mob, x, y, z, rot, a); } -void ZombieRenderer::additionalRendering(shared_ptr<Mob> _mob, float a) +ResourceLocation *ZombieRenderer::getTextureLocation(shared_ptr<Entity> entity) +{ + shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(entity); + + // TODO Extract this clusterfck into 3 renderers + if ( entity->instanceof(eTYPE_PIGZOMBIE) ) + { + return &ZOMBIE_PIGMAN_LOCATION; + } + + if (mob->isVillager()) + { + return &ZOMBIE_VILLAGER_LOCATION; + } + return &ZOMBIE_LOCATION; +} + +void ZombieRenderer::additionalRendering(shared_ptr<LivingEntity> _mob, float a) { shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(_mob); swapArmor(mob); @@ -80,7 +101,7 @@ void ZombieRenderer::swapArmor(shared_ptr<Zombie> mob) humanoidModel = (HumanoidModel *) model; } -void ZombieRenderer::setupRotations(shared_ptr<Mob> _mob, float bob, float bodyRot, float a) +void ZombieRenderer::setupRotations(shared_ptr<LivingEntity> _mob, float bob, float bodyRot, float a) { shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(_mob); if (mob->isConverting()) |
