diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 17:10:34 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 17:10:34 +0700 |
| commit | 07ad68bc156b3ab70401723bb074a29588ad3cb7 (patch) | |
| tree | fcd5c35bb393920e46af6c9b643d0544e78b5ab8 /Minecraft.Client/ZombieRenderer.cpp | |
| parent | 7bee4770df1540c2daf3121c0790332fb41e72dd (diff) | |
dynamic_pointer_cast -> std::dynamic_pointer_cast
Diffstat (limited to 'Minecraft.Client/ZombieRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/ZombieRenderer.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/ZombieRenderer.cpp b/Minecraft.Client/ZombieRenderer.cpp index b2125701..9717c643 100644 --- a/Minecraft.Client/ZombieRenderer.cpp +++ b/Minecraft.Client/ZombieRenderer.cpp @@ -36,21 +36,21 @@ void ZombieRenderer::createArmorParts() int ZombieRenderer::prepareArmor(std::shared_ptr<Mob> _mob, int layer, float a) { - std::shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(_mob); + std::shared_ptr<Zombie> mob = std::dynamic_pointer_cast<Zombie>(_mob); swapArmor(mob); return HumanoidMobRenderer::prepareArmor(_mob, layer, a); } void ZombieRenderer::render(std::shared_ptr<Entity> _mob, double x, double y, double z, float rot, float a) { - std::shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(_mob); + std::shared_ptr<Zombie> mob = std::dynamic_pointer_cast<Zombie>(_mob); swapArmor(mob); HumanoidMobRenderer::render(_mob, x, y, z, rot, a); } void ZombieRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a) { - std::shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(_mob); + std::shared_ptr<Zombie> mob = std::dynamic_pointer_cast<Zombie>(_mob); swapArmor(mob); HumanoidMobRenderer::additionalRendering(_mob, a); } @@ -82,7 +82,7 @@ void ZombieRenderer::swapArmor(std::shared_ptr<Zombie> mob) void ZombieRenderer::setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot, float a) { - std::shared_ptr<Zombie> mob = dynamic_pointer_cast<Zombie>(_mob); + std::shared_ptr<Zombie> mob = std::dynamic_pointer_cast<Zombie>(_mob); if (mob->isConverting()) { bodyRot += (float) (cos(mob->tickCount * 3.25) * PI * .25f); |
