diff options
| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Xbox/Xbox_Minecraft.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Xbox/Xbox_Minecraft.cpp')
| -rw-r--r-- | Minecraft.Client/Xbox/Xbox_Minecraft.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Xbox/Xbox_Minecraft.cpp b/Minecraft.Client/Xbox/Xbox_Minecraft.cpp index 6606dacf..04e4a8d5 100644 --- a/Minecraft.Client/Xbox/Xbox_Minecraft.cpp +++ b/Minecraft.Client/Xbox/Xbox_Minecraft.cpp @@ -285,7 +285,7 @@ HRESULT InitD3D( IDirect3DDevice9 **ppDevice, return pD3D->CreateDevice( 0, D3DDEVTYPE_HAL, - nullptr, + NULL, D3DCREATE_HARDWARE_VERTEXPROCESSING|D3DCREATE_BUFFER_2_FRAMES, pd3dPP, ppDevice ); @@ -399,7 +399,7 @@ int __cdecl main() } // Create an XAudio2 mastering voice (utilized by XHV2 when voice data is mixed to main speakers) - hr = g_pXAudio2->CreateMasteringVoice(&g_pXAudio2MasteringVoice, XAUDIO2_DEFAULT_CHANNELS, XAUDIO2_DEFAULT_SAMPLERATE, 0, 0, nullptr); + hr = g_pXAudio2->CreateMasteringVoice(&g_pXAudio2MasteringVoice, XAUDIO2_DEFAULT_CHANNELS, XAUDIO2_DEFAULT_SAMPLERATE, 0, 0, NULL); if ( FAILED( hr ) ) { app.DebugPrintf( "Creating XAudio2 mastering voice failed (err = 0x%08x)!\n", hr ); @@ -671,7 +671,7 @@ int __cdecl main() else { MemSect(28); - pMinecraft->soundEngine->tick(nullptr, 0.0f); + pMinecraft->soundEngine->tick(NULL, 0.0f); MemSect(0); pMinecraft->textures->tick(true,false); IntCache::Reset(); |
