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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/Xbox/Xbox_App.cpp | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.Client/Xbox/Xbox_App.cpp')
| -rw-r--r-- | Minecraft.Client/Xbox/Xbox_App.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/Minecraft.Client/Xbox/Xbox_App.cpp b/Minecraft.Client/Xbox/Xbox_App.cpp index b252035e..a342d8c2 100644 --- a/Minecraft.Client/Xbox/Xbox_App.cpp +++ b/Minecraft.Client/Xbox/Xbox_App.cpp @@ -1658,7 +1658,8 @@ HRESULT CConsoleMinecraftApp::NavigateToScene(int iPad,EUIScene eScene, void *in // If you're navigating to the multigamejoinload, and the player hasn't seen the updates message yet, display it now // display this message the first 3 times - if((eScene==eUIScene_LoadOrJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0)) + // todo: re-enable if we fix this menu, for now its just blank! + if(false && (eScene==eUIScene_LoadOrJoinMenu) && (bSeenUpdateTextThisSession==false) && ( app.GetGameSettings(ProfileManager.GetPrimaryPad(),eGameSetting_DisplayUpdateMessage)!=0)) { eScene=eUIScene_NewUpdateMessage; bSeenUpdateTextThisSession=true; |
