diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Xbox/Network/NetworkPlayerXbox.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/Xbox/Network/NetworkPlayerXbox.cpp')
| -rw-r--r-- | Minecraft.Client/Xbox/Network/NetworkPlayerXbox.cpp | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/Minecraft.Client/Xbox/Network/NetworkPlayerXbox.cpp b/Minecraft.Client/Xbox/Network/NetworkPlayerXbox.cpp new file mode 100644 index 00000000..37e24f7a --- /dev/null +++ b/Minecraft.Client/Xbox/Network/NetworkPlayerXbox.cpp @@ -0,0 +1,121 @@ +#include "stdafx.h" +#include "NetworkPlayerXbox.h" + +NetworkPlayerXbox::NetworkPlayerXbox(IQNetPlayer *qnetPlayer) +{ + m_qnetPlayer = qnetPlayer; + m_pSocket = NULL; +} + +unsigned char NetworkPlayerXbox::GetSmallId() +{ + return m_qnetPlayer->GetSmallId(); +} + +void NetworkPlayerXbox::SendData(INetworkPlayer *player, const void *pvData, int dataSize, bool lowPriority) +{ + DWORD flags; + flags = QNET_SENDDATA_RELIABLE | QNET_SENDDATA_SEQUENTIAL; + if( lowPriority ) flags |= QNET_SENDDATA_LOW_PRIORITY | QNET_SENDDATA_SECONDARY; + m_qnetPlayer->SendData(((NetworkPlayerXbox *)player)->m_qnetPlayer, pvData, dataSize, flags); +} + +bool NetworkPlayerXbox::IsSameSystem(INetworkPlayer *player) +{ + return ( m_qnetPlayer->IsSameSystem(((NetworkPlayerXbox *)player)->m_qnetPlayer) == TRUE ); +} + +int NetworkPlayerXbox::GetSendQueueSizeBytes( INetworkPlayer *player, bool lowPriority ) +{ + DWORD flags = QNET_GETSENDQUEUESIZE_BYTES; + if( lowPriority ) flags |= QNET_GETSENDQUEUESIZE_SECONDARY_TYPE; + return m_qnetPlayer->GetSendQueueSize(player ? ((NetworkPlayerXbox *)player)->m_qnetPlayer : NULL , flags); +} + +int NetworkPlayerXbox::GetSendQueueSizeMessages( INetworkPlayer *player, bool lowPriority ) +{ + DWORD flags = QNET_GETSENDQUEUESIZE_MESSAGES; + if( lowPriority ) flags |= QNET_GETSENDQUEUESIZE_SECONDARY_TYPE; + return m_qnetPlayer->GetSendQueueSize(player ? ((NetworkPlayerXbox *)player)->m_qnetPlayer : NULL , flags); +} + +int NetworkPlayerXbox::GetCurrentRtt() +{ + return m_qnetPlayer->GetCurrentRtt(); +} + +bool NetworkPlayerXbox::IsHost() +{ + return ( m_qnetPlayer->IsHost() == TRUE ); +} + +bool NetworkPlayerXbox::IsGuest() +{ + return ( m_qnetPlayer->IsGuest() == TRUE ); +} + +bool NetworkPlayerXbox::IsLocal() +{ + return ( m_qnetPlayer->IsLocal() == TRUE ); +} + +int NetworkPlayerXbox::GetSessionIndex() +{ + return m_qnetPlayer->GetSessionIndex(); +} + +bool NetworkPlayerXbox::IsTalking() +{ + return ( m_qnetPlayer->IsTalking() == TRUE ); +} + +bool NetworkPlayerXbox::IsMutedByLocalUser(int userIndex) +{ + return ( m_qnetPlayer->IsMutedByLocalUser(userIndex) == TRUE ); +} + +bool NetworkPlayerXbox::HasVoice() +{ + return ( m_qnetPlayer->HasVoice() == TRUE ); +} + +bool NetworkPlayerXbox::HasCamera() +{ + return ( m_qnetPlayer->HasCamera() == TRUE ); +} + +int NetworkPlayerXbox::GetUserIndex() +{ + return m_qnetPlayer->GetUserIndex(); +} + +void NetworkPlayerXbox::SetSocket(Socket *pSocket) +{ + m_pSocket = pSocket; +} + +Socket *NetworkPlayerXbox::GetSocket() +{ + return m_pSocket; +} + +PlayerUID NetworkPlayerXbox::GetUID() +{ + return m_qnetPlayer->GetXuid(); +} + +const wchar_t *NetworkPlayerXbox::GetOnlineName() +{ + return m_qnetPlayer->GetGamertag(); +} + +std::wstring NetworkPlayerXbox::GetDisplayName() +{ + return m_qnetPlayer->GetGamertag(); +} + +IQNetPlayer *NetworkPlayerXbox::GetQNetPlayer() +{ + return m_qnetPlayer; +} + |
