diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/Xbox/Audio/SoundEngine.h | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/Xbox/Audio/SoundEngine.h')
| -rw-r--r-- | Minecraft.Client/Xbox/Audio/SoundEngine.h | 31 |
1 files changed, 16 insertions, 15 deletions
diff --git a/Minecraft.Client/Xbox/Audio/SoundEngine.h b/Minecraft.Client/Xbox/Audio/SoundEngine.h index e2f22869..77998d20 100644 --- a/Minecraft.Client/Xbox/Audio/SoundEngine.h +++ b/Minecraft.Client/Xbox/Audio/SoundEngine.h @@ -77,31 +77,32 @@ class SoundEngine : public ConsoleSoundEngine #endif public: SoundEngine(); - virtual void destroy(); - virtual void play(int iSound, float x, float y, float z, float volume, float pitch); - virtual void playStreaming(const wstring& name, float x, float y , float z, float volume, float pitch, bool bMusicDelay=true); - virtual void playUI(int iSound, float volume, float pitch); - virtual void playMusicTick(); - virtual void updateMusicVolume(float fVal); - virtual void updateSystemMusicPlaying(bool isPlaying); - virtual void updateSoundEffectVolume(float fVal); - virtual void init(Options *); - virtual void tick(shared_ptr<Mob> *players, float a); // 4J - updated to take array of local players rather than single one - virtual void add(const wstring& name, File *file); - virtual void addMusic(const wstring& name, File *file); - virtual void addStreaming(const wstring& name, File *file); + void destroy() override; + void play(int iSound, float x, float y, float z, float volume, float pitch) override; + void playStreaming(const wstring& name, float x, float y , float z, float volume, float pitch, bool bMusicDelay=true) override; + void playUI(int iSound, float volume, float pitch) override; + void playMusicTick() override; + void updateMusicVolume(float fVal) override; + void updateSystemMusicPlaying(bool isPlaying) override; + void updateSoundEffectVolume(float fVal) override; + void init(Options *) override; + void tick(shared_ptr<Mob> *players, float a) override; // 4J - updated to take array of local players rather than single one + void add(const wstring& name, File *file) override; + void addMusic(const wstring& name, File *file) override; + void addStreaming(const wstring& name, File *file) override; #ifndef __PS3__ static void setXACTEngine( IXACT3Engine *pXACT3Engine); void CreateStreamingWavebank(const char *pchName, IXACT3WaveBank **ppStreamedWaveBank); void CreateSoundbank(const char *pchName, IXACT3SoundBank **ppSoundBank); #endif // __PS3__ - virtual char *ConvertSoundPathToName(const wstring& name, bool bConvertSpaces=false); + char *ConvertSoundPathToName(const wstring& name, bool bConvertSpaces=false) override; bool isStreamingWavebankReady(); // 4J Added #ifdef _XBOX bool isStreamingWavebankReady(IXACT3WaveBank *pWaveBank); #endif - int initAudioHardware(int iMinSpeakers) { return iMinSpeakers;} + int initAudioHardware(int iMinSpeakers) override + { return iMinSpeakers;} private: #ifndef __PS3__ |
