diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/WolfModel.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/WolfModel.cpp')
| -rw-r--r-- | Minecraft.Client/WolfModel.cpp | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/Minecraft.Client/WolfModel.cpp b/Minecraft.Client/WolfModel.cpp new file mode 100644 index 00000000..f4835ec3 --- /dev/null +++ b/Minecraft.Client/WolfModel.cpp @@ -0,0 +1,167 @@ +#include "stdafx.h" +#include "WolfModel.h" +#include "..\Minecraft.World\Wolf.h" +#include "..\Minecraft.World\Mth.h" +#include "ModelPart.h" + +WolfModel::WolfModel() +{ + float g = 0; + + float headHeight = 12 + 9.5f - legSize; + + head = new ModelPart(this, 0, 0); + head->addBox(-3, -3, -2, 6, 6, 4, g); // Head + head->setPos(-1, headHeight, -7); + + body = new ModelPart(this, 18, 14); + body->addBox(-4, -2, -3, 6, 9, 6, g); // Body + body->setPos(0, 11 + 11 - legSize, 2); + + upperBody = new ModelPart(this, 21, 0); + upperBody->addBox(-4, -3, -3, 8, 6, 7, g); // Body + upperBody->setPos(-1.0f, 11 + 11.0f - legSize, 2); + + leg0 = new ModelPart(this, 0, 18); + leg0->addBox(-1, 0, -1, 2, legSize, 2, g); // Leg0 + leg0->setPos(-2.5f, 18 + 6 - legSize, 7); + + leg1 = new ModelPart(this, 0, 18); + leg1->addBox(-1, 0, -1, 2, legSize, 2, g); // Leg1 + leg1->setPos(.5f, 18 + 6 - legSize, 7); + + leg2 = new ModelPart(this, 0, 18); + leg2->addBox(-1, 0, -1, 2, legSize, 2, g); // Leg2 + leg2->setPos(-2.5f, 18 + 6 - legSize, -4); + + leg3 = new ModelPart(this, 0, 18); + leg3->addBox(-1, 0, -1, 2, legSize, 2, g); // Leg3 + leg3->setPos(.5f, 18 + 6 - legSize, -4); + + tail = new ModelPart(this, 9, 18); + tail->addBox(-1, 0, -1, 2, 8, 2, g); + tail->setPos(-1, 2 + 18 - legSize, 8); + + head->texOffs(16, 14)->addBox(-3, -5, 0, 2, 2, 1, g); + head->texOffs(16, 14)->addBox(1, -5, 0, 2, 2, 1, g); + head->texOffs(0, 10)->addBox(-1.5f, 0, -5, 3, 3, 4, g); + + // 4J added - compile now to avoid random performance hit first time cubes are rendered + head->compile(1.0f/16.0f); + body->compile(1.0f/16.0f); + upperBody->compile(1.0f/16.0f); + leg0->compile(1.0f/16.0f); + leg1->compile(1.0f/16.0f); + leg2->compile(1.0f/16.0f); + leg3->compile(1.0f/16.0f); + tail->compile(1.0f/16.0f); +} + +void WolfModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled) +{ + Model::render(entity, time, r, bob, yRot, xRot, scale, usecompiled); + setupAnim(time, r, bob, yRot, xRot, scale); + + if (young) + { + float ss = 2; + glPushMatrix(); + glTranslatef(0, 5 * scale, 2 * scale); + head->renderRollable(scale, usecompiled); + glPopMatrix(); + glPushMatrix(); + glScalef(1 / ss, 1 / ss, 1 / ss); + glTranslatef(0, 24 * scale, 0); + body->render(scale, usecompiled); + leg0->render(scale, usecompiled); + leg1->render(scale, usecompiled); + leg2->render(scale, usecompiled); + leg3->render(scale, usecompiled); + tail->renderRollable(scale, usecompiled); + upperBody->render(scale, usecompiled); + glPopMatrix(); + } + else + { + head->renderRollable(scale, usecompiled); + body->render(scale, usecompiled); + leg0->render(scale, usecompiled); + leg1->render(scale, usecompiled); + leg2->render(scale, usecompiled); + leg3->render(scale, usecompiled); + tail->renderRollable(scale, usecompiled); + upperBody->render(scale, usecompiled); + } +} + +void WolfModel::prepareMobModel(shared_ptr<Mob> mob, float time, float r, float a) +{ + shared_ptr<Wolf> wolf = dynamic_pointer_cast<Wolf>(mob); + + if (wolf->isAngry()) + { + tail->yRot = 0; + } + else + { + tail->yRot = (Mth::cos(time * 0.6662f) * 1.4f) * r; + } + + if (wolf->isSitting()) + { + upperBody->setPos(-1.0f, 11 + 13.0f - 8, -3); + upperBody->xRot = .40f * PI; + upperBody->yRot = .0f * PI; + + body->setPos(0, 11 + 15 - legSize, 0); + body->xRot = .25f * PI; + + tail->setPos(-1, 11 + 18 - legSize, 6); + + leg0->setPos(-2.5f, 18 + 12 - legSize, 2); + leg0->xRot = 1.5f * PI; + leg1->setPos(.5f, 18 + 12 - legSize, 2); + leg1->xRot = 1.5f * PI; + + leg2->xRot = 1.85f * PI; + leg2->setPos(-2.49f, 18 + 7.0f - legSize, -4); + leg3->xRot = 1.85f * PI; + leg3->setPos(.51f, 18 + 7.0f - legSize, -4); + } + else + { + body->setPos(0, 11 + 11 - legSize, 2); + body->xRot = 90 / (float) (180 / PI); + + upperBody->setPos(-1.0f, 11 + 11.0f - legSize, -3); + upperBody->xRot = body->xRot; + + tail->setPos(-1, 2 + 18 - legSize, 8); + + leg0->setPos(-2.5f, 18 + 6 - legSize, 7); + leg1->setPos(.5f, 18 + 6 - legSize, 7); + leg2->setPos(-2.5f, 18 + 6 - legSize, -4); + leg3->setPos(.5f, 18 + 6 - legSize, -4); + + + leg0->xRot = (Mth::cos(time * 0.6662f) * 1.4f) * r; + leg1->xRot = (Mth::cos(time * 0.6662f + PI) * 1.4f) * r; + leg2->xRot = (Mth::cos(time * 0.6662f + PI) * 1.4f) * r; + leg3->xRot = (Mth::cos(time * 0.6662f) * 1.4f) * r; + } + + float angle = wolf->getHeadRollAngle(a) + wolf->getBodyRollAngle(a, 0); + head->zRot = angle; + + upperBody->zRot = wolf->getBodyRollAngle(a, -.08f); + body->zRot = wolf->getBodyRollAngle(a, -.16f); + tail->zRot = wolf->getBodyRollAngle(a, -.2f); +} + +void WolfModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim) +{ + Model::setupAnim(time, r, bob, yRot, xRot, scale); + head->xRot = xRot / (float) (180 / PI); + head->yRot = yRot / (float) (180 / PI); + tail->xRot = bob; +}
\ No newline at end of file |
