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| author | Omri <omrih.e@protonmail.com> | 2026-03-02 00:00:08 +0200 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-02 00:00:08 +0200 |
| commit | 0d33cfbdbc4c3a80528bd263ce6e53be85340713 (patch) | |
| tree | f4640efcc7d8ba60e3f925eda1d1e2cba9b33c36 /Minecraft.Client/Windows64/Windows64_UIController.cpp | |
| parent | 34d398cf1b3aa1bfa22a2e4ba434d8b6b63b3dc3 (diff) | |
| parent | 071d4f65998d617440ade95bd291e47a6a220c59 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/Windows64/Windows64_UIController.cpp')
| -rw-r--r-- | Minecraft.Client/Windows64/Windows64_UIController.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Windows64/Windows64_UIController.cpp b/Minecraft.Client/Windows64/Windows64_UIController.cpp index f4e9a9fc..10ae20af 100644 --- a/Minecraft.Client/Windows64/Windows64_UIController.cpp +++ b/Minecraft.Client/Windows64/Windows64_UIController.cpp @@ -50,7 +50,7 @@ void ConsoleUIController::init(ID3D11Device *dev, ID3D11DeviceContext *ctx, ID3D really big so if you substitute a different file it should work. */ gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_vertexbuffer, 5000, 16 * 1024 * 1024); gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_texture , 5000, 128 * 1024 * 1024); - gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_rendertarget, 10, 32 * 1024 * 1024); + gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_rendertarget, 10, 64 * 1024 * 1024); /* GDraw is all set, so we'll point Iggy at it. */ IggySetGDraw(gdraw_funcs); |
