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authorOmri <omrih.e@protonmail.com>2026-03-02 00:00:08 +0200
committerGitHub <noreply@github.com>2026-03-02 00:00:08 +0200
commit0d33cfbdbc4c3a80528bd263ce6e53be85340713 (patch)
treef4640efcc7d8ba60e3f925eda1d1e2cba9b33c36 /Minecraft.Client/Windows64/Windows64_UIController.cpp
parent34d398cf1b3aa1bfa22a2e4ba434d8b6b63b3dc3 (diff)
parent071d4f65998d617440ade95bd291e47a6a220c59 (diff)
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/Windows64/Windows64_UIController.cpp')
-rw-r--r--Minecraft.Client/Windows64/Windows64_UIController.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/Windows64/Windows64_UIController.cpp b/Minecraft.Client/Windows64/Windows64_UIController.cpp
index f4e9a9fc..10ae20af 100644
--- a/Minecraft.Client/Windows64/Windows64_UIController.cpp
+++ b/Minecraft.Client/Windows64/Windows64_UIController.cpp
@@ -50,7 +50,7 @@ void ConsoleUIController::init(ID3D11Device *dev, ID3D11DeviceContext *ctx, ID3D
really big so if you substitute a different file it should work. */
gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_vertexbuffer, 5000, 16 * 1024 * 1024);
gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_texture , 5000, 128 * 1024 * 1024);
- gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_rendertarget, 10, 32 * 1024 * 1024);
+ gdraw_D3D11_SetResourceLimits(GDRAW_D3D11_RESOURCE_rendertarget, 10, 64 * 1024 * 1024);
/* GDraw is all set, so we'll point Iggy at it. */
IggySetGDraw(gdraw_funcs);