diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-05 01:38:34 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-05 01:38:34 +0800 |
| commit | 7b35df871444842976e3b8389825f39a4267a270 (patch) | |
| tree | 11d3e8e10f6b5ba2d7484190fc43a9d06f038d8a /Minecraft.Client/Windows64/KeyboardMouseInput.h | |
| parent | ef66f6736dc0150c680afba4992b67970dbab992 (diff) | |
Fix controller paging regression in creative menu
Preserve smooth row-by-row scrolling for mouse wheel input, but restore
full-page movement for controller/menu scroll actions in the creative
inventory.
Commit 3093ca3 changed page indexing to support smooth scrolling, which
caused ACTION_MENU_OTHER_STICK_UP/DOWN to advance by one row instead of
one page. Track whether the scroll action originated from the mouse
wheel and only use single-row steps in that case.
Fixes #253
Diffstat (limited to 'Minecraft.Client/Windows64/KeyboardMouseInput.h')
| -rw-r--r-- | Minecraft.Client/Windows64/KeyboardMouseInput.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Minecraft.Client/Windows64/KeyboardMouseInput.h b/Minecraft.Client/Windows64/KeyboardMouseInput.h index f098ccab..05067055 100644 --- a/Minecraft.Client/Windows64/KeyboardMouseInput.h +++ b/Minecraft.Client/Windows64/KeyboardMouseInput.h @@ -59,7 +59,8 @@ public: int GetMouseWheel(); int PeekMouseWheel() const { return m_mouseWheelAccum; } - void ConsumeMouseWheel() { m_mouseWheelAccum = 0; } + void ConsumeMouseWheel() { if (m_mouseWheelAccum != 0) m_mouseWheelConsumed = true; m_mouseWheelAccum = 0; } + bool WasMouseWheelConsumed() const { return m_mouseWheelConsumed; } // Per-frame delta consumption for low-latency mouse look. // Reads and clears the raw accumulators (not the per-tick snapshot). @@ -114,6 +115,7 @@ private: int m_mouseDeltaAccumY; int m_mouseWheelAccum; + bool m_mouseWheelConsumed; bool m_mouseGrabbed; |
