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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/WaterDropParticle.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/WaterDropParticle.cpp')
-rw-r--r--Minecraft.Client/WaterDropParticle.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Minecraft.Client/WaterDropParticle.cpp b/Minecraft.Client/WaterDropParticle.cpp
index 90035243..065738af 100644
--- a/Minecraft.Client/WaterDropParticle.cpp
+++ b/Minecraft.Client/WaterDropParticle.cpp
@@ -8,7 +8,7 @@
WaterDropParticle::WaterDropParticle(Level *level, double x, double y, double z) : Particle(level, x, y, z, 0, 0, 0)
{
xd *= 0.3f;
- yd = (float) Math::random() * 0.2f + 0.1f;
+ yd = static_cast<float>(Math::random()) * 0.2f + 0.1f;
zd *= 0.3f;
rCol = 1.0f;
@@ -19,7 +19,7 @@ WaterDropParticle::WaterDropParticle(Level *level, double x, double y, double z)
gravity = 0.06f;
noPhysics = true; // 4J - optimisation - do we really need collision on these? its really slow...
- lifetime = (int) (8 / (Math::random() * 0.8 + 0.2));
+ lifetime = static_cast<int>(8 / (Math::random() * 0.8 + 0.2));
}
void WaterDropParticle::tick()