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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/VillagerRenderer.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/VillagerRenderer.cpp')
-rw-r--r--Minecraft.Client/VillagerRenderer.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/VillagerRenderer.cpp b/Minecraft.Client/VillagerRenderer.cpp
index b4c88173..bb31caa5 100644
--- a/Minecraft.Client/VillagerRenderer.cpp
+++ b/Minecraft.Client/VillagerRenderer.cpp
@@ -8,30 +8,30 @@ VillagerRenderer::VillagerRenderer() : MobRenderer(new VillagerModel(0), 0.5f)
villagerModel = (VillagerModel *) model;
}
-int VillagerRenderer::prepareArmor(shared_ptr<Mob> villager, int layer, float a)
+int VillagerRenderer::prepareArmor(std::shared_ptr<Mob> villager, int layer, float a)
{
return -1;
}
-void VillagerRenderer::render(shared_ptr<Entity> mob, double x, double y, double z, float rot, float a)
+void VillagerRenderer::render(std::shared_ptr<Entity> mob, double x, double y, double z, float rot, float a)
{
MobRenderer::render(mob, x, y, z, rot, a);
}
-void VillagerRenderer::renderName(shared_ptr<Mob> mob, double x, double y, double z)
+void VillagerRenderer::renderName(std::shared_ptr<Mob> mob, double x, double y, double z)
{
}
-void VillagerRenderer::additionalRendering(shared_ptr<Mob> mob, float a)
+void VillagerRenderer::additionalRendering(std::shared_ptr<Mob> mob, float a)
{
MobRenderer::additionalRendering(mob, a);
}
-void VillagerRenderer::scale(shared_ptr<Mob> _mob, float a)
+void VillagerRenderer::scale(std::shared_ptr<Mob> _mob, float a)
{
- // 4J - original version used generics and thus had an input parameter of type Blaze rather than shared_ptr<Entity> we have here -
+ // 4J - original version used generics and thus had an input parameter of type Blaze rather than std::shared_ptr<Entity> we have here -
// do some casting around instead
- shared_ptr<Villager> mob = dynamic_pointer_cast<Villager>(_mob);
+ std::shared_ptr<Villager> mob = dynamic_pointer_cast<Villager>(_mob);
float s = 15 / 16.0f;
if (mob->getAge() < 0)
{