diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/VillagerRenderer.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/VillagerRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/VillagerRenderer.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/VillagerRenderer.cpp b/Minecraft.Client/VillagerRenderer.cpp index b4c88173..bb31caa5 100644 --- a/Minecraft.Client/VillagerRenderer.cpp +++ b/Minecraft.Client/VillagerRenderer.cpp @@ -8,30 +8,30 @@ VillagerRenderer::VillagerRenderer() : MobRenderer(new VillagerModel(0), 0.5f) villagerModel = (VillagerModel *) model; } -int VillagerRenderer::prepareArmor(shared_ptr<Mob> villager, int layer, float a) +int VillagerRenderer::prepareArmor(std::shared_ptr<Mob> villager, int layer, float a) { return -1; } -void VillagerRenderer::render(shared_ptr<Entity> mob, double x, double y, double z, float rot, float a) +void VillagerRenderer::render(std::shared_ptr<Entity> mob, double x, double y, double z, float rot, float a) { MobRenderer::render(mob, x, y, z, rot, a); } -void VillagerRenderer::renderName(shared_ptr<Mob> mob, double x, double y, double z) +void VillagerRenderer::renderName(std::shared_ptr<Mob> mob, double x, double y, double z) { } -void VillagerRenderer::additionalRendering(shared_ptr<Mob> mob, float a) +void VillagerRenderer::additionalRendering(std::shared_ptr<Mob> mob, float a) { MobRenderer::additionalRendering(mob, a); } -void VillagerRenderer::scale(shared_ptr<Mob> _mob, float a) +void VillagerRenderer::scale(std::shared_ptr<Mob> _mob, float a) { - // 4J - original version used generics and thus had an input parameter of type Blaze rather than shared_ptr<Entity> we have here - + // 4J - original version used generics and thus had an input parameter of type Blaze rather than std::shared_ptr<Entity> we have here - // do some casting around instead - shared_ptr<Villager> mob = dynamic_pointer_cast<Villager>(_mob); + std::shared_ptr<Villager> mob = dynamic_pointer_cast<Villager>(_mob); float s = 15 / 16.0f; if (mob->getAge() < 0) { |
