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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/VillagerModel.cpp
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/VillagerModel.cpp')
-rw-r--r--Minecraft.Client/VillagerModel.cpp83
1 files changed, 83 insertions, 0 deletions
diff --git a/Minecraft.Client/VillagerModel.cpp b/Minecraft.Client/VillagerModel.cpp
new file mode 100644
index 00000000..8885484d
--- /dev/null
+++ b/Minecraft.Client/VillagerModel.cpp
@@ -0,0 +1,83 @@
+#include "stdafx.h"
+#include "VillagerModel.h"
+#include "..\Minecraft.World\Mth.h"
+#include "ModelPart.h"
+
+
+void VillagerModel::_init(float g, float yOffset)
+{
+ int xTexSize = 64;
+ int yTexSize = 64;
+
+ head = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
+ head->setPos(0, 0 + yOffset, 0);
+ head->texOffs(0, 0)->addBox(-4, -10, -4, 8, 10, 8, g);
+ // head.texOffs(32, 0).addBox(-4, -10, -4, 8, 12, 8, g + 0.5f);
+ head->texOffs(24, 0)->addBox(-1, -3, -6, 2, 4, 2, g);
+
+ body = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
+ body->setPos(0, 0 + yOffset, 0);
+ body->texOffs(16, 20)->addBox(-4, 0, -3, 8, 12, 6, g);
+ body->texOffs(0, 38)->addBox(-4, 0, -3, 8, 18, 6, g + 0.5f);
+
+ arms = (new ModelPart(this))->setTexSize(xTexSize, yTexSize);
+ arms->setPos(0, 0 + yOffset + 2, 0);
+ arms->texOffs(44, 22)->addBox(-6 - 2, -2, -2, 4, 8, 4, g);
+ arms->texOffs(44, 22)->addBox(6 - 2, -2, -2, 4, 8, 4, g);
+ arms->texOffs(40, 38)->addBox(-4, 2, -2, 8, 4, 4, g);
+
+ leg0 = (new ModelPart(this, 0, 22))->setTexSize(xTexSize, yTexSize);
+ leg0->setPos(-2, 12 + yOffset, 0);
+ leg0->addBox(-2, 0, -2, 4, 12, 4, g); // Leg0
+
+ leg1 = (new ModelPart(this, 0, 22))->setTexSize(xTexSize, yTexSize);
+ leg1->bMirror = true;
+ leg1->setPos(2, 12 + yOffset, 0);
+ leg1->addBox(-2, 0, -2, 4, 12, 4, g); // Leg1
+
+ // 4J added - compile now to avoid random performance hit first time cubes are rendered
+ // 4J Stu - Not just performance, but alpha+depth tests don't work right unless we compile here
+
+ head->compile(1.0f/16.0f);
+ body->compile(1.0f/16.0f);
+ arms->compile(1.0f/16.0f);
+ leg0->compile(1.0f/16.0f);
+ leg1->compile(1.0f/16.0f);
+}
+
+VillagerModel::VillagerModel(float g) : Model()
+{
+ _init(g, 0);
+}
+
+VillagerModel::VillagerModel(float g, float yOffset) : Model()
+{
+ _init(g,yOffset);
+}
+
+void VillagerModel::render(shared_ptr<Entity> entity, float time, float r, float bob, float yRot, float xRot, float scale, bool usecompiled)
+{
+ setupAnim(time, r, bob, yRot, xRot, scale);
+
+ head->render(scale,usecompiled);
+ body->render(scale,usecompiled);
+ leg0->render(scale,usecompiled);
+ leg1->render(scale,usecompiled);
+ arms->render(scale,usecompiled);
+}
+
+void VillagerModel::setupAnim(float time, float r, float bob, float yRot, float xRot, float scale, unsigned int uiBitmaskOverrideAnim)
+{
+ head->yRot = yRot / (float) (180 / PI);
+ head->xRot = xRot / (float) (180 / PI);
+
+ arms->y = 3;
+ arms->z = -1;
+ arms->xRot = -0.75f;
+
+ leg0->xRot = ((float) Mth::cos(time * 0.6662f) * 1.4f) * r * 0.5f;
+ leg1->xRot = ((float) Mth::cos(time * 0.6662f + PI) * 1.4f) * r * 0.5f;
+ leg0->yRot = 0;
+ leg1->yRot = 0;
+}
+