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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/VillagerGolemRenderer.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/VillagerGolemRenderer.cpp')
-rw-r--r--Minecraft.Client/VillagerGolemRenderer.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/VillagerGolemRenderer.cpp b/Minecraft.Client/VillagerGolemRenderer.cpp
index f03cea4c..dd7396e6 100644
--- a/Minecraft.Client/VillagerGolemRenderer.cpp
+++ b/Minecraft.Client/VillagerGolemRenderer.cpp
@@ -15,16 +15,16 @@ int VillagerGolemRenderer::prepareArmor(VillagerGolemModel *villagerGolem, int l
return -1;
}
-void VillagerGolemRenderer::render(shared_ptr<Entity> mob, double x, double y, double z, float rot, float a)
+void VillagerGolemRenderer::render(std::shared_ptr<Entity> mob, double x, double y, double z, float rot, float a)
{
MobRenderer::render(mob, x, y, z, rot, a);
}
-void VillagerGolemRenderer::setupRotations(shared_ptr<Mob> _mob, float bob, float bodyRot, float a)
+void VillagerGolemRenderer::setupRotations(std::shared_ptr<Mob> _mob, float bob, float bodyRot, float a)
{
- // 4J - original version used generics and thus had an input parameter of type Blaze rather than shared_ptr<Entity> we have here -
+ // 4J - original version used generics and thus had an input parameter of type Blaze rather than std::shared_ptr<Entity> we have here -
// do some casting around instead
- shared_ptr<VillagerGolem> mob = dynamic_pointer_cast<VillagerGolem>(_mob);
+ std::shared_ptr<VillagerGolem> mob = dynamic_pointer_cast<VillagerGolem>(_mob);
MobRenderer::setupRotations(mob, bob, bodyRot, a);
if (mob->walkAnimSpeed < 0.01) return;
@@ -34,11 +34,11 @@ void VillagerGolemRenderer::setupRotations(shared_ptr<Mob> _mob, float bob, floa
glRotatef(6.5f * triangleWave, 0, 0, 1);
}
-void VillagerGolemRenderer::additionalRendering(shared_ptr<Mob> _mob, float a)
+void VillagerGolemRenderer::additionalRendering(std::shared_ptr<Mob> _mob, float a)
{
- // 4J - original version used generics and thus had an input parameter of type Blaze rather than shared_ptr<Entity> we have here -
+ // 4J - original version used generics and thus had an input parameter of type Blaze rather than std::shared_ptr<Entity> we have here -
// do some casting around instead
- shared_ptr<VillagerGolem> mob = dynamic_pointer_cast<VillagerGolem>(_mob);
+ std::shared_ptr<VillagerGolem> mob = dynamic_pointer_cast<VillagerGolem>(_mob);
MobRenderer::additionalRendering(mob, a);
if (mob->getOfferFlowerTick() == 0) return;