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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/TntRenderer.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/TntRenderer.cpp')
| -rw-r--r-- | Minecraft.Client/TntRenderer.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Minecraft.Client/TntRenderer.cpp b/Minecraft.Client/TntRenderer.cpp index 848a456c..52e2877d 100644 --- a/Minecraft.Client/TntRenderer.cpp +++ b/Minecraft.Client/TntRenderer.cpp @@ -17,7 +17,7 @@ void TntRenderer::render(shared_ptr<Entity> _tnt, double x, double y, double z, shared_ptr<PrimedTnt> tnt = dynamic_pointer_cast<PrimedTnt>(_tnt); glPushMatrix(); - glTranslatef(static_cast<float>(x), static_cast<float>(y), static_cast<float>(z)); + glTranslatef((float) x, (float) y, (float) z); if (tnt->life - a + 1 < 10) { float g = 1 - ((tnt->life - a + 1) / 10.0f); |
