diff options
| author | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
|---|---|---|
| committer | daoge_cmd <3523206925@qq.com> | 2026-03-01 12:16:08 +0800 |
| commit | b691c43c44ff180d10e7d4a9afc83b98551ff586 (patch) | |
| tree | 3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/Timer.cpp | |
| parent | def8cb415354ac390b7e89052a50605285f1aca9 (diff) | |
Initial commit
Diffstat (limited to 'Minecraft.Client/Timer.cpp')
| -rw-r--r-- | Minecraft.Client/Timer.cpp | 138 |
1 files changed, 138 insertions, 0 deletions
diff --git a/Minecraft.Client/Timer.cpp b/Minecraft.Client/Timer.cpp new file mode 100644 index 00000000..b451c034 --- /dev/null +++ b/Minecraft.Client/Timer.cpp @@ -0,0 +1,138 @@ +#include "stdafx.h" +#include "Timer.h" +#include "..\Minecraft.World\System.h" + +Timer::Timer(float ticksPerSecond) +{ + // 4J - added initialisers + lastTime = 0; + ticks = 0; + a = 0; + timeScale = 1; + passedTime = 0; + accumMs = 0; + adjustTime = 1.0; + + this->ticksPerSecond = ticksPerSecond; + lastMs = System::currentTimeMillis(); + lastMsSysTime = System::nanoTime() / 1000000; +} + +void Timer::advanceTime() +{ + __int64 nowMs = System::currentTimeMillis(); + __int64 passedMs = nowMs - lastMs; + __int64 msSysTime = System::nanoTime() / 1000000; + double now = msSysTime / 1000.0; + + + if (passedMs > 1000) + { + lastTime = now; + } + else if (passedMs < 0) + { + lastTime = now; + } + else + { + accumMs += passedMs; + if (accumMs > 1000) + { + __int64 passedMsSysTime = msSysTime - lastMsSysTime; + + double adjustTimeT = accumMs / (double) passedMsSysTime; + adjustTime += (adjustTimeT - adjustTime) * 0.2f; + + lastMsSysTime = msSysTime; + accumMs = 0; + } + if (accumMs < 0) + { + lastMsSysTime = msSysTime; + } + } + lastMs = nowMs; + + double passedSeconds = (now - lastTime) * adjustTime; + lastTime = now; + + if (passedSeconds < 0) passedSeconds = 0; + if (passedSeconds > 1) passedSeconds = 1; + + passedTime = (float)( passedTime + (passedSeconds * timeScale * ticksPerSecond)); + + ticks = (int) passedTime; + passedTime -= ticks; + + if (ticks > MAX_TICKS_PER_UPDATE) ticks = MAX_TICKS_PER_UPDATE; + + a = passedTime; + +} + +void Timer::advanceTimeQuickly() +{ + + double passedSeconds = (double) MAX_TICKS_PER_UPDATE / (double) ticksPerSecond; + + passedTime = (float)(passedTime + (passedSeconds * timeScale * ticksPerSecond)); + ticks = (int) passedTime; + passedTime -= ticks; + a = passedTime; + + lastMs = System::currentTimeMillis(); + lastMsSysTime = System::nanoTime() / 1000000; + +} + +void Timer::skipTime() +{ + __int64 nowMs = System::currentTimeMillis(); + __int64 passedMs = nowMs - lastMs; + __int64 msSysTime = System::nanoTime() / 1000000; + double now = msSysTime / 1000.0; + + + if (passedMs > 1000) + { + lastTime = now; + } + else if (passedMs < 0) + { + lastTime = now; + } + else + { + accumMs += passedMs; + if (accumMs > 1000) + { + __int64 passedMsSysTime = msSysTime - lastMsSysTime; + + double adjustTimeT = accumMs / (double) passedMsSysTime; + adjustTime += (adjustTimeT - adjustTime) * 0.2f; + + lastMsSysTime = msSysTime; + accumMs = 0; + } + if (accumMs < 0) + { + lastMsSysTime = msSysTime; + } + } + lastMs = nowMs; + + + double passedSeconds = (now - lastTime) * adjustTime; + lastTime = now; + + if (passedSeconds < 0) passedSeconds = 0; + if (passedSeconds > 1) passedSeconds = 1; + + passedTime = (float)(passedTime + (passedSeconds * timeScale * ticksPerSecond)); + + ticks = (int) 0; + if (ticks > MAX_TICKS_PER_UPDATE) ticks = MAX_TICKS_PER_UPDATE; + passedTime -= ticks; + +}
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