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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/TileEntityRenderDispatcher.h
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/TileEntityRenderDispatcher.h')
-rw-r--r--Minecraft.Client/TileEntityRenderDispatcher.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/TileEntityRenderDispatcher.h b/Minecraft.Client/TileEntityRenderDispatcher.h
index d86ddb01..de006bcf 100644
--- a/Minecraft.Client/TileEntityRenderDispatcher.h
+++ b/Minecraft.Client/TileEntityRenderDispatcher.h
@@ -25,7 +25,7 @@ public:
Textures *textures;
Level *level;
- shared_ptr<Mob> cameraEntity;
+ std::shared_ptr<Mob> cameraEntity;
float playerRotY;
float playerRotX;
double xPlayer, yPlayer, zPlayer;
@@ -35,11 +35,11 @@ private:
public:
TileEntityRenderer *getRenderer(eINSTANCEOF e);
- bool hasRenderer(shared_ptr<TileEntity> e);
- TileEntityRenderer * getRenderer(shared_ptr<TileEntity> e);
- void prepare(Level *level, Textures *textures, Font *font, shared_ptr<Mob> player, float a);
- void render(shared_ptr<TileEntity> e, float a, bool setColor = true);
- void render(shared_ptr<TileEntity> entity, double x, double y, double z, float a, bool setColor = true, float alpha=1.0f, bool useCompiled = true); // 4J Added useCompiled
+ bool hasRenderer(std::shared_ptr<TileEntity> e);
+ TileEntityRenderer * getRenderer(std::shared_ptr<TileEntity> e);
+ void prepare(Level *level, Textures *textures, Font *font, std::shared_ptr<Mob> player, float a);
+ void render(std::shared_ptr<TileEntity> e, float a, bool setColor = true);
+ void render(std::shared_ptr<TileEntity> entity, double x, double y, double z, float a, bool setColor = true, float alpha=1.0f, bool useCompiled = true); // 4J Added useCompiled
void setLevel(Level *level);
double distanceToSqr(double x, double y, double z);
Font *getFont();