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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/TheEndPortalRenderer.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/TheEndPortalRenderer.cpp')
-rw-r--r--Minecraft.Client/TheEndPortalRenderer.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/TheEndPortalRenderer.cpp b/Minecraft.Client/TheEndPortalRenderer.cpp
index 98c7e7cc..c709cfd1 100644
--- a/Minecraft.Client/TheEndPortalRenderer.cpp
+++ b/Minecraft.Client/TheEndPortalRenderer.cpp
@@ -16,9 +16,9 @@ void TheEndPortalRenderer::render(shared_ptr<TileEntity> _table, double x, doubl
{
// 4J Convert as we aren't using a templated class
shared_ptr<TheEndPortalTileEntity> table = dynamic_pointer_cast<TheEndPortalTileEntity>(_table);
- float xx = (float) tileEntityRenderDispatcher->xPlayer;
- float yy = (float) tileEntityRenderDispatcher->yPlayer;
- float zz = (float) tileEntityRenderDispatcher->zPlayer;
+ float xx = static_cast<float>(tileEntityRenderDispatcher->xPlayer);
+ float yy = static_cast<float>(tileEntityRenderDispatcher->yPlayer);
+ float zz = static_cast<float>(tileEntityRenderDispatcher->zPlayer);
glDisable(GL_LIGHTING);
@@ -50,12 +50,12 @@ void TheEndPortalRenderer::render(shared_ptr<TileEntity> _table, double x, doubl
sscale = 1 / 2.0f;
}
- float dd = (float) -(y + hoff);
+ float dd = static_cast<float>(-(y + hoff));
{
float ss1 = (float) (dd + Camera::yPlayerOffs);
float ss2 = (float) (dd + dist + Camera::yPlayerOffs);
float s = ss1 / ss2;
- s = (float) (y + hoff) + s;
+ s = static_cast<float>(y + hoff) + s;
glTranslatef(xx, s, zz);
}