aboutsummaryrefslogtreecommitdiff
path: root/Minecraft.Client/Textures.h
diff options
context:
space:
mode:
authordaoge <3523206925@qq.com>2026-03-03 03:04:10 +0800
committerGitHub <noreply@github.com>2026-03-03 03:04:10 +0800
commitb3feddfef372618c8a9d7a0abcaf18cfad866c18 (patch)
tree267761c3bb39241ba5c347bfbe2254d06686e287 /Minecraft.Client/Textures.h
parent84c31a2331f7a0ec85b9d438992e244f60e5020f (diff)
feat: TU19 (Dec 2014) Features & Content (#155)
* try to resolve merge conflict * feat: TU19 (Dec 2014) Features & Content (#32) * December 2014 files * Working release build * Fix compilation issues * Add sound to Windows64Media * Add DLC content and force Tutorial DLC * Revert "Add DLC content and force Tutorial DLC" This reverts commit 97a43994725008e35fceb984d5549df9c8cea470. * Disable broken light packing * Disable breakpoint during DLC texture map load Allows DLC loading but the DLC textures are still broken * Fix post build not working * ... * fix vs2022 build * fix cmake build --------- Co-authored-by: Loki <lokirautio@gmail.com>
Diffstat (limited to 'Minecraft.Client/Textures.h')
-rw-r--r--Minecraft.Client/Textures.h46
1 files changed, 44 insertions, 2 deletions
diff --git a/Minecraft.Client/Textures.h b/Minecraft.Client/Textures.h
index eb0799e2..eb3d2f6d 100644
--- a/Minecraft.Client/Textures.h
+++ b/Minecraft.Client/Textures.h
@@ -12,6 +12,7 @@ class Options;
using namespace std;
class IntBuffer;
class PreStitchedTextureMap;
+class ResourceLocation;
typedef enum _TEXTURE_NAME
@@ -102,7 +103,7 @@ typedef enum _TEXTURE_NAME
TN_TERRAIN_MOON_PHASES,
// 1.2.3
- TN_MOB_OZELOT,
+ TN_MOB_OCELOT,
TN_MOB_CAT_BLACK,
TN_MOB_CAT_RED,
TN_MOB_CAT_SIAMESE,
@@ -113,6 +114,43 @@ typedef enum _TEXTURE_NAME
TN_MOB_WOLF_COLLAR,
TN_MOB_ZOMBIE_VILLAGER,
+ // 1.6.4
+ TN_ITEM_LEASHKNOT,
+
+ TN_MISC_BEACON_BEAM,
+
+ TN_MOB_BAT,
+
+ TN_MOB_DONKEY,
+ TN_MOB_HORSE_BLACK,
+ TN_MOB_HORSE_BROWN,
+ TN_MOB_HORSE_CHESTNUT,
+ TN_MOB_HORSE_CREAMY,
+ TN_MOB_HORSE_DARKBROWN,
+ TN_MOB_HORSE_GRAY,
+ TN_MOB_HORSE_MARKINGS_BLACKDOTS,
+ TN_MOB_HORSE_MARKINGS_WHITE,
+ TN_MOB_HORSE_MARKINGS_WHITEDOTS,
+ TN_MOB_HORSE_MARKINGS_WHITEFIELD,
+ TN_MOB_HORSE_SKELETON,
+ TN_MOB_HORSE_WHITE,
+ TN_MOB_HORSE_ZOMBIE,
+ TN_MOB_MULE,
+ TN_MOB_HORSE_ARMOR_DIAMOND,
+ TN_MOB_HORSE_ARMOR_GOLD,
+ TN_MOB_HORSE_ARMOR_IRON,
+
+ TN_MOB_WITCH,
+
+ TN_MOB_WITHER,
+ TN_MOB_WITHER_ARMOR,
+ TN_MOB_WITHER_INVULNERABLE,
+
+ TN_TILE_TRAP_CHEST,
+ TN_TILE_LARGE_TRAP_CHEST,
+ //TN_TILE_XMAS_CHEST,
+ //TN_TILE_LARGE_XMAS_CHEST,
+
#ifdef _LARGE_WORLDS
TN_MISC_ADDITIONALMAPICONS,
#endif
@@ -240,11 +278,15 @@ private:
public:
void bindTexture(const wstring &resourceName);
- void bindTexture(int resourceId); // 4J Added
+ void bindTexture(ResourceLocation *resource); // 4J Added
+ void bindTextureLayers(ResourceLocation *resource); // 4J added
// 4J Made public for use in XUI controls
void bind(int id);
+ ResourceLocation *getTextureLocation(shared_ptr<Entity> entity);
+ ResourceLocation *getTextureLocation(int iconType);
+
public:
void clearLastBoundId();