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authordaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
committerdaoge_cmd <3523206925@qq.com>2026-03-01 12:16:08 +0800
commitb691c43c44ff180d10e7d4a9afc83b98551ff586 (patch)
tree3e9849222cbc6ba49f2f1fc6e5fe7179632c7390 /Minecraft.Client/TexturePackRepository.h
parentdef8cb415354ac390b7e89052a50605285f1aca9 (diff)
Initial commit
Diffstat (limited to 'Minecraft.Client/TexturePackRepository.h')
-rw-r--r--Minecraft.Client/TexturePackRepository.h77
1 files changed, 77 insertions, 0 deletions
diff --git a/Minecraft.Client/TexturePackRepository.h b/Minecraft.Client/TexturePackRepository.h
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+#pragma once
+#include "TexturePack.h"
+using namespace std;
+
+class Minecraft;
+
+class TexturePackRepository
+{
+public:
+ static const DWORD DEFAULT_TEXTURE_PACK_ID = 0;
+ static const DWORD FOLDER_TEST_TEXTURE_PACK_ID = 1;
+ static const DWORD DLC_TEST_TEXTURE_PACK_ID = 2;
+private:
+ static TexturePack *DEFAULT_TEXTURE_PACK;
+ TexturePack *m_dummyTexturePack;
+ TexturePack *m_dummyDLCTexturePack;
+
+ Minecraft *minecraft;
+ File workDir;
+ File multiplayerDir;
+ vector<TexturePack *> *texturePacks;
+ vector<TexturePack *> m_texturePacksToDelete;
+
+ unordered_map<DWORD, TexturePack *> cacheById;
+
+ TexturePack *selected;
+ TexturePack *lastSelected;
+ bool usingWeb;
+ static const int MAX_WEB_FILESIZE = 10 * 1000 * 1000; // 10 Megabytes
+
+public:
+ TexturePackRepository(File workingDirectory, Minecraft *minecraft);
+ void addDebugPacks();
+private:
+ void createWorkingDirecoryUnlessExists();
+
+public:
+ bool selectSkin(TexturePack *skin);
+
+ void selectWebSkin(const wstring &url);
+
+private:
+ void downloadWebSkin(const wstring &url, File file);
+
+public:
+ bool isUsingWebSkin();
+ void resetWebSkin();
+ void updateList();
+
+private:
+ wstring getIdOrNull(File file);
+ vector<File> getWorkDirContents();
+
+public:
+ vector<TexturePack *> *getAll();
+
+ TexturePack *getSelected();
+ bool shouldPromptForWebSkin();
+ bool canUseWebSkin();
+ bool isUsingDefaultSkin() { return selected == DEFAULT_TEXTURE_PACK; } // 4J Added
+ TexturePack *getDefault() { return DEFAULT_TEXTURE_PACK; } // 4J Added
+
+ vector< pair<DWORD,wstring> > *getTexturePackIdNames();
+ bool selectTexturePackById(DWORD id); // 4J Added
+ TexturePack *getTexturePackById(DWORD id); // 4J Added
+
+ TexturePack *addTexturePackFromDLC(DLCPack *dlcPack, DWORD id);
+ void clearInvalidTexturePacks();
+ void updateUI();
+ bool needsUIUpdate();
+private:
+ void removeTexturePackById(DWORD id);
+public:
+ unsigned int getTexturePackCount();
+ TexturePack *getTexturePackByIndex(unsigned int index);
+ unsigned int getTexturePackIndex(unsigned int id);
+};