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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-04 03:56:03 -0600 |
| commit | 42aec6dac53dffa6afe072560a7e1d4986112538 (patch) | |
| tree | 0836426857391df1b6a83f6368a183f83ec9b104 /Minecraft.Client/TexturePack.cpp | |
| parent | c9d58eeac7c72f0b3038e084667b4d89a6249fce (diff) | |
| parent | ef9b6fd500dfabd9463267b0dd9e29577eea8a2b (diff) | |
Merge branch 'main' into pr/win64-world-saves
# Conflicts:
# Minecraft.Client/MinecraftServer.cpp
# README.md
Diffstat (limited to 'Minecraft.Client/TexturePack.cpp')
| -rw-r--r-- | Minecraft.Client/TexturePack.cpp | 37 |
1 files changed, 27 insertions, 10 deletions
diff --git a/Minecraft.Client/TexturePack.cpp b/Minecraft.Client/TexturePack.cpp index 39f03569..7ed208ae 100644 --- a/Minecraft.Client/TexturePack.cpp +++ b/Minecraft.Client/TexturePack.cpp @@ -1,7 +1,7 @@ #include "stdafx.h" #include "TexturePack.h" -wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/) +wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,const char *pchBDPatchFileName /*= NULL*/) { wstring wDrive; #ifdef _XBOX @@ -24,21 +24,38 @@ wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/) #ifdef __PS3__ // 4J-PB - we need to check for a BD patch - this is going to be an issue for full DLC texture packs (Halloween) + char *pchUsrDir=NULL; + if(app.GetBootedFromDiscPatch() && pchBDPatchFileName!=NULL) + { + pchUsrDir = app.GetBDUsrDirPath(pchBDPatchFileName); + wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir)); - char *pchUsrDir=getUsrDirPath(); - - wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir)); + if(bTitleUpdateTexture) + { + wDrive= wstr + L"\\Common\\res\\TitleUpdate\\"; - if(bTitleUpdateTexture) - { - // Make the content package point to to the UPDATE: drive is needed - wDrive= wstr + L"\\Common\\res\\TitleUpdate\\"; + } + else + { + wDrive= wstr + L"/Common/"; + } } else { - wDrive= wstr + L"/Common/"; - } + pchUsrDir=getUsrDirPath(); + + wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir)); + if(bTitleUpdateTexture) + { + // Make the content package point to to the UPDATE: drive is needed + wDrive= wstr + L"\\Common\\res\\TitleUpdate\\"; + } + else + { + wDrive= wstr + L"/Common/"; + } + } #elif __PSVITA__ char *pchUsrDir="";//getUsrDirPath(); |
