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authorLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
committerLoki Rautio <lokirautio@gmail.com>2026-03-07 21:12:22 -0600
commit087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch)
tree69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/TexturePack.cpp
parenta9be52c41a02d207233199e98898fe7483d7e817 (diff)
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore functionality of the nightly. All in-game menus do not work and generating a world crashes. This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/TexturePack.cpp')
-rw-r--r--Minecraft.Client/TexturePack.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/TexturePack.cpp b/Minecraft.Client/TexturePack.cpp
index bacb2951..7ed208ae 100644
--- a/Minecraft.Client/TexturePack.cpp
+++ b/Minecraft.Client/TexturePack.cpp
@@ -1,7 +1,7 @@
#include "stdafx.h"
#include "TexturePack.h"
-wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,const char *pchBDPatchFileName /*= nullptr*/)
+wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,const char *pchBDPatchFileName /*= NULL*/)
{
wstring wDrive;
#ifdef _XBOX
@@ -24,8 +24,8 @@ wstring TexturePack::getPath(bool bTitleUpdateTexture /*= false*/,const char *pc
#ifdef __PS3__
// 4J-PB - we need to check for a BD patch - this is going to be an issue for full DLC texture packs (Halloween)
- char *pchUsrDir=nullptr;
- if(app.GetBootedFromDiscPatch() && pchBDPatchFileName!=nullptr)
+ char *pchUsrDir=NULL;
+ if(app.GetBootedFromDiscPatch() && pchBDPatchFileName!=NULL)
{
pchUsrDir = app.GetBDUsrDirPath(pchBDPatchFileName);
wstring wstr (pchUsrDir, pchUsrDir+strlen(pchUsrDir));