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authorvoid_17 <61356189+void2012@users.noreply.github.com>2026-03-06 02:11:18 +0700
committerGitHub <noreply@github.com>2026-03-06 02:11:18 +0700
commit55231bb8d3e1a4e2752ac3d444c4287eb0ca4e8b (patch)
tree953c537a5c66e328e9f4ab29626cf738112d53c0 /Minecraft.Client/TextureManager.cpp
parent7d6658fe5b3095f35093701b5ab669ffc291e875 (diff)
Remove AUTO_VAR macro and _toString function (#592)
Diffstat (limited to 'Minecraft.Client/TextureManager.cpp')
-rw-r--r--Minecraft.Client/TextureManager.cpp14
1 files changed, 7 insertions, 7 deletions
diff --git a/Minecraft.Client/TextureManager.cpp b/Minecraft.Client/TextureManager.cpp
index 84b164b4..542b9499 100644
--- a/Minecraft.Client/TextureManager.cpp
+++ b/Minecraft.Client/TextureManager.cpp
@@ -51,9 +51,9 @@ void TextureManager::registerName(const wstring &name, Texture *texture)
void TextureManager::registerTexture(Texture *texture)
{
- for(AUTO_VAR(it, idToTextureMap.begin()); it != idToTextureMap.end(); ++it)
+ for(auto& it : idToTextureMap)
{
- if(it->second == texture)
+ if(it.second == texture)
{
//Minecraft.getInstance().getLogger().warning("TextureManager.registerTexture called, but this texture has " + "already been registered. ignoring.");
app.DebugPrintf("TextureManager.registerTexture called, but this texture has already been registered. ignoring.");
@@ -66,11 +66,11 @@ void TextureManager::registerTexture(Texture *texture)
void TextureManager::unregisterTexture(const wstring &name, Texture *texture)
{
- AUTO_VAR(it, idToTextureMap.find(texture->getManagerId()));
- if(it != idToTextureMap.end()) idToTextureMap.erase(it);
+ auto it = idToTextureMap.find(texture->getManagerId());
+ if(it != idToTextureMap.end()) idToTextureMap.erase(it);
- AUTO_VAR(it2, stringToIDMap.find(name));
- if(it2 != stringToIDMap.end()) stringToIDMap.erase(it2);
+ auto it2 = stringToIDMap.find(name);
+ if(it2 != stringToIDMap.end()) stringToIDMap.erase(it2);
}
Stitcher *TextureManager::createStitcher(const wstring &name)
@@ -110,7 +110,7 @@ vector<Texture *> *TextureManager::createTextures(const wstring &filename, bool
drive= wstr + L"\\Common\\res\\TitleUpdate\\";
}
else
-#endif
+#endif
{
drive = Minecraft::GetInstance()->skins->getDefault()->getPath(true);
}