diff options
| author | qwasdrizzel <145519042+qwasdrizzel@users.noreply.github.com> | 2026-03-16 21:44:26 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-16 21:44:26 -0500 |
| commit | ce739f6045ec72127491286ea3f3f21e537c1b55 (patch) | |
| tree | f33bd42a47c1b4a7b2153a7fb77127ee3b407db9 /Minecraft.Client/TerrainParticle.cpp | |
| parent | 255a18fe8e9b57377975f82e2b227afe2a12eda0 (diff) | |
| parent | 5a59f5d146b43811dde6a5a0245ee9875d7b5cd1 (diff) | |
Merge branch 'smartcmd:main' into main
Diffstat (limited to 'Minecraft.Client/TerrainParticle.cpp')
| -rw-r--r-- | Minecraft.Client/TerrainParticle.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/Minecraft.Client/TerrainParticle.cpp b/Minecraft.Client/TerrainParticle.cpp index 811ba840..fb29118b 100644 --- a/Minecraft.Client/TerrainParticle.cpp +++ b/Minecraft.Client/TerrainParticle.cpp @@ -47,7 +47,7 @@ void TerrainParticle::render(Tesselator *t, float a, float xa, float ya, float z float v1 = v0 + 0.999f / 16.0f / 4; float r = 0.1f * size; - if (tex != NULL) + if (tex != nullptr) { u0 = tex->getU((uo / 4.0f) * SharedConstants::WORLD_RESOLUTION); u1 = tex->getU(((uo + 1) / 4.0f) * SharedConstants::WORLD_RESOLUTION); @@ -55,9 +55,9 @@ void TerrainParticle::render(Tesselator *t, float a, float xa, float ya, float z v1 = tex->getV(((vo + 1) / 4.0f) * SharedConstants::WORLD_RESOLUTION); } - float x = (float) (xo + (this->x - xo) * a - xOff); - float y = (float) (yo + (this->y - yo) * a - yOff); - float z = (float) (zo + (this->z - zo) * a - zOff); + float x = static_cast<float>(xo + (this->x - xo) * a - xOff); + float y = static_cast<float>(yo + (this->y - yo) * a - yOff); + float z = static_cast<float>(zo + (this->z - zo) * a - zOff); // 4J - don't render terrain particles that are less than a metre away, to try and avoid large particles that are causing us problems with // photosensitivity testing |
