diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/TakeAnimationParticle.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/TakeAnimationParticle.cpp')
| -rw-r--r-- | Minecraft.Client/TakeAnimationParticle.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/TakeAnimationParticle.cpp b/Minecraft.Client/TakeAnimationParticle.cpp index c9530b0a..3f00c004 100644 --- a/Minecraft.Client/TakeAnimationParticle.cpp +++ b/Minecraft.Client/TakeAnimationParticle.cpp @@ -5,7 +5,7 @@ #include "..\Minecraft.World\net.minecraft.world.level.h" #include "..\Minecraft.World\Mth.h" -TakeAnimationParticle::TakeAnimationParticle(Level *level, shared_ptr<Entity> item, shared_ptr<Entity> target, float yOffs) : Particle(level, item->x, item->y, item->z, item->xd, item->yd, item->zd) +TakeAnimationParticle::TakeAnimationParticle(Level *level, std::shared_ptr<Entity> item, std::shared_ptr<Entity> target, float yOffs) : Particle(level, item->x, item->y, item->z, item->xd, item->yd, item->zd) { // 4J - added initialisers life = 0; @@ -39,7 +39,7 @@ void TakeAnimationParticle::render(Tesselator *t, float a, float xa, float ya, f double xx = xo + (xt - xo) * time; double yy = yo + (yt - yo) * time; double zz = zo + (zt - zo) * time; - + int xTile = Mth::floor(xx); int yTile = Mth::floor(yy + heightOffset / 2.0f); int zTile = Mth::floor(zz); @@ -58,12 +58,12 @@ void TakeAnimationParticle::render(Tesselator *t, float a, float xa, float ya, f float br = level->getBrightness(xTile, yTile, zTile); glColor4f(br, br, br, 1); } - + xx-=xOff; yy-=yOff; zz-=zOff; - - + + EntityRenderDispatcher::instance->render(item, (float)xx, (float)yy, (float)zz, item->yRot, a); } |
