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authorvoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
committervoid_17 <heroerror3@gmail.com>2026-03-02 15:58:20 +0700
commit7074f35e4ba831e358117842b99ee35b87f85ae5 (patch)
tree7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/SurvivalMode.cpp
parentd63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff)
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/SurvivalMode.cpp')
-rw-r--r--Minecraft.Client/SurvivalMode.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/SurvivalMode.cpp b/Minecraft.Client/SurvivalMode.cpp
index 27a992df..b1b727a4 100644
--- a/Minecraft.Client/SurvivalMode.cpp
+++ b/Minecraft.Client/SurvivalMode.cpp
@@ -43,7 +43,7 @@ SurvivalMode::SurvivalMode(SurvivalMode *copy) : GameMode( copy->minecraft )
destroyDelay = copy->destroyDelay;
}
-void SurvivalMode::initPlayer(shared_ptr<Player> player)
+void SurvivalMode::initPlayer(std::shared_ptr<Player> player)
{
player->yRot = -180;
}
@@ -63,7 +63,7 @@ bool SurvivalMode::destroyBlock(int x, int y, int z, int face)
int data = minecraft->level->getData(x, y, z);
bool changed = GameMode::destroyBlock(x, y, z, face);
- shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem();
+ std::shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem();
bool couldDestroy = minecraft->player->canDestroy(Tile::tiles[t]);
if (item != NULL)
{
@@ -73,7 +73,7 @@ bool SurvivalMode::destroyBlock(int x, int y, int z, int face)
minecraft->player->removeSelectedItem();
}
}
- if (changed && couldDestroy)
+ if (changed && couldDestroy)
{
Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data);
}
@@ -171,9 +171,9 @@ void SurvivalMode::initLevel(Level *level)
GameMode::initLevel(level);
}
-shared_ptr<Player> SurvivalMode::createPlayer(Level *level)
+std::shared_ptr<Player> SurvivalMode::createPlayer(Level *level)
{
- shared_ptr<Player> player = GameMode::createPlayer(level);
+ std::shared_ptr<Player> player = GameMode::createPlayer(level);
// player.inventory.add(new ItemInstance(Item.pickAxe_diamond));
// player.inventory.add(new ItemInstance(Item.hatchet_diamond));
// player.inventory.add(new ItemInstance(Tile.torch, 64));
@@ -189,7 +189,7 @@ void SurvivalMode::tick()
//minecraft->soundEngine->playMusicTick();
}
-bool SurvivalMode::useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, bool bTestUseOnOnly, bool *pbUsedItem)
+bool SurvivalMode::useItemOn(std::shared_ptr<Player> player, Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, int face, bool bTestUseOnOnly, bool *pbUsedItem)
{
int t = level->getTile(x, y, z);
if (t > 0)