diff options
| author | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
|---|---|---|
| committer | void_17 <heroerror3@gmail.com> | 2026-03-02 15:58:20 +0700 |
| commit | 7074f35e4ba831e358117842b99ee35b87f85ae5 (patch) | |
| tree | 7d440d23473196af3056bf2ff4c59d9e740a06f5 /Minecraft.Client/SurvivalMode.cpp | |
| parent | d63f79325f85e014361eb8cf1e41eaebedb1ae71 (diff) | |
shared_ptr -> std::shared_ptr
This is one of the first commits in a plan to remove all `using namespace std;` lines in the entire codebase as it is considered anti-pattern today.
Diffstat (limited to 'Minecraft.Client/SurvivalMode.cpp')
| -rw-r--r-- | Minecraft.Client/SurvivalMode.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/Minecraft.Client/SurvivalMode.cpp b/Minecraft.Client/SurvivalMode.cpp index 27a992df..b1b727a4 100644 --- a/Minecraft.Client/SurvivalMode.cpp +++ b/Minecraft.Client/SurvivalMode.cpp @@ -43,7 +43,7 @@ SurvivalMode::SurvivalMode(SurvivalMode *copy) : GameMode( copy->minecraft ) destroyDelay = copy->destroyDelay; } -void SurvivalMode::initPlayer(shared_ptr<Player> player) +void SurvivalMode::initPlayer(std::shared_ptr<Player> player) { player->yRot = -180; } @@ -63,7 +63,7 @@ bool SurvivalMode::destroyBlock(int x, int y, int z, int face) int data = minecraft->level->getData(x, y, z); bool changed = GameMode::destroyBlock(x, y, z, face); - shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem(); + std::shared_ptr<ItemInstance> item = minecraft->player->getSelectedItem(); bool couldDestroy = minecraft->player->canDestroy(Tile::tiles[t]); if (item != NULL) { @@ -73,7 +73,7 @@ bool SurvivalMode::destroyBlock(int x, int y, int z, int face) minecraft->player->removeSelectedItem(); } } - if (changed && couldDestroy) + if (changed && couldDestroy) { Tile::tiles[t]->playerDestroy(minecraft->level, minecraft->player, x, y, z, data); } @@ -171,9 +171,9 @@ void SurvivalMode::initLevel(Level *level) GameMode::initLevel(level); } -shared_ptr<Player> SurvivalMode::createPlayer(Level *level) +std::shared_ptr<Player> SurvivalMode::createPlayer(Level *level) { - shared_ptr<Player> player = GameMode::createPlayer(level); + std::shared_ptr<Player> player = GameMode::createPlayer(level); // player.inventory.add(new ItemInstance(Item.pickAxe_diamond)); // player.inventory.add(new ItemInstance(Item.hatchet_diamond)); // player.inventory.add(new ItemInstance(Tile.torch, 64)); @@ -189,7 +189,7 @@ void SurvivalMode::tick() //minecraft->soundEngine->playMusicTick(); } -bool SurvivalMode::useItemOn(shared_ptr<Player> player, Level *level, shared_ptr<ItemInstance> item, int x, int y, int z, int face, bool bTestUseOnOnly, bool *pbUsedItem) +bool SurvivalMode::useItemOn(std::shared_ptr<Player> player, Level *level, std::shared_ptr<ItemInstance> item, int x, int y, int z, int face, bool bTestUseOnOnly, bool *pbUsedItem) { int t = level->getTile(x, y, z); if (t > 0) |
