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authorSiepert <115031340+Siepert123@users.noreply.github.com>2026-03-05 16:57:54 +0100
committerGitHub <noreply@github.com>2026-03-05 22:57:54 +0700
commit7d6658fe5b3095f35093701b5ab669ffc291e875 (patch)
tree89c5cd1a2b3b244d16ffc80edeb8c5b9a2ba427c /Minecraft.Client/Stitcher.cpp
parenta03c36f83f38c79103d6700aeae97cb681f9b36a (diff)
Add servers.txt so players can add an arbitrary amount of servers to the "Join Game" list (#478)
* Code to read servers.txt * logging (still doesnt work) * server names load properly hooray * remove logger as it only spews out nonsense anyways * Do not use _countof, use sizeof(label)/sizeof(wchar_t) or make label std::array<wchar_t, 128> and call .size() * Fix memory leak by listing info pointers * C++ style cast (i think) * this throws a RAV but why * why oh why * I just assume infos get deleted elsewhere otherwise idk why it breaks no matter what i do * they get deleted all this time ohhhhhh --------- Co-authored-by: Siepert123 <createlegacy69@gmail.com>
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