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| author | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
|---|---|---|
| committer | Loki Rautio <lokirautio@gmail.com> | 2026-03-07 21:12:22 -0600 |
| commit | 087b7e7abfe81dd7f0fdcdea36ac9f245950df1a (patch) | |
| tree | 69454763e73ca764af4e682d3573080b13138a0e /Minecraft.Client/Stitcher.cpp | |
| parent | a9be52c41a02d207233199e98898fe7483d7e817 (diff) | |
Revert "Project modernization (#630)"
This code was not tested and breaks in Release builds, reverting to restore
functionality of the nightly. All in-game menus do not work and generating
a world crashes.
This reverts commit a9be52c41a02d207233199e98898fe7483d7e817.
Diffstat (limited to 'Minecraft.Client/Stitcher.cpp')
| -rw-r--r-- | Minecraft.Client/Stitcher.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/Minecraft.Client/Stitcher.cpp b/Minecraft.Client/Stitcher.cpp index 450c8026..d52954c4 100644 --- a/Minecraft.Client/Stitcher.cpp +++ b/Minecraft.Client/Stitcher.cpp @@ -17,7 +17,7 @@ void Stitcher::_init(const wstring &name, int maxWidth, int maxHeight, bool forc // 4J init storageX = 0; storageY = 0; - stitchedTexture = nullptr; + stitchedTexture = NULL; } Stitcher::Stitcher(const wstring &name, int maxWidth, int maxHeight, bool forcePowerOfTwo) @@ -78,7 +78,7 @@ void Stitcher::stitch() //TextureHolder[] textureHolders = texturesToBeStitched.toArray(new TextureHolder[texturesToBeStitched.size()]); //Arrays.sort(textureHolders); - stitchedTexture = nullptr; + stitchedTexture = NULL; //for (int i = 0; i < textureHolders.length; i++) for( TextureHolder *textureHolder : texturesToBeStitched ) @@ -122,7 +122,7 @@ int Stitcher::smallestEncompassingPowerOfTwo(int input) bool Stitcher::addToStorage(TextureHolder *textureHolder) { - for (size_t i = 0; i < storage.size(); i++) + for (int i = 0; i < storage.size(); i++) { if (storage.at(i)->add(textureHolder)) { |
