diff options
| author | ModMaker101 <119018978+ModMaker101@users.noreply.github.com> | 2026-03-07 21:56:03 -0500 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2026-03-08 09:56:03 +0700 |
| commit | a9be52c41a02d207233199e98898fe7483d7e817 (patch) | |
| tree | 71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/StitchSlot.cpp | |
| parent | 1be5faaea781402e7de06b263eeca4c688b7712c (diff) | |
Project modernization (#630)
* Fixed boats falling and a TP glitch #266
* Replaced every C-style cast with C++ ones
* Replaced every C-style cast with C++ ones
* Fixed boats falling and a TP glitch #266
* Updated NULL to nullptr and fixing some type issues
* Modernized and fixed a few bugs
- Replaced most instances of `NULL` with `nullptr`.
- Replaced most `shared_ptr(new ...)` with `make_shared`.
- Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances.
* Fixing more conflicts
* Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/StitchSlot.cpp')
| -rw-r--r-- | Minecraft.Client/StitchSlot.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/StitchSlot.cpp b/Minecraft.Client/StitchSlot.cpp index cdce6128..8de443ed 100644 --- a/Minecraft.Client/StitchSlot.cpp +++ b/Minecraft.Client/StitchSlot.cpp @@ -5,8 +5,8 @@ StitchSlot::StitchSlot(int originX, int originY, int width, int height) : originX(originX), originY(originY), width(width), height(height) { - subSlots = NULL; - textureHolder = NULL; + subSlots = nullptr; + textureHolder = nullptr; } TextureHolder *StitchSlot::getHolder() @@ -27,7 +27,7 @@ int StitchSlot::getY() bool StitchSlot::add(TextureHolder *textureHolder) { // Already holding a texture -- doesn't account for subslots. - if (this->textureHolder != NULL) + if (this->textureHolder != nullptr) { return false; } @@ -42,7 +42,7 @@ bool StitchSlot::add(TextureHolder *textureHolder) } // Exact fit! best-case-solution - if (textureWidth == width && textureHeight == height && subSlots == NULL) + if (textureWidth == width && textureHeight == height && subSlots == nullptr) { // Store somehow this->textureHolder = textureHolder; @@ -50,7 +50,7 @@ bool StitchSlot::add(TextureHolder *textureHolder) } // See if we're already divided before, if not, setup subSlots - if (subSlots == NULL) + if (subSlots == nullptr) { subSlots = new vector<StitchSlot *>(); |
