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authorModMaker101 <119018978+ModMaker101@users.noreply.github.com>2026-03-07 21:56:03 -0500
committerGitHub <noreply@github.com>2026-03-08 09:56:03 +0700
commita9be52c41a02d207233199e98898fe7483d7e817 (patch)
tree71dfaec3a86b05e9ca409b97d8eb9d7f993bfdd0 /Minecraft.Client/StitchSlot.cpp
parent1be5faaea781402e7de06b263eeca4c688b7712c (diff)
Project modernization (#630)
* Fixed boats falling and a TP glitch #266 * Replaced every C-style cast with C++ ones * Replaced every C-style cast with C++ ones * Fixed boats falling and a TP glitch #266 * Updated NULL to nullptr and fixing some type issues * Modernized and fixed a few bugs - Replaced most instances of `NULL` with `nullptr`. - Replaced most `shared_ptr(new ...)` with `make_shared`. - Removed the `nullptr` macro as it was interfering with the actual nullptr keyword in some instances. * Fixing more conflicts * Replace int loops with size_t and start work on overrides
Diffstat (limited to 'Minecraft.Client/StitchSlot.cpp')
-rw-r--r--Minecraft.Client/StitchSlot.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/Minecraft.Client/StitchSlot.cpp b/Minecraft.Client/StitchSlot.cpp
index cdce6128..8de443ed 100644
--- a/Minecraft.Client/StitchSlot.cpp
+++ b/Minecraft.Client/StitchSlot.cpp
@@ -5,8 +5,8 @@
StitchSlot::StitchSlot(int originX, int originY, int width, int height) : originX(originX), originY(originY), width(width), height(height)
{
- subSlots = NULL;
- textureHolder = NULL;
+ subSlots = nullptr;
+ textureHolder = nullptr;
}
TextureHolder *StitchSlot::getHolder()
@@ -27,7 +27,7 @@ int StitchSlot::getY()
bool StitchSlot::add(TextureHolder *textureHolder)
{
// Already holding a texture -- doesn't account for subslots.
- if (this->textureHolder != NULL)
+ if (this->textureHolder != nullptr)
{
return false;
}
@@ -42,7 +42,7 @@ bool StitchSlot::add(TextureHolder *textureHolder)
}
// Exact fit! best-case-solution
- if (textureWidth == width && textureHeight == height && subSlots == NULL)
+ if (textureWidth == width && textureHeight == height && subSlots == nullptr)
{
// Store somehow
this->textureHolder = textureHolder;
@@ -50,7 +50,7 @@ bool StitchSlot::add(TextureHolder *textureHolder)
}
// See if we're already divided before, if not, setup subSlots
- if (subSlots == NULL)
+ if (subSlots == nullptr)
{
subSlots = new vector<StitchSlot *>();